Looking back at all of these Xbox 360 anniversaries these days is starting to make us feel hella old, but today's revelation was a particularly hard punch to the gut. In just over a month's time, Halo 3: ODST will be 15 years old - so here's a timely tribute to what is probably Halo's weirdest console release.
Launched back in September '09, ODST initially served a stop-gap between two big Bungie releases; Halo 3 and Halo: Reach. In time though, it's gone down as a legend of the franchise - a real marker for when smaller, more experimental games seemed plausible for such a huge IP like Halo.
It's also stuck in the memory because of just how different the game is to traditional Halo, both visually and in terms of its overall structure. Halo 3: ODST was dark, eerie, atmospheric - it almost veered into 'horror shooter' territory at times. We still have fond memories of dropping in for the very first time and just thinking 'is this really a Halo game?'

That change of pace also extended to the game's structure. Halo 3: ODST featured an open-world environment, which isn't too out of the ordinary for the series now thanks to Halo Infinite, but back then it was certainly very different for Halo. This structure provided some cool moments though, moments where you could just slow things down and take in the game's rich atmosphere and brilliant attention to detail.
In the run up to the release of ODST, we never imagined ourselves looking back on it that fondly afterwards — 15 years later no less — so the fact that we are shows how unique and memorable an experience it was. We might just have to drop back in one more time next month - either on Xbox 360 or as part of Halo: The Master Chief Collection!
Who here loved Halo 3: ODST? Tell us what you'd score it in our poll and drop your favourite ODST memories down in the comments.
What Score Would You Give Halo 3: ODST? (379 votes)
- 10/10 (Outstanding)
- 9/10 (Excellent)
- 8/10 (Great)
- 7/10 (Good)
- 6/10 (Not Bad)
- 5/10 (Average)
- 4/10 (Poor)0.3%
- 3/10 (Bad)0.8%
- 2/10 (Terrible)0.5%
- 1/10 (Abysmal)0.8%
Comments 24
I think they wanted to tell a noir detective story almost. This is one of those games Bungie owed Microsoft before they went off to seek their Destiny (and seal their fate).
@ParsnipHero yup I 100% agree with you on this one fella
Only in video games and tech is 15 years a "long time"...
Maybe an unpopular opinion but I think ODST is the best game of the Halo franchise. It's maybe hard to compare to the original CE, that's so iconic and is so redefining of a genre. But IMO ODST is better and more memorable than any other Halo. I want ODST2. Or a whole subseries. I never loved Halo again after ODST, it all felt like a letdown.
Ok...most of it WAS a letdown....
Also Nathan Fillion.
I did not like ODST at all when played it. Mostly due to really wanted master chief halo, not some randoms.
If replayed today, maybe would like it and appreciate more.
I's kind of funny Ben mentioned it feeling almost like a horror shooter, considering IIRC this is the only Halo game that does not include zombies lol. Lack of the pace-breaking Flood is one of the reasons I love it, I think. And if they'd added them here it would just have felt like a cheap Half-Life ripoff.
@ParsnipHero I'm sorry, what's a Bungie? Did you mean Spiderman 3 Asset Team #6?
@GuyinPA75 I think what I liked about it other than gameplay, and lack of Flood, and that absolutely killer atmosphere, is the different pov of the Halo world. We're used to seeing super-badass MC rampaging through some nameless alien surface blowing everything to kingdom come. Or blasting through Earth once. ODST showed us the universe for "everyone else" that's not a superhuman and dign't get bogged down in the ancient tech ancient conflict mumbo jumbo that went kind of off the rails into self indulgence. In a way it brought it more back to the CE roots in terms of theme and tone.
Playing most of the halo games for basically the first time when I got the Xbox one X in late 2019, ODST honestly stood out as one of the better ones, as did Halo Reach.
@NEStalgia It truly gives that feeling and tone. Another point of view of halo world welcomed. It was at that time I just wanted more master chief.
Kinda like The Bourne Legacy. Wanted more of Jason Borne. We get Jeremy Renner instead.
I loved ODST. Me and three of my gaming boys all took the day off from work and played it from beginning to end in one day. We also did that for Halo 3, Reach, 4 and 5. Unfortunately, it never happened with Infinite.
ODST is overrated, played it for the first time 2 years ago in the MCC & was bored as hell. i really tried to at least beat the game, but couldn’t finish it. the game is also aesthetically the ugliest halo game (ok maybe halo 5 is uglier but still) . The only thing it does good is the narration, but even the story moves so slow.
Halo 3 ODST was a mix mashup of lots of different things thrown together. It was the first time you had a game that didn't focus on master chief and they did try something new. It was a mix of Resident Evil which was kind of interesting. The x360 version had terrible loading times but the Master Chief remastered version was better.
@NEStalgia Bungie! They're the game dev team that bounced around a bit before they hit the floor.
Two things make ODST the best Halo game:
1. the absence of the Flood
2. the presence of Nathan Fillion.
@Markatron84 In that exact order!
@Markatron84 His presence could not save Guardians though.
Man, 15 years... That sounds like such a long time ago. I still have the Game informer magazine (RIP) back from when it was the cover game and was known as Halo 3: Recon.
ODST is one of my absolute favorites.
They don't even have to remaster it, but could they at least retouch the faces so they actually look like the actors? 🤣
They had some of the best trailers back in day. I enjoyed ODST fond memories of it back in day. Looking forward to starting infinite single player after playing MP recently
I’ll have to check that out while I still have Game Pass!
ODST is probably my least favourite Bungie Halo title. Don’t hate it, but I don’t love the New Mombasa sections which make up a good chunk of the game. The story isn’t bad but execution of those bits falls a bit short for me. The flashback sequences and ending which are a bit more typical Halo vibe worked better for me personally, with the vehicle play and the like.
Did enjoy it more however on a more recent play through about 5 years ago than at release. I’d also rather revisit ODST than Halo 4 or 5 probably.
ODST is a good game, but I did feel a little disappointed at the time after coming off the high of Halo 3. it retrospect it has great halo gunplay and an interesting story from a new perspective. I really appreciate that they have kept it going as part of the master chief collection. Definitely worth a revisit.
ODST was a great game loved every second of it halo like gears was so much better on the 360
ODST is one of my favourite 360 games, and right up there in the Halo series. Playing the game through solo on Legendary was a tough ask as there were always wandering patrols looking to make mincemeat of me! Great times that I recently revisited with a friend (on Legendary). His first time playing, my umpteenthed. Would love to see another one like it...
ODST and Reach didn't really excite me or interest me as much as the mainline 'Halo' series and at the time, I felt like these weren't what I really wanted from Halo. That was only reinforced later when it transpired that ODST/Reach were made so Bungie could 'buy' their freedom and made because they didn't really want to make more Halo - Destiny's first Easter Egg is in ODST...
I never liked Halo as a MP game so I only consider the Single Player and to me, I didn't enjoy these as much as Halo 3 and felt like the series was trying to keep up with the likes of CoD and Battlefield, the 'everyday' soldiers, not the one man super soldiers of Doom, Halo, etc. Play as the 'grunt' instead...
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