
It’s now been more than a decade since Blizzard originally released its last mainline Diablo game, Diablo III. In between that time it also dropped expansion packs and updates, released multiple versions of the game across various platforms, re-released an older entry, and even launched a mobile (and PC) title known as Diablo Immortal with the help of Chinese video game giant NetEase. This brings us to the fourth major entry in the series, Diablo IV.
The first weekend of the beta has just passed, and here at Pure Xbox we played through the entire story on offer in this opening chapter of the game from start to finish on Xbox Series X. There were widely reported login issues and some bugs here and there, but fortunately, in our location and time zone, we didn’t encounter any major issues other than the occasional queue upon boot up. The game's performance was also mostly smooth from start to finish.
Also, don't forget that everyone will have a chance to try the Diablo IV beta for free on Xbox this coming weekend, so even if you missed out over the past few days, you'll be able to play it very soon.

Choose your class
The classes available during this period include the Barbarian, the Sorcerer and Rogue – a homage to the selection in the original 1997 release. The classes that weren’t available included Necromancer (first featured in Diablo II) and Druid (originally appearing in the Diablo II expansion). The immediate addition you’ll notice in this section of the game is the character creator. You pick a class and then modify your character from body shape to face structure and other customisation options such as jewelry and tattoos to make your hero stand out – at least before they’re covered from head to toe in armour. If you have played Diablo Immortal before, this won’t come as a surprise, but the customisation options are definitely fleshed out in comparison.
The story so far...
Once you’ve chosen a class and created a character to your liking, you’re thrust into the much darker world of Diablo IV. Starting off in a thick snow-filled area within Sanctuary literally surviving for your life, you’re on the outskirts of what appears to be an abandoned town. When you arrive, it’s not so lifeless but there are cultists in town performing satanic rituals and you’re on the menu as their next sacrifice. Fortunately, you manage to regain your freedom and from here you learn of Lilith - the daughter of the Lord of Hatred Mephisto – and her plans to unleash hell once again, with your job to now track her down. The prologue leading up to the main city of Kyovashed might take up to an hour on the first run (cinematics included), but on the second and third playthroughs – skipping all the cut scenes – we were able to cut it down to just over 10 minutes.

Open plains
Once you get into the main hub town, you’re pretty much free to go off and explore the first zone, Fractured Peaks. Diablo IV might be a pleasant shock for anyone who hasn’t played Diablo Immortal, but those who have will at least have some idea about what to expect. While there are still linear pathways and sections throughout the map like older Diablo entries, the map is now more of an open-world design where towns and roads link together. Along the way you’ll encounter forests, swamps, snowy mountains, open plains, dungeons, caves and large castles…the list goes on. From a visual perspective, it’s a stunning leap when compared to Diablo III – especially when you start to notice the finer graphical details such as falling snowflakes, muddy roads with pools of water and light pouring through demon-filled kingdoms. There are also moments where the camera pans out to a wider shot, normally highlighting a point of interest. These stunning graphics are backed by a fittingly ‘evil’ soundtrack, which captures the bleak situation the world of Sanctuary and its population finds themselves in.
This new level of freedom certainly makes it easier to get sidetracked as well. Outside of the main quests, there are a whopping 35 side quests to take on in this beta. The objectives range from helping townsfolk save loved ones to defending a location from a demon attack. You’ve then got additional world activities to work your way through like side dungeons and public PvE events where you face off against a wave of enemies to unlock some sweet loot – a bit like in the recent Diablo Immortal. There are also three Strongholds to take on in this beta, where you basically liberate a location filled with monsters – with some areas transforming into safe havens and town hubs as a reward.

Fun with friends
All of the events and 'live' features combined make the whole Diablo experience feel more alive than ever – crafting an almost MMO-like setting where you’ll find yourself jumping between player, NPC and enemy interactions as well as public events on a regular basis. As for the online and local multiplayer aspects, both modes are drop-in and drop-out experiences. Apart from some minor connection hiccups from time to time in the beta, the online multiplayer experience is much the same as Diablo 3. Cross-play also had no problems thanks to the Battle.net integration. You and a friend or family member (or more) can run around from quest to quest, killing monsters with loot divided up between you. The local experience was just as seamless. Although, the setup did require another Battle.net account to be connected to the system, and there also seemed to be a restriction – preventing low-level players from joining higher-level ones. When playing with others, enemies also seemed to scale to your own character's level – keeping battles competitive.
The grind
Diablo IV in these earlier stages of the game from level 1 – 25 doesn’t feel anywhere near as quick (at least yet) as what Diablo III transformed into over the years at higher levels of gameplay, but we did only have access to so much of this world in the beta. As you grind, there’s now also an extensive skill tree to work through – unlocking all sorts of moves and attacks to assist you in and out of battle. Skill points are unlocked by level and can be reassigned if you want to rebuild your build.

Diablo with an Xbox controller
As for the controls, the game handled rather well with the latest Xbox controller. In Diablo III, it was often quite finicky at times, but here it seems the UI and controller implementation has been properly integrated. Attacking enemies is as simple as holding down a button, and all the extra attacks are assigned to the other buttons, including the triggers. The triggers and bumpers also play a part in sub-menu navigation, as does the d-pad bringing up interactions and emotes, or accepting party invites. All up, it makes prolonged play sessions quite easy on your hands compared to previous console experiences and even the PC version, which has often required relentless clicking in the past.
These easy-to-use controls make it fun to slay both new and old enemies. In the beta, there's a mix of new boss battles featuring all sorts of horrifying creatures, and some of the older returning ones such as – spoiler – The Butcher, who can now show up randomly in dungeons. While you don’t take on Lilith in this early playtest of the game, you do go up against her servants.
Our final thoughts
Ultimately, the beta for Diablo IV left us wanting more. Once we got through the story and extra side content in the first region, we were eager to learn more, see more, and level more. Due to Blizzard's constant evolution of its games, it’s hard to say how this one will pan out in the years to come and even post-release, but at this early stage, this fourth entry seems to provide solid enough foundations for the company to build upon while also offering a renewed take on a classic series many have had a hell of a time with over the years.
Did you try the Diablo 4 beta this past weekend? Tell us in the comments section below.
Comments 18
My only complaint is that we can’t transfer our progress. Otherwise I’d be playing it a lot more this weekend. As it is, I had a blast with what I did play but will wait until June to play anymore.
@awp69 That is my complaint but I want to unlock the title and backpack you get in the live game. So here I am leveling to get it.
The way I look at it is sort of... what if D3 was actually really good? That's how D4 is. The atmosphere is pretty great and what Diablo should be. Time will tell if the gameplay stays slower, I have a feeling it will speed up significantly in endgame. I kind of wish I had the overworld to myself, but some of the events were fun with a group. I think a week or two after launch or new seasons that shouldn't be an issue though.
I'm looking forward to trying Necro and Druid next weekend. Really ready for June. The game is gonna be massive, even without playing every season it should be worth it.
Crazy that this will soon be a first-party game ...
Everything sounds good. I can't wait to try it out this weekend. One of my highly anticipated games for 2023.
I can't wait to play this bad boy in gamepass. I'll make my buddies install it and give co-op a go, will be my first Diablo co-op experience... with a controller too actually. About 90% chance I'm going barbarian at the start as i always seem to go that route. But with coop i might go mage and see how she goes.
Where is the Paladin?
Untile they bring the class back, think I'm set with D2 Resurrected. And as an added bonus, doesn't have microtransactions like 4 does.
I’m cautiously optimistic about this, but I don’t have high hopes after watching some streams. Was really hoping it would lean more heavily into D2 than D3, but that doesn’t seem to be the case. As someone above said, my take away after watching the stream was “seems like D3 but a lot better”.
Still looks like a fun time, but I doubt I’ll love it like I do D2. I liked D3, and it was fun, but D2 and Borderlands 2 are much better loot rpgs.
Very fun I might say. With limited time. Yet I see people saying my maxed every thing on every playable class with a large party and said it's repetitive.. well that's what happens when you repeat.
Take my Money, top 5 all time franchise for me. Can’t wait to play 100 & 100’s of hours of Diablo 4, like i did with 2 & 3. Which is had an awesome steel box or better cover art and i would buy the physical, which is a big deal for me, as i am 100% digital. But collecting my top franchises physical has been in the back of my mind, but i dislike the cross gen boxes for Xbox. Xbox cases in general mostly suck. Side rant over, can’t wait for this Redfall and i might download Resident Evil 4 remake, not sure yet. Might get that on sale much later for like $30-$40.
@Krzzystuff Unfortunately, D4 isn’t coming to Game Pass. However, if Microsoft does acquire Activision/Blizzard then it just might. If that deal does go through, which it looks like it could be mid-summer or later, then I fully expect D4 to be on the service in a short timeframe afterward.
It felt a lot like Diablo Immortal, which in my opinion is not a compliment. But if they’re going for it then I don’t understand the absence of matchmaking for dungeons and strongholds.
The to do list of daily, weekly and seasonal shores that come which with the battle pass system wasn’t in the beta and I’m not looking forward to it.
Also, the map should display the time for the world events in the players timezone, no one wants to have to google that and then convert time zones, just have it in the game.
I only tried the sorcerer class but it didn’t feel very good, not enough mana, not enough damage, the dash ability doesn’t feel good, the abilities don’t have a lot of interaction with each other, and lastly, magic can be literally anything but all they could come up with is the tired shoot ice, fire or lighting.
This beta left me less excited for Diablo IV.
I didn’t play the beta as I’m holding out for the full release. I assume inventory management is still a nightmare? I don’t suppose there’s a lot you can do about that.
@BlackMayge totally agree it's not a gamepass game but I've been on the approved deal train since day one so I'm envisioning my playtime in Diablo post acquisition. NGL i ain't buying it otherwise as i have a backlog longer than the great Wall of China. If it's not in gamepass it really doesn't exist to me.
I thought Diablo 3 was awful. Gave 4 a go over the weekend and came away impressed. It looks great and feels meaty to play. I’m interested.
Cmon Game Pass!
@Liam_Doolan Have Blizzard been upfront and clear about MTX etc this time? Want to confirm we don't have another Diablo Immoral on our hands
@themightyant nor battle-pass nor in-game shop are available during the beta, you won't even find any tabs for that.
I personally think that they will really keep selling only cosmetics and battle-pass. At least for a while. Different in-game items do look OK at the moment and you can find something interesting for transmogrification, but IMO late-game equipment from Diablo 3 looked much better. On the other hand, we could only see initial items for level 25 and less. Perhaps as time passes and level grows there will be more interesting option to sculp a decent-looking barb girl
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