
We're just about at the halfway point of 2024, and we've got a strong new contender for Game of the Year on Xbox... or at the very least, expansion of the year. Of course, we're talking about Elden Ring Shadow of the Erdtree.
As things stand, Metacritic places the Elden Ring DLC in first place when it comes to the best Xbox releases of 2024, beating the previous leader in Like a Dragon: Infinite Wealth. Here's how the top 10 looks right now:
- Elden Ring Shadow of the Erdtree (94)
- Like a Dragon: Infinite Wealth (92)
- Tekken 8 (89)
- Prince of Persia: The Lost Crown (87)
- Unicorn Overlord (87)
- Botany Manor (87)
- Persona 3 Reload (87)
- Dragon's Dogma 2 (86)
- Still Wakes The Deep (84)
- Apollo Justice: Ace Attorney Trilogy (83)
As you can see, there's another new entry in the top 10 here in the form of Still Wakes The Deep, which just launched on Xbox Game Pass earlier this week. WWE 2K24 also holds a review average of 83 but sits in 11th place (for whatever reason!), while Senua's Saga: Hellblade 2 notably drops into 19th position with its average of 80.
It's interesting to see so many recent indies just outside the top 10 as well, with Paper Trail in 12th place (82), Indika in 13th place (82), Horizon Chase 2 in 14th place (81) and Go Mecha Ball in 15th place (81). It's easy to overlook some of these, but clearly we're getting some amazing new indie releases on Xbox this year!
What are your thoughts on the top 10 here? Does Elden Ring's DLC count in your view? Tell us below.
[source metacritic.com]
Comments 16
Seeing Apollo Justice is kind of a pleasant surprise.
FromSoft is the Sony exclusive of multiplatform. People just give it a few extra points because of the name.
And DLC is now a game.. good to know
Well deserved! I am absolutely loving my time with SOTE so far. It’s incredible.
@Lup what are you on about? FromSoft was never Sony exclusive and they've made games for literally every generation of Xbox. And multiple Xbox exclusives at that.
Only time you could have ever called them exclusive was PS1/N64 days. They ever released on Dreamcast.
Good I'll get it over the next week or so just have to kill mohg and whatever else I have left of the main story and I'll pick it up such a great game elden ring is
@UltraGuy Otogi, ChromeHounds, Murakumo, Steel Battalion, Ninja Blade, Tenchu: Shadow Assault, Enchanted Arms. All Xbox exclusive. And I know I'm missing more.
Even Metal Wolf Chaos was an Xbox exclusive until the XboxOne/PS4 rerelease.
As a matter of fact, Xbox has the most number of original IP exclusives from FromSoft as well.
Great score but not exactly a vintage year over the first six months for top scoring games.
@InterceptorAlpha
Otogi on the Xbox wow I remember playing that game.
That’s when Fromsoft made games we could all enjoy.
@Lup It's the Halo of Xbox. It's the Microsoft among gaming consoles - the very best.
@OldGamer999 I still remember being absolutely floored by the level of environmental destruction that game had. And the day I bead that final boss was one of my happiest when it comes to gaming.
Also had me learn an unnecessary amount about Minamoto Raikou. Got in trouble at school once looking up information on a computer about him. 😂
It’s a shame would probably really enjoy Elden Ring but they don’t put difficulty levels in and I’ve played their other games and get frustrated.
It’s difficult for difficulties sake.
Give me a medium to easy mode and I will definitely buy the game and the dlc.
Such a waste in my opinion.
@OldGamer999 The lack of difficulty options actually adds to the game, believe it or not. I’ve long been critical of Souls games, but Elden Ring gives agency to the player to tackle it however they want. What, at first, seems too difficult turns into something you can beat with ease as you gain power and skill. According to the game’s primary creator, the object of the game, in its most basic terms, is overcoming suffering in a very literal sense. I did struggle with the game at first a great deal, but it enchanted me nonetheless. I would have usually agreed with you about difficulty options and I’ll be honest I usually play games on the easiest settings available since I’m usually racing to complete games as fast as possible, but Elden Ring forced me to slow down and experience it. It was certainly one of my most powerful gaming experiences.
@InterceptorAlpha I think his point was Sony exclusives get a higher points mark, and From Software games get higher marks because they are developed by From software
@Mustoe
I don’t mind a bit of cheating 🤣
@OldGamer999 Yeah I couldn't agree more. The fans will defend the difficulty as they do, but it's always been a real turnoff for me. The entire mentality behind defending the difficulty basically just reminds me of why providing options is such an important thing. Sure they might love the hardcore challenge and repetition in trying to overcome the difficulty, but that is exactly why games have hard modes in the first place, to please that sort of person. Meanwhile offering a medium or easy difficulty opens it up to people who might not enjoy that.
Restricting it to such hard difficulty basically comes off as sort of an elitist situation to me. Forcing people to play their way because they think it's the ultimate way to play video games or something. While that's fine for them there's a good reason why most video games try to provide more accessibility, not everyone is a hardcore gamer, and not everyone is capable of hardcore challenges. I always felt like video games should be enjoyable for anyone, not just the most capable and elite at playing them.
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