If we cast our minds all the way back to 2019's The Game Awards, all the way back to that very first reveal for Senua's Saga: Hellblade 2, it's a strange thing that, amidst all of the next-gen hype and excitement of that specific time, we still clearly remember considering a sequel to Ninja Theory's 2017 tour-de-force a weird, and maybe even quite bad, idea. Well, that and Geoff Keighley's jacket. But mostly the bad idea thing.
It was an obvious choice to make, of course, Senua's Sacrifice is quite rightly beloved by gamers and critics the world over. It was a big fat mega-hit, baby. It's also a singularly raw, personal and very angry blast of a game that throttles you with something approximating the ins and outs of dealing with mental health issues on the daily. It's dangerous, intoxicating, otherworldly and unique whilst also getting proper real about mind stuff, innit. There have been countless articles and discussions, we all have our own reasons to speak on why we connected so deeply with this character first time around. But why revisit, why go again when it seemed as though everything of import had already been said for Senua?
Playing Senua's Saga: Hellblade 2 after all this time, after five long years of waiting and wondering on how they could wring more of the same level of emotion and connection from a continued saga approach, it's very hard not to be disappointed. Disappointed because it really had to be good for Xbox just purely in terms of business, that's for sure. Disappointed because this sequel feels exactly how we reckoned a sequel might do, and disappointed that so much time, effort and very obvious skill has gone into something that just does not, in any way whatsover, feel vital or necessary.
Oh dear. That sounds very bad. But it isn't very bad, actually, it's quite good. It's a quite good video game. A solid eight hour adventure that still brings a level of artistry, of graphical fidelity and audio work - the soundtrack is incredible - that is leagues above anything else we've seen this generation. In this way it does fully deliver. It looks like a very moody and important movie. An arty one. One of those foreign ones with the subtitles that you put on when that person you fancy is over. We all know, mate.
We don't want to ruin the story, because by God it's slight, but this time Senua has grown into her role, she's shifting her focus to how she can take her pain and inner turmoil and use it in a constructive manner. What is its meaning? What is this power that she holds and how can she use it for good, and so on. Honestly, that's possibly even too much information, but essentially you've got a hero arc now, of sorts. And that's just not as interesting or as personal as the depths of despair she was in first time out. Sorry. We don't make the rules, but everyone is in despair now, so Senua can either be more in despair or she can get lost.
Jesting, obviously. But there is a nugget of truth in that sentiment, and it's why we can't connect in the same way this time around. No matter how we try. Senua's Saga: Hellblade 2 is at its best when it shows us a hero doubting themselves. It reframes some gaming tropes in clever ways and raises a smile as it does so. Are these chattering voices, these constant nagging doubts, self-hatred and so on...is this how Link feels when he's asked to "go over there and beat those monsters"? Oh God. Makes you think. Etc. These are the places that we found most enjoyment this time around, when all the noise and darkness makes way for these moments where Senua's plight still resonates. Not in the same way, it's lost a lot of deep personal emotion and impact this time out, but there are flashes and they keep you going.
Had these flashes of reframing the hero's plight in this way been more consistent, and then pared with gaming mechanics that did the whole thing justice - that matched the often eye-popping spectacle - well, now that would have been a whole other thing. However, the fighting here is a drag, unfortunately. A real drag. It's clunky, it's repetitive, it wrestles control away when it fancies it, and it lacks all of the character of the amazing boss confrontations from the first game. All of those things are gone in favour of nameless, faceless monsters for the most part. It feels like the grandeur and pomposity of the speeches has been pared back too, the narration is more sparing - even though that was one of the best parts of the original - and seeking out additional info via hidden runes becomes vital because there's so little to engage up front and centre.
The puzzles, using Senua's focus skill to warp your surroundings in exceedingly obvious ways and then standing in exact places to trigger a solution, are also as bad as this sentence has just made them sound. They are so basic. Why? Why are they so basic and repetitive? Much like the combat, it does feel as though all of the gameplay aspects have really been dropped off in favour of the narrative for part deux. Some will say the fighting feels perfectly matched to her mindset too, but that doesn't wash this time (not for me at least). It feels bad. It isn't satisfying to play in combat or in puzzles, and so we have a gorgeous walking simulator. With incredible acting. Melina Juergens is spectacular in every scene, she's never less than fully absorbing, it's just a shame that Senua's journey this time feels so much less immediate.
There have been plenty of vital games about mental health, our inner demons, dealing with depression and self-doubt since Senua first arrived on the scene in 2017. Returning to her continued plight in an attempt to strike gold twice was always going to be a risk, and as much as this game is spectacular at times, as much as the first hour is riveting to behold and certain scenes do match the power of the first game, it's diminishing returns and a game that feels like a nice trip to take if you got the time, but nothing that we'd describe as essential or must-play. Which considering the first game...well, it is what it is.
There's a very positive message to be taken from this game, we should note, one that is as prescient now as it could ever be considering how absolutely dark as night the real world has become. Something so on the money in its timing should be capable of devastating us emotionally. The fact that it doesn't is, we think, all you really need to know.
Conclusion
Senua's Saga: Hellblade 2 is the best-looking video game we've ever played. It sounds incredible, Melina Juergens acts herself inside out, and on a purely technical level this is just next-level stuff all round. However, we still don't feel as though extending Senua's plight into a Saga is a good idea. We remain unconvinced, and it's because this sequel feels like diminishing returns, as we had worried it might. It's not as vital or as unique in 2024, and it goes for bombast as a means of smoothing things over, resulting in a good game, an interesting eight hour romp, but nothing that screams must-play. Weak combat and dull puzzles are just more salt in these wounds, unfortunately.
Comments 183
what a shame... and the wait for a top tier xbox exclusive goes on!
Nice review! Just read the Eurogamer review, they gave it 5 stars so good to get different takes on the game. Still, really looking forward to tonight, diving right in to this game as soon as possible
Sounds very similar to the first one which I thought was overrated. As it had a much bigger budget with Microsoft behind them I was hoping for more gameplay and less walking simulator this time.
Oh well doesn't cost me anything extra to try on Game Pass even if just to look at the pretty graphics. It's probably a blessing that it's a short game otherwise would get bored.
@Dimey Other reviews are more positive. IGN is an 8, Eurogamer is a full five stars.
This is still a great review though, I'm liking how this is landing differently with each reviewer.
And thats why i dont care about reviews anymore... Only watching some gameplay videos for the games i m not so sure if they are worth playing
Bit disappointed, won't lie :/ either way, it's still decent and I'll give it a try.
@PJOReilly There is no mention of Series S specifically in the review, any details you could provide on experience there?
Well I tried it and yes it looks and sounds amazing but I thought it was boring to play, I say play but all I did was walk around for an hour or so, stared at a couple of red things and tapped X and Y a few times to end the fight scenes that I never really felt a part of.
averaging an 81 on metacritic from 71 critic reviews
@JoyfulFire 5/10 from Metro and a lot of 6/10's
It seems most of the high scores are from Xbox centric sites like SonosXbox, MondoXbox and Generation Xbox, Xbox Tavern etc.
At least PureXbox has some integrity.
@Cikajovazmaj Sorry dude. We only got code very late and I've only had time for a single playthrough on X.
The first game gave me severe motion sickness, I am not sure I will try this one.
There's something I appreciate about an Xbox website giving an honest and realistic review for an Xbox exclusive, in a time when Xbox could really use an outright win. Not a comment on the game, just a note about how fine a thing integrity is
Fair play from you guys reviewing it here. Calling it as you thought it is and not just giving high scores cause it's an Xbox game. Very Order 1886 it seems...
I'll still give it a try since it's quite short.
As I feared. I might play it at a very deep discount. MS just keeps on disappointing with their first party titles. Glad I didn’t pre-order. And to think Hellblade in VR on PC is still an astonishing experience. What a waste.
@MrMagic lots of very good scores too, 9s and 10s. Also never forget Metro is the one who admitted knocking down a score for a game because it was an Xbox exclusive.
@K1LLEGAL Loads of people are posting their full game play throughs now as well and the game is only 5 hours long instead of the 8 hours they claimed.
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@MrMagic lol eurogamer the most anti-xbox site gave it a 5/5 reviews these days are a joke. Not all people have the same tastes, for someone who lover story driven 3rd person games that all about the story it may be a 10/10. Personally i hate theses games so i m not even gona play i will just download it to see that next gen thing everyone talking about.
XGS are now so reliable at releasing somewhat disappointing, middling games that it's tough to have faith in any of their projects going forward. The next Doom and Gears games have to be good right? RIGHT? Six months ago I would have put Hellblade 2 on that same list, and six months before that Starfield too. Another one bites the dust.
@MrMagic what had that got to do with it? I’ve not played the game, will check it out after work, so i’m not going either way with it. But you just posting the low scores (not the high) and then including Metro (bunch of dumb chavs) is just negativity for the sake of it. 👍 you silly billy
Nice review thanks. I thought the first game was just okay and I only really want to play this because it’s a graphical marvel.
I did not enjoy playing as Senua in the original, I did not like her or the annoying voices waffling on that apparently are meant to have some mental significance. I took nothing away from it apart from disappointment aside from the graphics. Reading the review this is much the same.
I’ll sub to Gamepass for a month to play it, but no way would I want to buy this game at full price.
I've been waiting to play this ever since it's reveal, and cannot wait to get home from work and finally experience it for myself.
As for the review score? PX gave an 8 to FH5, one of the best Xbox games of the generation😁.
As I said yesterday, nothing here for me to play.
And roughly 7 years in making.
Oh Xbox oh Xbox.
Little review of the review; I think Pure Xbox’s writers often overcomplicate their writing. As a non-native my English is quite good, but it’s really hard to tell what the conclusion (didn’t read the rest because I’m wary of spoilers) of this review actually means.
How is this a good game if the gameplay is not good, combat is “a drag” and puzzles are “basic and repetitive”.
This is very disappointing.
@MrMagic I feel like the opposite, a 7? really? Seems odd.
Same old Xbox studios and overall company as of late.
If it’s games, consoles or game pass you are trying to sell or gain ground or Xbox momentum this game will do absolutely nothing for any of them.
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@OldGamer999 Dude this is one review, please ignore it, play the game!
@DonkeyFantasy sp2 wasn't just small it was a dlc. Nothing new from the last 2 games other than flying Spiderman
@K1LLEGAL Sure except it is reviewing worse than the first one. 79 on PC and I just watched a review from a hardcore Xbox fanboy who likes the first game but he said it is worse and he almost fell asleep because it was boring. 😂
I loved the original and have no desire to play this one. The graphics look amazing and the acting is stellar, I'm certain. But, if you've played the first one then you have to ask yourself, why does this installment exist?
@sarcasmasquach that makes no sense at all ha-ha!
Played the first hour. Color me intrigued. Looking forward to giving it a go!
@Ep_13 defence force, activate! 😉
Jokes aside, how's the little one pal?
@Ep_13 an outlier? There’s sites giving it a 5/10.
We know you are a huge fanboy, it’s getting 81 on metacritic (still great btw). So it’s pretty much on the money.
I genuinely thought it would review higher with critics, to those who play it I hope you enjoy it
Technical prowess was all they talked about leading up to its release and its nice to see they have landed that. I was always concerned that gameplay seemed well down the list of objectives.
PJ is a great reviewer and my feelings are often matched with how he sees a game, so I do expect that this would be a disappointing play. This is not the game Xbox needs right now and I fear for Ninja Theory in the current Xbox climate.
I'd like to remind people that 7/10 is not terrible, it still reviewed as a good game, just not great one. Which is fine, Hellblade 1 had very limited mass appeal. Personally, I just hoped this one would be different and give Xbox a win, but it is what it is.
@BIG3 giving it a go? That is like 1/4 of a game...
I played the game on Xbox. It's a 6 at best. Maybe 5.
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@Weebleman All is well, hard work, 8 months old soon, exciting times. I barely use these sites anymore, full of so many clueless comments, for Pure Xbox to give it a 7 seems like they maybe got a bit confused haha!
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@BRT15 nah I thought Order 1886 was frickin amazing, granted I bought it for sth like a fiver way later, and I get why people felt like they got scammed initially lol
At least I guess we can all agree xbox done did it again
@MrMagic 81 on Series X which is the same as Stellar Blade which you seem to enjoy. So maybe just let people enjoy this one.
@DonkeyFantasy absolutely not. Take god of war as an example. So many new things with every new game. The only one you could consider a dlc of the one before is 2 and even that one had so many extra things like longer campaign and way more weapons to upgrade and play with that made the game totally different.
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@Ep_13 From reading the review a 7 seems like a very fair assessment. I would hold that score in more regard than any review that gives a 10/10 despite the review highlighting obvious flaws in any game.
@Ep_13 I'll simplify my comment then: This game is redundant and not worth it at full price.
@MrMagic that’s a nice joke 😂😂😂
As with the first, this seems somewhat mixed. As I said about the first, the fact that it tackled Mental Health in such a considered way and with superb Audio, the Actual 'game-play' was mediocre at best. Combat and Puzzles were somewhat awkward and perhaps the part that the majority gave up playing the first.
The Combat has been tweaked so that you aren't being attacked from some unseen enemy as you try and fight another for example and its not so full of Despair that it can be off putting.
Eurogamer says this is how to do a Sequel right but another says they haven't really done enough. At the end of the day, we can all try it - no Obligation to BUY - thanks to Game Pass...
I’m more concerned about length. I don’t need to torture characters to resonate with them and I feel that is a narrative crutch anyway. It sounds like the narrative is trying to push the main character forward (with stumbles and setbacks like a normal person) rather than lathering her pain. So I suspect I won’t have as much of an issue with the story. Haven’t played the first one yet though as it is in my back log but perhaps I will bump it up a bit.
Sounds like my views on the original - hell of a spectacle but missing something in the gameplay. Worth experiencing though.
The combat isn't meant to be God of War. This "reviewer" is so clueless and has completely missed the point as so many ADD GenZ types do.
So many so called gamers have just become locked into certain ways they think a game can be experienced. This is why we get CoD every year and endless Assassin Creed games that do the same sh*t over and over.
Modern gamers are the problem on the developers.
@Ep_13 glad to hear all is well. Enjoy the last few moments of being able to put them down and they don't move!
This is about what I was expecting, honestly - one heck of a spectacle, but lacking a bit in the gameplay. It seemed it would be that way ever since all the marketing emphasized the spectacle of it all, but from what I saw seldom discussed the gameplay.
Same issue I have with some of Sony's exclusives like new GoW and Horizon, after having played those for a bit - gameplay really didn't do much for me, but I'll admit the spectacle was there. Just like those, I'll at least give this one a shot, and just like those, I expect around a 7/10 score, with the conclusion of: "man, this would have made for an amazing movie".
But sincerely though, huge congrats to Ninja Theory for making such a stunning experience, if only just from the spectacle of it all! It's insane that video games as a medium have come this far for this level of graphics and sound design to be possible!
@K1LLEGAL Yeah I enjoyed stellar blade but that's a completely different situation. That's actually a decent game with good gameplay that got some harsh criticism because of fanservice but Hellblade is just some artsy fartsy crap that can barely even be considered a game and yet some sites like Eurogamer are blowing smoke up its ass because of the mental health aspect.
Reviews are just someone's opinion. I'm completely fine with that, although they worry me a bit when they're about a niche game that the reviewer bashes, because it might affect the buying decision of some people and the future of the IP, including remasters and ports of old games. In this case, the game is new, it's first-party and it's included in Game Pass, so just play it yourself "for free" (no additional fee, no full-price purchase) and see if you like it.
Very funny and predictable the PS fans calling this game "crap" and other users "fanboy" for being positive about the game, on the game's review thread, on an Xbox site.
@Ep_13 We need more genuine Xbox users here, whether they like or dislike whatever game or topic, so you're very welcome and congratulations on your family adventures.
This truly belongs on Game Pass.
Imagine paying $50 for a 5 hour tech demo, with zero replay value.
If it was a fastpaced arcade styled hack n slash, then the runtime would be okey. But not a AAA game like this.
No wonder Xbox gave it almost zero hype, so close to release 😂
@BHPM I completely agree with that and it's also why I don't really like Sony's exclusives since last generation, except Wipeout Omega Collection that is the opposite of a Sony PS4/5 game. I thought that the PS fans would be a bit more compassionated this time, because it's a game that truly suits Sony's kind since PS4. I also wonder what would they say if it was a Sony exclusive. That said, everyone is entitled to like the Hellblade games or not (same as I disliked the The Last of Us games so much), as long as they are sincere and have played them. I haven't played Hellblade I and II yet so I can't say, but I will because they're on Game Pass and they look intriguing. If I like them or not, I will say exactly what I think, like always.
@Cherip-the-Ripper man, I love The Order 1886, I bought it on release and didn’t feel ripped off. Still one of my favourite PS4 games and it still looks incredible. It makes me sad that we’ll never get another.
I don’t mind shorter games as long as they’re satisfying. RYSE: Son of Rome is another title I adore that got ***** on for it’s length.
@Banjo- For sure. I did like some of the Sony's first party PS4 games from the console's early years like Infamous Second Son and Killzone Shadow Fall, but once they started doing "cinematic third person character action game #9", I lost a lot of interest, which is a shame as I love so much of their PS1-3 output.
And yes, many of us gamers do love our double standards. More than anything it's a shame that we love to come to conclusions before we try things, as I can name many times I went into a game expecting nothing and came out loving it, and I would not have gotten that experience if I just immediately assumed that the game sucks from my first impressions!
@Fenbops yhhh exactly my man, no clue why people go as far as calling it a glorified tech demo either, it has genuinely cool set pieces, cool variety of guns and moderately hard collectibles to find. Even got the plat for it.
I think it was google who bought em up for the now canned stadia? ***** waste man
Ryse was the exact same 😭
I never bothered with it because of all the bad press surrounding most xbox releases (bit similar to when I finally got around to Quantum Break).
But my gosh Crytek is seriously underrated for just making fun games.
We lowkey need a Ryse 2 as a companion piece for Ridley Scott's Gladiator 2 👀
I enjoyed the first one and will probably enjoy this one for what it is.
Side note; I am delighted the audio is getting praised as it was stunning in the 1st one.
I just remembered that that the live service garbage Suicide Squad got an 8, and it was reviewed by the same PJ.
So this is pushing a 9-10 for the more pedestrian players like me who loved the first game😁.
@Banjo- As much as I dunk on Xbox and their subpar exclusives, on the PlayStation side I’m completely bored of theirs. They’ve become predictable and uninteresting. TLOU2 and GOW:R both sucked imo, I couldn’t even finish the latter. I have zero interest in Horizon Forbidden Ubisoft or SM2, I think I’m done with the big Sony franchises at this point.
@BHPM That's very true and very well written.
@Fenbops To me, you're one of the "genuine users here, whether they like or dislike whatever game or topic." I know that what you say is always true. I kind of like when a genuine Xbox/Nintendo/PS player criticises a game if I know they're sincere, because I also do that quite often. 😅
I loved Ryse, the graphics are awesome but the story and pace are also good and the gameplay is fun. My only complaint was the frame rate. The thing about PS exclusives is that they have become a template that is all about the cinematic experience, but some of them are super linear and empty at best in gameplay terms and even bad and frustrating at worst, in gameplay terms. Some would make a better film than the game they are.
@Banjo- I didn’t play Ryse until I got the series X. I remembered its launch and the reviews complaining about its length and gameplay. I think both are fine and it’s another game that still looks superb today. I feel that game was unfairly reviewed across the board for broader reasons that just the game itself.
Even the non linear Sony games, they’re more Ubisoft like than people like to admit, it’s become tedious, across nearly all open world games not just the Sony ones.
I will try Hellblade 2, I’m a sucker for games that look this good 🤣
@Fenbops
For instance, the Horizon Zero Dawn/Horizon Forbidden West games are undoubtedly a lesser version of Ubisoft's typical games. Spider-Man's games open world is boring and empty. Some Ubisoft games are better than people like to admit, obviously because they're third-party. Assassin's Creed, Rayman Legends and Immortals Fenyx Rising come to mind.
Ryse, as many Xbox games, paid the Xbox tax when being reviewed. 😅 I also think that some reviewers rate games according to a quick experience that overrates an easy ride, not so much the depth of the gameplay or the long-term appeal. However, even then, the same experience on Xbox never seems to be enough.
I think the review is on point with my experience with the first one, so it makes sense to this sequel, even I haven’t played it.
However, I feel the people who like this kind of narrative oriented 3D adventure have been hearing their instincts that they will enjoy this one a lot.
@MrMagic yeah, I agree with you. And it’s a reason why I don’t like the PlayStation framework, their philosophy on game design as inmersive, emotional, technical fest, but lacking on gameplay.
When “Game Awards” are presented by movie directors, producers, and actors, something is very wrong. At least, not the thing I understand as “games”.
Hellblade is like that. And being on Xbox let us be more honest about the place these products belong.
@Banjo- Wait you’re saying the “Xbox Tax” was a thing 11 years ago? This is a joke right?
Some are acting like this is another Redfall. I’m excited. 83 on OpenCritic is good. Sounds like a love it or hate it kind of game. I loved the first game so hopefully am in the former box.
I respect the work Ninja Theory puts in, but the only game the company has made that I really got into was Heavenly Sword. Wish they'd do a game focused more on action (while still keeping a good story, just not making it the main course) with an improved version of that combat system.
I tend to like this sort of games, so installed the first one.
Some people acting/suggesting as if this is worse than the first one but (exc. VR version) so far aggregated scores for first and second are very close. If that settles it'd be an interesting thing to see if both develop a similar rep, because I've heard mostly positive things about the first one and it doesn't feel like that so far with the sequel. I admit it might be my own individual bias and the sources I tend to visit etc. Just find it interesting so far, and wonder if there is a "this is now an Xbox game" effect kind of thing (and I'm personally starting to develop a strong opinion leaning towards "there is such effect")
Anyway, games are very personal and this one seems to be one of those that are going to divide those that give it a chance. Like Sea of Stars for me, I'm finding in somwhat slightly dissapointing and many others absolutely love it. It's part of the beauty of gaming, there's soemthing special for each of us out there, simply might not be the same.
Nobody slaughter me for saying this, but I am really not a fan of the black borders for this game.
Is this an artistic decision or are they using that as an excuse because technically the hardware cannot handle the game full screen?
I have the first game but did not compete it and will pick this up when it goes on sale in 12/18 months as I never pay full price for a game.
Couldn't really get into the first one at all but willing to give this a go. Thanks for the review!
@fbnaulin Yea it’s funny because Hellblade is the most Playstation-like of all of Xbox’s games.
@K1LLEGAL Yes, when trailers were shown at directs, we use to say with my brother: PlayStation fans would love this game.
Getting very good scores pretty much across the board. Can’t wait to dive in later today. From what I have read so far, it’s exactly what I was expecting and exactly what I was hoping for.
Well written as always. I trust PJs words more than anyone else on this site, and the sister sites. Sounds like I'll play it soon, but no need to stop what I'm doing and play it tonight.
Tried the game finally, seems similar to the first one which is a good thing. Will see how it holds up over full gameplay.
That said, there is some delusion in this comment section if people are comparing a 5 hour visually stunning limited gameplay game to GoW:R, Spiderman 2, or HFW. If there were like 4 pillars of a good storydriven SP game, Hellblade checks 2/4, while the others check off 4/4..
I understand that sort of game is not everybody's cup of coffee, but as someone who happens to love that genre, you need to be realistic. There is just so much ingredients missing to be considered top of the genre.
Why are some/same users saying that it's a 5-hour game? Are they speed-running the game already? Not that length really matters to me, but they try to make it sound like a technical demo when the reviewer said,
These users are cherry-picking the worst bits and worst scores of each review, but haven't played the game nor intend to do so. It's just for retweeting them on an Xbox site.🤣
@Stamnoso Agree about Sea of Stars, I pushed myself to finish it in spite of loving many RPGs.
@Sol4ris I'm afraid I have a very big soft spot for Suicide Squad to this day. And I like Gotham Knights !
@Banjo- because sites are reporting it as anywhere from 5-6hrs? Gamesradar are saying it can be done in 5-6 to 8+ for full completion.
@PJOReilly
Ha! That's the way it is, we're all big softies for one thing or another😉.
@Titntin
“This is not the game Xbox needs right now”
Totally agree and posted on that yesterday.
Xbox is doing nothing for the brand or brand momentum currently and for a few years now.
One day this will all end, one way or another for Xbox as it is right now.
Just watched a full walk through, not all of it of course. Series x
Run time 5 hours 29 minutes full watch of cut scenes and gameplay.
And yes letter box black bars top and bottom
30 fps.
Not even gonna bother to download on GP.
Seems like the Microsoft equivalent of something like The Order: 1886, where it's a real technical spectacle, but the game underneath leaves a lot to be desired.
tbh even the first Hellblade wasn't particularly fun, but the immersive and nightmarish journey you (Senua) go on makes up for it. This sounds like a less potent version of that.
And yeah, the original was never a good choice for a sequel. It was like a very high production quality independent film... not really the sort of thing you make a series out of.
Man, how does an Xbox website give a rating like that, an I
ncompetence, the xbox sites from Brazil gave excellent grades, but this site is a joke, it looks like a Sonisitinha site with no credibility
@Martinscavalo Agreed. How dare the writers have integrity and not praise a game just because Microsoft published it!
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@Ralizah esse site é uma Vergonha nota de sonista
It looks amazing but it's not for me didn't really like the first game so wasn't expecting to get much out of this just wanted to see the graphics tbh.
"It looks like a very moody and important movie"
If there's anything I know about us Xbox players is that we loveee our movie games 😅
This game honestly feels like it's releasing to the wrong audience, I will still try it on GP but there's no way I would have paid money for it. I hope after this NT goes back to their fast pace DmC & Enslaved dQays cause I'm personally done with these two over "emotional" games.
@Martinscavalo imagine creating an account just to speak such rubbish
A review should be the opinion of the author, not just a good score because it's on a specific platform
@Dimey Becasue of this review? 7 is pretty good. A lot of sites have it even higher.
Maybe play it?
And in the real world. Paper Mario remake gets 9/10 across the board, will sell consoles and the game and give momentum to Nintendo and Switch console. And that’s a remake not a new game.
Come on Xbox management get your studios and act together for the love of god.
You want to succeed, I want you to succeed get with the mass public if you want to shift Consoles, games, GP and brand momentum.
@DoomGuy_117 oh I'm going to play it for sure, have been looking forward to it, hence disappointed as what seemed like quite a big list of negatives at the end of the review.
@DoomGuy_117 I just started the first game on Series X. I have realised how important headphones are as some people have noticed. I started with Windows Sonic for Headphones but I switched to Dolby Atmos for Headphones in the console settings (Performance mode off in the Dolby app) that was off, I don't know why because I had the licence, and I noticed a further improvement of the sound, the sharp 3D positioning doesn't make the voices annoying as I was fearing. Just 30 minutes of game so far.
Oh dear, same sugar different day here. You've got PS users slagging it off as it's an Xbox exclusive. And Xbox users calling them out for it and in the same retort then proceeding to slag off PS exclusives.
Wonders never cease.
On topic. I think the criticism toward the game for being short or lacking in the gameplay and combat is harsh imo. The first Hellblade was a narrative experience and focused more on cinematics, audio and a real spotlight on mental health and was praised for it. I've played the new one for 3 hours or so at the mo and it replicates all of that and betters it.
I don't think Hellblade was ever about the combat and puzzle side of things and was more about the experience so for me I think it nails it.
@Banjo- Noticed you mentioned just starting to play the first one for the first time.
Playing via Headset is key to the experience too. The game centres around Senua and hearing voices and seeing the world in her mind. From an audio side playing via Headset is the best way to experience what she is seeing and hearing.
I think Dolby is best for it but either way you'll have a blast and a better one playing with headphones.
Reading the review this reads like a Naughty Dog game that everyone would give a 10 and praise as art, other than the short length. It's a weird double standard. Only difference is just that ND games are more "accessible" and mainstream.
Not really interested in this myself, was never really interested in the first one, and the development never actually talked about their game being good, they only talked about all the technology they were using, never was a good omen to me. But this is such a weird title. Really really expensive to make game for a really short tech demo experience, the kind of thing that should launch with a console launch, kind of just dumped out there with minimal marketing.
The first game wasn't really a major release, even as a PS exclusive, so the result should be as expected. It was never going to be a tentpole system seller. It's always been a sort of awkward looming release. But it's just sort of "there."
@OldGamer999 To be fair to MS, if the lesson to be learned is that repackaging 6th gen games is the ticket to success, then MS should just market remasters of OG Xbox games and be done with it.
@Jaxx420 I agree. Just one little nitpicking, although Hellblade has been compared to Sony's exclusives because of the noticeable hypocrisy of supposedly multiplatform gamers and because of its evident cinematic presentation, linearity and basic gameplay, no Xbox fan here or on a PS review of a Sony game pops up just to say that they're "crap". The worst part about it is that they aren't even going to play it, so they won't ever know if it's "crap", they just come to an Xbox site to try to make some damage to the latest Xbox game.
I'm not the biggest fan of cinematic games and I don't like Naughty Dog's games (no surprise here), but I loved every game of The Walking Dead (Tales), so here's that. Funnily, I loved Crash Bandicoot N.sane Trilogy, but that was another Naughty Dog.
@NEStalgia the Naughty Dog comparison is absolutely spot on there.
I also sometimes think a games length can affect a reviewers view of it which is a little sad. Not every game needs to be a 20+ hour slog to be enjoyed.
@Banjo- Maybe my phrasing was bad but I could see an argument brewing and seems to happen a lot (although more on other sites tbh)
I get it cinematic games aren't for everyone. But as cinematic games go you'll enjoy both Hellblades I think especially if you enjoyed The Walking Dead this nails atmosphere and has more interaction than you would get with Telltale games.
@Jaxx420 Maybe but The Last of Us also has a horror theme, the reason why I bought it, but I didn't like it at all, so who knows. I'll post my opinion on "Last Game You Beat" thread when I beat this.
@Banjo- Nice!
I use Atmos as well. Mine switched like a month ago as well. Maybe an update togelled it. Ready to play tonight.
Going to pour a frosty beverage in my Hellblade Mug I just got rocking my Hellbade shirt. I am a proud shill. lol.
Enjoy my dude. Take your time and breath it in.
@NEStalgia I just started the first game. My advice? They are short and you have Game Pass, so try it at least and use headphones. I also thought that I was going to hate it, but... not yet.
@DoomGuy_117 Thanks.
@Dimey - Ah. I did not take it as negative really. For me I expeceted more of the same from Hellblade 2. I don't think that is a bad thing either.
I don't think I would want to play this game for 20-30 hours so the time being the same is a non-issue.
I hope you enjoy. I give the first an 8. I would expect this to be about the same for me.
@NEStalgia
It’s about consistency of top quality games new and not that I approve remakes. Year after year or something in the last 3 and half years.
Go look at 2023. TOTK, Mario Wonder, Pikmin 4 all new games. Metriod remake etc.
Even 2024 not a great Nintendo year but still above Xbox in the last 3 and half years.
Console and game sales say it all.
And GP subs slowly to a halt say it all.
I say no more fellow gamer.
@Jaxx420 I don't know if you read my edit. I loved Crash Bandicoot N.sane Trilogy, but that was another Naughty Dog. I beat it 100%, including the extra levels. Off-topic but worth mentioning because of your profile picture.
So I'm about halfway through on Series S and would like to leave a few comments:
All in all, after first 30 mins I actually thought it was better compared to my impressions as time moved on. If it was longer I probably wouldn't bother finishing :/
@Banjo- Sorry didn't the catch the edit there mate.
Absolutely they nailed platforming in the good old days. Really enjoyed Jak and Daxter too. Then they diversified. While I personally loved Uncharted and TLOU I think there is enough demand for them to go back to their roots a bit. Maybe under the new Sony leadership they'll get a chance to. Time will tell.
Obviously not through Crash but Id enjoy a new Jak and Daxter.
As for Crash I think Toys for Bob would do well making a new one if they get chance to now they have gone indie. The logo on their website screams Crash to me though.
@Jaxx420 The gameplay of Crash is slow platforming, but there's a lot of precision involved and breaking all boxes is addictive. The remakes are what I played and they look stunning. Crash Team Racing Nitro-Fueled is also amazing, too bad it's still 30fps. I also played The Wrath of Cortex (Traveller's Tale) on GC and need to play 4 by Toys for Bob.
As you said, the current Naughty Dog has a lot of fans and critics love their games so they don't need me LOL. I can also criticise Microsoft on the same page for neglecting Banjo-Kazooie since 2008.
@Banjo- yeah they did neglect Banjo and Kameo I enjoyed that one too.
Doesn't help perhaps a lot of the original devs at Rare have gone. But I'd like to see a new one too.
Unsure if MS have any Devs well versed in platforming on their books besides Rare though that could do it.
Toys for Bob did a great job with Crash 4. I am sure they could do the same with Banjo if MS were mindful to outsource it.
@Jaxx420 I'd say Rare (still has Banjo-Kazooie designer and director) and Activision. They can also hire Playtonic and Grant Kirkhope is a freelancer. I'm not sure about Toys for Bob except for graphics. I'm going to continue my Hellblade playthrough 😁.
@OldGamer999 IDK that a direct comparison to Nintendo works for any company in the industry. They have such a wildly different market in terms of who they reach. Key to their success is their across the board focus on KIDS. Nintendo was always a toymaker first, and they still are. The rest of the industry tried to "mature" and "age with the customer" and that strategy backfired greatly. Every game you mentioned from Nitnendo has one thing in common. Parents buy it for their kids. Fortnite, the #1 game in gaming has one thing in common: It's most popular with kids. What's Microsofts #1 game by a landslide? Minecraft. Why? Popular with kids. Plus Nintendo adds the whole of the Japan market that no other company (except Steam) really has.
Bottom line is if you want to make bank in gaming: Target kids, just like in the 80s.
Plus, the more popular the brand going in, the more you can get away with. That Metroid game was middling. I'd believe it's an indie "inspired by" Metroid if it didn't have the brand. The brand sold it. And people defend it as the single greatest moment in 2D history. If it didn't have the Metroid brand on the exact same game, I don't see that happening. Gamers are an emotional bunch of introverts, lol. They not only buy based on "feelings" but measure the quality of their experience based on emotional attachment. Same effect happens with food, it's proven that the belief in quality actually changes the "flavor."
@Jaxx420 @Banjo- I still hate how after TLOU1 they just became a film studio disguised as a game studio. Heck, now the TV show seems to be the only thing they make lol.
@NEStalgia
Anything better than playing their shooting or stealth sections LOL.
And charge $£€60 for the port!
@NEStalgia I agree but it's making them money and a lot of it so sadly likely that won't change anytime soon as much as I'd like it to.
@NEStalgia
Basically for me it’s all about the games and if it wasn’t for third party mainly my series x would hardly get any play, which I’m seriously considering making my PS5 my third party console.
PS5 for third party and exclusives.
Switch for exclusives and Switch 2.
So where does that leave Xbox, they are giving me no games to stay for really.
Yes I enjoyed Halo Infinite campaign and FH5 and even Starfield a bit. But my most played series x games were third party.
Don’t get me wrong, best designed console Series x, best controller Series x, best system features like game pass and quick resume Xbox series x.
But what about the great AAA games, being honest I’ve almost left Xbox, I have GPU until March 2025 and the way things are that will be the end for me and my series x and game pass, unless they release a good few top quality AAA games that I like. Been with Original xbox first console day one and ever since. But this is definitely the lowest I have felt about Xbox and what games it has for me.
@Banjo-
Well it works for Nintendo, not that I agree by the way.
Let’s see what sells and makes loads of money and stays in the sales charts for a long time.
But more importantly gets Nintendo noticed and brand Momentum.
Which is what I keep saying Xbox needs, it has zero momentum outside of the USA.
@OldGamer999 What @NEStalgia said on #123 hits the nail on the head. It's not that Nintendo games are better. When I go to physical stores, all parents are buying Switch consoles and games for Switch. No mother is asking for PS or Xbox. Nintendo also has the whole Japanese market this generation plus the biggest suckers fans (myself included to a certain extent) that buy several Switches and the same games over and over.
The reason for having an Xbox is not just first-party games like Hellblade II, but also third-party games, the services, subscriptions, enhanced and free backwards compatibility, FPS Boost and the hardware itself. Third-party games don't make sense on Switch and are more expensive there. If you don't mind the poor performance and graphics or are only interested in Nintendo games and full-priced GC, Wii and Wii U ports then yes, Switch is all you need. In my opinion, most of the new Nintendo games don't reach the level of quality that made most of their old games must-have.
@Banjo-
I don’t matter how you cut it my fellow gamer.
See #126.
If the masses wanted what you say is so great about Xbox and I agree with what you say and there are some great things there then Xbox consoles and GP would be at the top of class and selling like hot cakes.
But they are not making top tier AAA games that sell consoles or GP.
Microsoft have done what they want, they have their ABK cash cows, king for mobile and COD for consoles and PC etc.
Now they just have their studios make mediocre games to put on GP to keep the existing GP and Xbox supporters sort of happy.
The slow console sales and growth in GP show this. Everything is downhill at Xbox apart from the cash they make from King mobile and COD.
They would have down another 4% last month after a disaster of the month before if it wasn’t for KING and COD. And that’s all they care about.
@OldGamer999 You touched on a thing that I think "enthusiasts" here always get wrong. "This console is terrible because it's only about third party!" Well....that's the point? 3rd party is what really matters. Always has been. Mario exists only to get you to buy an NES so you buy Castlevania and Tecmobowl on it. they don't want you to buy for exclusives, they want you to play everything on their box. PS tries to sell their platform based on exclusives. MS tries to sell their platform based on services and features. Both approaches are just tools to get you to buy their hardware so you buy Assassin's Creed and GTA, and Hogwarts on it. Ultimately they want you to pick it for those third party games which is most of the games most people will buy.
I have a similar setup, Xbox for 3rd party (plus MS games), PS for exclusives (plus VR), Nintendo for Nintendo games (the ones that aren't phoned in or rereleases which are few...)
By and large XBox is designed to be a box you choose to play third party games on, and be the best designed ecosystem to play those third party games on. You're using it "right". They're (clearly) not banking around exclusives to the hardware as a draw, or they wouldn't be doing day 1 PC release at all. They just want to be the place you chose to play 3rd party on. And they're banking on you not wanting PS's exclusives so much that you'd chose a worse platform for every other game just to get them. That strategy didn't work on the market, but that's been the real outlook for it. Thing is, the best selling, most popular thing is not always the best thing. Actually it almost never is. If we wanted whatever is most popular we'd all be playing GTAV, Fortnite, CoD, and FIFA on PS's forever and ever. Worse, we'd just play Candy Crush.
How does Xbox get momentum? IDK. It may not be possible at all. Or it may require sleazy moves that screws customers or the industry or both over. I 100% believe it's not "exclusives". Enthusiasts belive it's exclusives, but that's a bunch of us dinosaurs that think we're still competing with the Sega Megadrive/Geneiss. Exclusives mattered in the mascot era. Exclusives matter to the Sony faithful. Even today's Sony exclusives though aren't what moves Playstations.
There's two ways to gain momentum. Grow the market to a market not served by the competition, or steal the competition's market. Console isn't growing. Isn't going to grow. There's really no new market to create. And networking effects make it hard to steal the entrenched competition for the same reason nothing really moves Windows out of the way.
Honestly it's not so much better in the world of PC. PC=Steam. One storefront has the whole of PC locked up. Every other competitor including EA Origin crashed and burned trying. Even locking big EA exclusives to it. It failed. Epic almost barely holds its own mostly by throwing tons and tons of Chinese money into it just to try to buy marketshare and literally give away games. And even with the monolithic Fortnite install base, still can't claw much market from Steam. Without Tencent money it would be over. Gog has been losing money. In technology it seems like the market has capacity for one product and only one product, worldwide. People love monopolies. IDK how that whole USSR experiment never took off...seems like the most popular idea on Earth. Maybe it was a century ahead of its time. People today would love one assigned choice for everything.
For me the answer isn't going 100% sony and giving up what I value about 3rd party on XB. But that also leaves me in the limbo of if Xbox is worth sticking with or go all in on PC, which is what Xbox wants to try to be but isn't quite there yet. But it's a lot less convenient (way more expensive, way more hassle, bigger, louder, hotter, higher energy usage, unreliable sleep/suspend/resume......things you take for granted that "just work." ) I get tempted and then think I'd regret not sticking with the XB that just "works".
@Banjo- Uncharted 1 has got to be the most bland shooting gallery I have ever played. Not that 2 or 3 were much better, but man, 1, was just wave after wave of the same thing.
I'd say "only Nintendo" could charge $60 for a port of a 20 year old game, but more and more of the industry is watching them and realizing that to a anyone in their 20s or younger, the old stuff is brand new and marketing will compel them to buy it to keep up with their friends on Instagram. The same problem with music, and film, and TV.....media companies realized they don't need to make new stuff because the old stuff they already have is forever new every 20 years.
Only a matter of time before they just have AI combine into new version of the same thing forever. Only question is who's left to buy it when everyone's scavenging nuts to eat and drinking sewer water?
@Jaxx420 Sadly true. Celebrated or not, but to me TLOU1's launch marked the end of Playstation. That's when all their studios started copying ND's approach, and they started losing a lot of the things that made them what they were.
I've been playing the first two hours on the PC version.
Great graphics (though not as good looking, compared to the earlier "in-game" trailers), and the optimization is excellent.
But that's were the good things end. There's barely any interactivity in the game. You're mostly walking, often slooowly, through a very linear world. And that's when you actually have full control of the character. A lot of the time, it felt like I was playing an CD-i game, where you push forward, and press a button at times. The fighting is very limited as well. Kinda feels like playing Punch-Out on the NES. Parry, dodge and hit at the right time, while the camera follows you around. What I played for the first two hours, feels mostly like an on-rails experience.
When you DO have full control and walks around, searching for those damn puzzles, it still barely have any interaction with the world. You can't swing the sword or climb everywhere. I mean, at least let us smash some barrels to find items, or whatever. But nope.
And then we got the nonstop talking, from her inner voices.
When we get some actual dialogue, they voices still talk loudly over it.
So the game is basically, push forward to walk, and walk, and walk, and then a fight, then walk, search for symbols, and walk and walk, and the voices never stop! LOL!
I won't go back to the game. I'll rather watch a playthrough on Youtube, so I can fast forward through the slow walking sequences. For a short 5 hour game, they sure know how too pad out the running time. I'll guess it would just be a 2 hour game otherwise
@NEStalgia @Banjo-
Overall I have just been disappointed with Xbox studio results.
Yes Hellblade 2 is not my type of game.
But if I owned the business and gave a studio 7 years roughly to make a game, I would want a top AAA quality title that sells my consoles and GP and gives me much needed brand momentum.
Yes I don’t want a copy of say GOW or GOWR but I had hoped for a great adventure about 25 hours long maybe linear with open world areas and amazing combat and puzzle in the games own unique way and tastes. That gets the game and Xbox noticed as a must have game and a top seller.
Instead this game will be forgotten tomorrow and never see the eye of masses etc.
seems like a 7 years of wasted time and salaries to me. Because it has helped by business one little bit.
It’s 2023 all over again.
Redfall, Starfield and Forza overall disappointment from Xbox managed studios.
2024
Hell blade 2, dissolution disappointment
Avowed, that will be average.
Indy, got that wrong going first person, such a missed opportunity.
That’s my Xbox disappointment studios forecast for 2024.
@OldGamer999 Maybe Perfect Dark, Fable, Avowed or The Elder Scrolls 6 will satisfy you?
???
@NEStalgia I have criticised several Xbox studios and of course the hands-off approach and limbo states, but I also noticed that most Sony studios started using the Naughty Dog template after The Last of Us. Metroid Dread is a good example of glorified Nintendo game. I remember someone that got mad and told me, "Why do you hate New Super Mario Bros. 2 and love Super Mario World if they're the same quality?" and I was like wtf and didn't even bother.
Exactly. Most people are playing those games and Minecraft. Not just that, but the most-played games on PS5 are PS4 games, third-party PS4 games. Some "enthusiasts" act as if Xbox is doomed because Hellblade 2 is not top 1 on the charts, but on PS is the same thing, the PS5 exclusives aren't the hottest thing either. The latest exclusives no longer sell tons of consoles and the console market is big but limited. The only exception is Nintendo that is its own thing, its own unpredictable market. It can sell 13m consoles or it can sell 139m.
@Banjo-
Just wait and see the results when Avowed and Indy get released.
I don’t care about Sony or Nintendo they do what they do.
It’s why isn’t my series x console got some amazing must have top tier AAA new games on it after coming up to four years, from Xbox studios.
Nearly every Xbox studio release is average ish.
Apart from FH5 and HiFi rush and we know what Xbox did their what the hell are Xbox management and their studios up to.
Please Xbox just give me the best Halo campaign ever the best Xbox studio game that can be produced, stop making dam mediocre games and taking 7 years in doing so.
Give me something AAA top tier and amazing for my series x to play.
@Banjo-
Basically when I go to work and manage myself and my team I like to think and I know from my Vice President we get about and 9 or even a 10 out of 10.
So why can’t Xbox and their studios get those scores and achieve this instead of mediocre or sometimes worse.
The studios and team and management are not producing at a top level and seriously need sorting out.
@Banjo-
Instead when Xbox studios go to work we get this.
Senua's struggle feels less impactful and personal
It's all a lot louder but nowhere near as harrowing
Loses a lot of character in its combat encounters compared to predecessor
Combat feels clunky and unsatisfying, as well as hugely repetitive
Puzzles are very bland
Not my idea of a good seven years work and I would be worried about my job and teams jobs if I performed at work like that.
5 hour visual demo. Took 7 years to make. Annoying to play.
@OldGamer999 Personally, I've been disappointed with all 3 platforms first party results this gen. I want to rag on one, but I can't say I'm any happier with the others.
MS's studios...some mismanagement yes, but a big problem for them was they launched a console to keep up with sony while not ready to release a console. None of their games were close to ready, they'd just bought a bunch of studios not in ready state. Bethesda was already circling the drain and their work in progress a scattershot (which is where alot of "Xbox" misfires have come from.) etc. I think it was easier to point fingers and blame their long waits and mediocre releases before Sony cancelled half their games, closed studios, announced they have nothing all year, and are not actually making money. The two don't really seem that far apart to me.
PS 1st party.... not like fans are thrilled there either. The main points of interest have been Square....which now announced they're not doing the exclusive thing anymore so that's not a feather in PS's cap now. We got a cookie cutter spiderman, a more of the same sequel to GoW, a PS4-based Horizon sequel and.........aaaannnd......??? Oh, Ratchet. That was decent. And the dress up doll souls like. Though that's just paid third party. And we've talked about Nintendo already. They win the exclusives war, but I don't think they match their own best this gen.
In terms of the "exclusives" I don't think Sony's done much that isn't "average-ish" either. It gets a score bump because "Sony Prestige" but take away the Sony shine, and it's average. The bland Spiderman open world would be ridiculed like crazy if it were a bethesda game. How is that different from the empty starfield worlds? The standouts have been 3rd party across the board. BG3, Elden Ring, even Hogwarts. Do you prefer Spiderman 2 to Starfield? I don't. Maybe you do. Though I've prioritized playing other things than either of them. (PC it is? )
I'm not saying you should be happy with MS's 1st party output to date. You shouldn't. I'm saying I don't see Sony as a big improvement. For the best in gaming right now, grab whatever box you like the ecosystem and controller and the rest best on, and buy the best games, because all of them are on both consoles and none of them are exclusive. Unless Spiderman 2's retread is up your alley, or God of More does it for you, or Todd's broken messes are your thing (and will always be best on PC anyway), it kind of doesn't matter what console you have.
If it weren't for the extreme cost and inconveniences of PC it would be a no brainer to jump. But I still have to debate all that. Becase it is double the price just to get the same thing, and quite a bit more to get closer to where next gen will be. And there are loads of hassles.
@Banjo- Yeah, one point I think really needs to be hammered into a lot of enthusiast skulls is they're living a past that doesn't exist now. Including Sony fans regarding Sony. Fans are playing the PS4 playbook. Sony isn't anymore, they've moved on into the new world, but the fans haven't got the memo. Sony's pushing into PC. Sony's own games have changed shape including how and when they release them. They're not doing first half PS4 anymore. People think MS should be competing on the PS360/PS4 selling points without realizing those selling points aren't what drives the market anymore and both companies know that. Nintendo being the outlier, but again, take away the kids and have Nintendo crank out nothing but Eternal Darkness sequels and watch how fast that Nintendo market dries up. I don't mean to say "Nintendo is a kids console" because that's been an outdated stereotype, but I kind of feel the switch success comes from falling back into that trope, because it works, after they tried to shed that image with doing some more "adult" games. And it needs to be reiterated, especially Japan, where consoles are dead, Nintendo owners basically only buy Nintendo games, and Nintendo and Nintendo games are still mostly seen as kids toys while enthusiasts have shifted toward PC where in Japan PC was a non-starter until recently.
Sony's not looking to make exclusives to move hardware at a loss anymore, they want to be a 3rd party publisher, same as Xbox in addition to providing a platform, same as Xbox. Only reason Sony's not publishing on Xbox is because it's too small a market to justify the cost and helps a competitor.
The first one took me by surprise and the experience was a nine for me!
Almost completed part 2 and it looks & sounds fantastic.
I agree with some things that lack a bit. Combat misses finesse and the puzzles were underwhelming.
Overall to me, it's been a good experience and would give it an eight. I got an hour left and so far I enjoyed it.
Some people seem to think that it's only 5 hours? At least 7-8 hours when playing normal and trying to enjoy the game. Even people complaining about the voices ... (Edit: not knowing what the game is about)
I literally just held UP for the first 30 min while hearing annoying whispers. I turned it off and will never play again.
@NEStalgia
For me it’s not about putting one system be it Xbox vs PS5 vs Switch.
It’s like I said in # 135, 136 and 137.
Xbox studios should be producing better games and it baffles me why Xbox management are not helping this situation.
The studios performance are under par to the standards and the best I believe they should be.
To me you either make AAA game top tier and amazing or don’t bother releasing mediocre.
A waste of time and money business wise.
I’m disappointed in the quality and performance of Xbox studios work. And it sooooo pains me that the games could and should be so much better and give the Xbox brand something to shout about and me something top quality and new AAA to play in my series x.
Where are the top AAA new Xbox studios games that made the xbox360 so outstanding.
Some people have told me I am too easy to please and my response to them is yay for me. I can't imagine being the type of gamer that is always unsatisfied and has something to pick apart with every game. This seems like the majority of people who post on the internet on most of the sites I visit. I have happily enjoyed many games that have received lower scores and am able to accept their flaws and appreciate what they do well. So yay for me that I can find enjoyment from flawed products. My tastes in gaming cover every genre and type of game and I go into every game with an open mind.
There is a place for a game like Hellblade and it should be made as it is quite a unique experience. I started the first one for the first time last night, played for a couple hours after beating the first boss and had a great time. I enjoyed the story of the norse mythology that the stones provide, I enjoyed the trippy visuals from the blurred vision and the environmental puzzles with doorways. The sound design is amazing. It must really be disheartening as a dev to have your game ripped apart because it wasn't perfect, or mainstream enough, and deal with all the negativity online. I have a long time friend who unfriended me from every platform recently as I told him that I'm tired of all the negativity all the time as he was always complaining about something, bashing devs, or always pushing negative news articles at me and I told him that it seems like he loves negativity. I'll miss having him as a friend but I'm not into gaming for the negativity, I'm here for enjoying gaming warts and all.
Can this industry really thrive and succeed when it takes 7 years to make medicore games?
@Darude84 Yeah, I suppose his review can be a bit wordy at times, now that I'm looking at it again. I made an attempt at rewriting the last paragraph:
Hellblade 2 is the best-looking game we've ever played. It sounds incredible, Melina Juergens puts a lot of skill and effort into her acting, and technically, this game is above all others.
However, we still don't feel that turning Senua's struggle into a longer journey/series is a good idea. As we had feared, this sequel does the same things as the original, but it's not as powerful this time.
It's no longer unique or important in 2024, and it tries to compensate by being louder and more intense. It's a good and interesting game for eight hours, but it's not a "must-play". Weak combat and boring puzzles only hurt it more.
This game has an 83 on OpenCritic. Ghost of Tsushima has an 84 on OpenCritic. But apparently an 83 is awful because, well, Xbox.
Eurogamer thought it was so bad they gave it a perfect score!
Comments here are just ridiculous….
@awp69 This is unbelievable information to me. I'm genuinely taken aback.
All PS narrative exclusives aside, Ghost of Tsushima I always believed to be a universally acclaimed great game. Like in every sense. Seems I was wrong.
@DoomGuy_117 I am only 40 mins into hellblade 1 tonight but loving it
@Conflix That's good. I'm positive, but also if I don't like a game I'll say it and explain why. The negativity of some users/PS "enthusiasts" is predictable waste. The least likeable and most boring of all, because it's not seriously intelligent stuff that you could agree or disagree but gastric juices, flat electroencephalogram or just hollow sadness that don't have any meaning or depth.
@NEStalgia Absolutely. Exclusives are almost over because they are not what most people are playing. The "Sony superiority" sounds like a joke because it comes just because of the cinematic presentation of The Last of Us and everything that came after, but only if it's Sony. The bland Spiderman open world would be ridiculed like crazy if it was a Bethesda game like you said, but also Breath of the Wild if it was a Ubisoft game! Actually, Ubisoft made my favourite BotW. It seems that the multiplatform future of Microsoft and Sony is unavoidable, but in the end it may be positive. I'm happy that at least third-party exclusives are finally over. What is clear is that the exclusives wars and consoles sales are meaningless now.
I loved to death the first one, which I own in physical, and I know that I will love this one, too.
Maybe even more.
As soon as I've finished Stellar Blade (really great game, by the way), it will be an immense pleasure for me to replay the first Hellblade and to discover its sequel, back to back.
Finally some good news for Xbox : that's great !
As a piece of interactive art it’s unparalleled. The sound design is wonderful and it’s very pretty in a bleak sort of way (but not as nice to look at as Forbidden West) The 1-1 fights are intense.
But the puzzles don’t add anything to the experience and after 7 years of development you’d think they could have added a bit of facial variety to the enemies. Remove the combat (which you can automate) and you have a great short film.
And for some reason they forgot to add in a setting to flip the y-axis which is just dumb.
I think a 7/10 is about right. I think it has more in common with games like Dear Esther and Everybody’s Gone To The Rapture, two games I really loved which I know are not everyone’s cup of tea.
@Bobobiwan Enjoy it! I just beat the first boss of the first game, Valravyn. I wrote a few negatives and positives on the forum already😅. Time to rest (after midnight now).
Side note, 6 years of development, but making the most of Unreal Engine 5 on the new consoles takes time. There are lazier developers, for sure. The studio was expanded in 2018 when they were acquired by Microsoft.
@Banjo- I don't consider constructive criticism negativity. It is part of the process and the kind of feedback devs are looking for. Wading through the muck of negativity to find it can be like finding a needle in a haystack.
@Conflix Exactly, if it's honest opinion based on experience and constructive criticism is not negativity. You expressed that better than me.
About the second part, it's sad because sometimes people don't read threads because of that.
@Banjo- it's maybe most ironic that Nintendos most unique game this Gen was made by Ubisoft. And it got a sequel. In one generation... 😂
@OldGamer999 I guess define top tier. To many, it's hifi Rush, but it didn't sell. Technically what you want is why they're closing studios, though we'll see what that amounts to. Otoh studios like Bethesda, they make that they make. Their fans like them for that they are. Is that aaa? IDK. It'll never have the polish of say insomniac, but then it wouldn't be a Bethesda game....
It depends what you think top tier aaa is. Not Nintendo. Not Xbox. Not square these days. Is it naughty dog perfectly polished barely interactive films? Critics think so. I don't. Though I'm at a point where aa is almost always more likeable than AAA. It's Infinite Wealth aaa?
To me I didn't want to play it (I didn't play the first but I enjoy Ninja Theory's older games) as the camera angle annoys me and the combat could be eh. Not into Ryse Son of Rome and while I 'beat' the story of God of War 2018 I did it because I already binged the series. I didn't like 2018 and didn't care for Ragnarok it's not a direction I cared for. I'm not playing Stellar Blade as the combat/pacing wasn't for me either but I know how good a game it is.
I assume it has many good puzzles like the first game.
But story wise yeah it's hard to recreate what they did with the first from what videos I've seen on the story and how the game presents itself. To me this game I think I can respect more than going oh great a movie like experience sigh. Because of what it's going for. The things the character faces are more engaging and the questions presented more than just an action movie set in wherever and some mentoring or family drama or whatever. Just questions Hellblade presents are great to show in a movie but also a game. So while I won't play it (and also digital) I respect it for sure.
Pushing too much of 'it's depressing and this and that' isn't great. It depends how they do it, how they convey the voices, the world, the themes. Making it too dark can be comical if overdone. It needs a balance or a highlight on 'why' or 'what the voices are conveying'.
Nothing wrong with being artsy but it needs more and 'how it goes about it'. It's a very interesting game and to see exploration further is nice but sometimes a one off can be better than recreating that magic or expanding on it and just going other directions that can work but maybe don't. It depends how the developers see it and how other people see it of how far they go with things.
The most general way of saying I assume it can be better and the themes are a bit tropey. I mean to me it's hard to do I can tell but at the same time I don't care about emotional moments I care about a good mix of tension/pacing to make it happen as to me the more going on and the more to question the more engaging it is.
I don't need some action just some interesting events. It can be a balance of silly, tense and serious if done well. It can be emotional but not message pushing in my face and there is good and bad ways to do it.
PC Gamer gave this a 58. Was surprised that Pure Xbox has a lot of criticisms of this sequel, but given Microsoft's recent track-record of average and terrible exclusives it comes as no surprise.
Did like the 1st one alot as it was unique. Shame Ninja Theory, after all this time, didn't improve on gameplay mechanics and its story arc isn't exceptional. Did they only focus on visuals and sound? This is supposed to be a videogame; not a film. I certainly hope Ninja Theory won't go on the chopping block as they developed great games before.
As for a previous comment of PS-exclusives being bland recently, I agree in part. I find Spiderman just one big collectathon. GoW Ragnarok was good gameplay-wise, but everything else was just average. Ghost of Tsushima is visually stunning with a brilliant story and gameplay, but its open-world is empty (nothing to do apart from main and side quests).
This game sounds like it will reignite the question ‘can a video game be art instead of entertainment?’
@MrMagic stellar blade???if it wasn’t for the chick’s body even the developers would have forgotten this game came out,be serious please
I'm actually really enjoying it so far, although I do agree: I HATE the perspective puzzles and was greatly hopeful that they would ditch them this time, as they really are terrible lol. The combat is fine to me, as it does convey a desperate struggle. They definitely need something more layered for the next one.
@smoreon Excellent correction, very clear now. Thanks!
@Chrisajax 'Be serious please', while saying the same thing everyone else who hasn't actually played the game says. Can we PLEASE get over the "it's not on my plastic box so it bad!" mentality?
Dragon's Lair of nineth generation !
Removed - flaming/arguing
Been curious to play the first one. What's having me not jump in it, is the game looks to be nothing more than some lady staring into the camera, making overexaggerated facial expressions for over 8 hours.
If I'm wrong, will have to give a try this weekend.
@Dimey Amazing.
I loved the 1st. Solid 7.5 for me. 2 is a 9 so far. The trailers and screens do not do it justice. It is freaking WILD.
Hallblade 2 is not a game. It is an experience.
@GuyinPA75 You are wrong.
@DoomGuy_117 Thank you for the reply. Be even more helpful if would elaborate further so that I may make a more informed decision.
@GuyinPA75 Sure thing. It is not a lady staring into a camera.
In the 1st game Sunua is on a journey. She suffers from Psycosis. Lots of puzzles and top notch audio.
The 2nd hame is phemomeanl so far. She is truing to hunt the Vikings that raider her village. Nope this helps.
Once again Phil shows his age and how he’s out of touch thinking us hearing his voice is all we need . Dude green lit a game that kids don’t care for because there’s no controlled action .. did he not learn from dark souls or assassin creed ? Shoot even god of war ? Why is he so dull with creativity and oks basic crap like WTF this game should’ve been on a higher level if they simply added really combat and made the game less boring puzzles . What demographic even wants to play this ?
@InsaneWade this would’ve made sense if Xbox had top AAA exclusives that’s didn’t fail
@Beckerjr yea but that’s why Xbox is failing because they aren’t making games that people want / ask for . Had hellblade been a god of war combat game it would’ve been a top game but instead it gets thrown away with scorn
Just finished it up and it was absolutely brilliant imo. I won’t give it a perfect 10, but it’s an easy 9-9.5 for me. I am glad we have studios out there making these kinds of unique experiences game wise. IMO, this game is far more unique and ultimately far more memorable than a lot of other exclusives out there.
Can’t wait to see what Ninja Theory works on next. I really hope it’s something unique like this series was. This studio has some serious talent in regards to narrative driven games. I hope they continue down that path!!
@TheSimulator
Couldn’t possibly disagree more. The last thing I wanted out of Hellblade 2 was a God of War clone. God of War Ragnarok was fun, but I finished it in a single weekend, and I would never play it again or even think about it again if it weren’t for other people bringing it up. It’s so overrated in my book it’s insane.
Hellblade 2 is a completely different kind of game and ultimately I find it FAR more unique and FAR more memorable.
@DoomGuy_117
Yep!! A very very unique experience especially with audio. Definitely have to play it with a nice set of headphones tho. The difference is staggering. One of the most beautiful games I have ever played. Just stunning all the way around.
Seems to be reviewing well, averaging 81% on Metacritic with a lot of the top reviews being from multi format sites. Think there was always going to be a slightly divisive element to this one. Looking forward to giving it a go.
@Dimey Don't worry, we just gotta wait for Hi-Fi Rush 2
@RIghteousNixon well Xbox keeps it up with these games everything will release day 1 on PlayStation
@TheSimulator
Once again, couldn’t possibly disagree more. Hellblade 2 was never attempting to be a AAA console seller. It’s a AA game that adds some quality and variety to Game Pass, nothing more and nothing less. People trying to pump this game up as some sort of massive console seller are clearly very confused on just what this game is and just what it was trying to be.
@RIghteousNixon Based on the last comment, I wonder if it's trolling. Many of the people here haven't played any of the two games. Heck, some of them praised the first game while it was a PS4 console exclusive. My expectations were low, but I'm about to beat the first game and I think it's much better than The Last of Us, a horror game that is the typical example of Sony's supposed superiority, so I get what you mean. I'm looking forward to playing the sequel after Senua's Sacrifice. I don't know how the combat is in the sequel, but the combat in the first game is rock solid, one of its highlights. It's not just a cinematic game with bad gameplay like The Last of Us, Uncharted and others.
@Banjo- Yeah, I also had to push myself to get the true ending, just wanted to check if it would make me feel better about the game overall (it didn't really) I also enjoy many RPG/JRPG so was kinda expecting more, but it is what it is. Chained Echoes was much better than this one imo.
@Banjo- Appreciate that kind reply, cheers man!
@sarcasmasquach Game Pass says hi!
@Kevw2006 cool, thankfully many people have reviewed the game correctly, meta is flawed got people giving it 50 is ridiculous.
@PsBoxSwitchOwner Not a huge fanboy at all, I like Xbox that's it.
Not posted any fanboy comments at all here or on EG. Chill no need for that BS.
@Ep_13 I fully agree that meta is flawed but a review is just someone's opinion and you can't say someone has reviewed a game incorrectly just because their opinion does not match your own. If you think it is a piece of gaming perfection and a 10/10 then that is perfectly fine, it's great that you enjoyed it so much. However, if someone thinks the game is flawed, or lacking in the gameplay department and feels like the game is a 5/10 then their opinion is just as valid as your own opinion and is in no way incorrect.
I'm fully aware that people deliberately post low scores to troll and skew the scores, but people also post 10/10 scores just because of who made it to skew the scores the other way too. In most cases these balance each other out and the end score is just about what it should be.
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