Dead Rising is back. Yep, a solid eight years on from 2016's Dead Rising 4, Capcom returns to its whacky zombie-slaying series with what's now a second re-do of the Xbox 360 original. Dead Rising Deluxe Remaster is certainly a more comprehensive overhaul than the game's Xbox One release, with vastly improved visuals, steadier frame rates, fresh character models and new control options in this 2024 version of the title. However, one of Capcom's now-famous remakes this is not, which leaves us with mixed feelings on Dead Rising's third Xbox outing.
Firstly, we'd expect most of you interested in this one to be OG DR fans, but 2006 is quite a way away nowadays, so here's the basic premise. You're photojournalist Frank West, and you're investigating a huge disturbance at a US shopping mall. Over the next 10 hours-or-so (real time), you'll be exploring the Willamette shopping centre — slaying zombies and taking out baddies along the way — in this semi-open world third-person action game. There's machine guns, machetes, silly cutscenes and cheesy one liners; this is a zombie b-movie in video game form.
Now, let's talk about the actual remaster-y remastering going on here. Dead Rising Deluxe is running at 60FPS on Xbox Series X, and there's not a 'quality' mode in sight. You're getting the full-fat remastered experience at 60FPS, which we like to see - even if the frame rate does waver every now and then. It's all pretty solid in the performance department though, and that alone makes for a much bigger blast of a time as you wander the Willamette shopping mall in search of zombies to bash in. Good stuff there, then.
Visually, things aren't quite as transformative as the bump in frame rate from Capcom's Xbox 360 original, but still, it's quite a big jump if you compare the two side-by-side. The game's character models are much less jarring now, particularly in cutscenes, and the environments both within the mall itself and the surrounding grounds are much more colourful and lifelike. All in all, DRDR really does pop quite nicely, but this is certainly a 'remaster' and not a 'remake', so expect certain elements to still have a bit of a '360' edge to them.
An area that has seen an improvement from the 360 days is how the game controls. For this new remaster, Capcom has added a modern control scheme (the original is still there for those who want to use it), alongside a new feature where you can now aim and shoot at the same time. The latter can be a bit of a lifesaver, especially towards the end of the game where ranged combat becomes a necessity, and overall, we were quite happy for these quality-of-life changes. They just make Dead Rising feel a bit more modern to play on Xbox Series X|S.
However, much of the rest of these raising-the-dead shenanigans remain the same as they did way back in 2006. Yep, the game's timer is still in place. Yep, you've still got a load screen between every area of the Willamette mall. Yep, you have to cheese your way through pretty much every boss fight. And, generally speaking, it does all feel a bit dated in 2024.
That's perhaps to be expected - after all, this is a video game with its design rooted in the early 360 era. And yet, with this release effectively being a second 'remaster' of the first Dead Rising, we were maybe hoping for a little bit more here - especially with how bloody good Capcom's new Resident Evil remakes are. This is Dead Rising largely as you remember it, but we think the removal of the game's restrictive timer and a seamless open-mall structure would have worked wonders for freeing players of some distinctly 2006-flavoured shackles here.
To be clear, these could have been options rather than the only way to play Deluxe Remaster; so that the Dead Rising purists out there could still get their original experience intact. Without these options, this new remaster is definitely more of a fresh coat of paint rather than anything truly revolutionary, which is fine - it's just worth knowing that and expecting that before you fork over the cash for it.
Actually though, we do want to shout out one new feature which saved our asses in the game's Overtime mode: autosaving. We didn't find this a huge addition while playing the game's main 72-hour timer mode — there are plenty of save points that we rarely struggled to reach — but when Overtime mode comes into play and combat really kicks into gear, having regular autosaves every time we hit a load screen or a major plot point was a huge help. This, combined with the tweaked controls, are the best features Capcom has packed into Dead Rising Deluxe Remaster.
Conclusion
Dead Rising Deluxe Remaster pretty much does what it says on the tin, but we were hoping for a little bit more from the game's 'Deluxe' moniker. The new visuals and performance improvements are nice, and the game's fresh control schemes and autosave options make this the best way to play Dead Rising in the modern era. However, the game's ever-controversial timer feels even more restrictive in 2024, and we feel like other dated elements such as the constant load screens could have also been brushed up for this new re-release. If you're looking for an excuse to replay the original Dead Rising, this is it, but if you were hoping for a big modernisation of this Xbox 360 era zombie-slayer, Deluxe Remaster falls short of delivering on that.
Comments 30
Oh that'll be a no then.
Was only interested if there was a free roam mode without the timer and a seamless world.
An 85 so far on Playstation 5. Looking forward to getting this one on Thursday!
I’m still very much looking forward to playing this on Thursday. I paid £25 for it after using £15 of reward points towards the pre-order (for some reason though I got the £10 worth of points refunded but still only had to pay £25, bonus!) so I think I’m going to be happy with the game at that value.
I own the Xbox One version but haven’t actually finished the game before, not even the 360 version, it’s the QoL improvements as well as visuals and frame rate that made me want to buy the game again for the third time.
As for the timer, it has always been an integral part of the game as it added that extra dread to prioritise certain tasks and survivors but I do think a sandbox mode would of been a nice welcome and it’s a bit disappointing that there’s still loading between areas.
@user0 You're looking for Dead Rising 4 😗
@user0 same. I always felt that putting the time restriction in this game was the dumbest thing.
No frills update? I guess them remaking the whole visually doesn't count then?
DR is one of my favourites. If there’s still a load screen and it’ mostly the same game, I’d rather play the original and maybe check this one out on GamePass some time.
I see no point in buying this if I already have the PS4/One version.
I'm glad they didn't cave to people wanting the timer removed from the story mode. That's one of the defining features of the game. Also, the game does have Infinity Mode with no timer if that's more your style.
Microsoft copying Nintendo's backwards compatibility program, $50 if I want to play a game I already own.
Ugh, I get reeeeally irritated when people complain about the mechanics that defined this game and made it highly original to this day. Every time this game comes up in discussion, it's always "Oh I wish they'd remove the timer" and I'm like... Really?
I can assure you, once you beat it once and have a high lvl Frank, subsequent playthroughs--which is integral to the game--are waaaaay easier. Getting better at the game and knowing where things are is how you beat the timer to unlock hard achievements and rewards, which you can't do all in one go anyway... That is Dead Rising!!!
That's all moot anyway cause this doesn't seem that special and I'd rather have the classic flavour and the original voice actor. Might be a nice novelty tho, kinda interested in getting achievements again.
@Jenkinss Capcom decides on which versions of their games are available in the Xbox Store, not Microsoft.
The games looks great, the timer is fundamental to the story and core gameplay LMAO. Maybe just wait for GTA 6?
Not a glowing review but I’m looking forward to this very much. I know it’s not for everybody but I’m glad to hear the timer is still in there. Makes it more of a challenge. Yes, I would like players to have the option to turn it off, but maybe something like that can be updated in time. I loved the original and I’m excited to play this one.
The one thing I’m curious that wasn’t mentioned in the review was the voice acting. I loved the voice actor from the original, I would have liked to of known what they thought of this one.
@Tyrant_T103 Me too. Look what happened when Capcom took out the timer. We got Dead Rising 4. Horrible game. It's one of the worst-looking titles of the last gen. Soulless hipster garbage.
I hate to say it. But some games aren't meant for everyone. And Dead Rising 1 is one of them.
I think a 7 is a bit hard. The title already says Remaster, so Capcom isn't lying here. And it looks way better now. I'm looking forward to November when the disc version arrives.
@Dude101 why would I care about it being in the store? I own it. There are plenty of games I own and can play on newer hardware with backwards compatibility, but aren't in the store because they were delisted, e.g. Enchanted Arms. But your point still stands on who has the final say on what becomes backwards compatible. It's a nice reminder about how mediocre Xbox's backwards compatible program is, you can play all the games you own as long as no one has interest in making money off of them anymore, otherwise we have a console for you: it's called the Xbox 360.
@Jenkinss It has nothing to do with Microsoft. This isn't a backwards compatibility issue either. This is a different game.
@Tyrant_T103 Uh? Maybe you're missing the point?
This and the previous remaster are 100% the reason why my copy of Dead Rising aren't backwards compatible.
I love DR and I’m loving this remaster so far =D
@Jenkinss What is the point of your comments? Capcom decides the availability of their games, as do all 3'rd party publishers. Take up your grievances with them. As for this game, the Xbox One version is still playable on Series consoles.
@JayJ the point is that MS's backwards compatibility program is mediocre as it depends on games basically being abandonware. Consoles in the past with backwards compatibility that weren't software solutions didn't have this issue.
I didn’t mind the timer but the psychopath fights were generally far too hard to be fun and I ended up ignoring the missions that involved them.
@Jenkinss Sounds like you're just trying to find an excuse to hate on it. It's still far better than any of the competition.
@JayJ I said it's mediocre, because it is. Do you think calling something mediocre is "hate?" Or are you just looking for an excuse to jump to the defense of team green no matter the slight?
Is the competition PC? That's the only other platform I really play games on. I fired up Might and Magic VI the other day, no one needed 3D0 or Ubisoft's permission to see if they wanted to milk a new edition before I was allowed to play it on my new (probably 6 or 7 times over since then) PC.
@Jenkinss Well if you're buying games you still need to worry about a publisher's willingness to sell something. Lots of games have been delisted on Steam for example.
@JayJ Unless there's some super rare exception, you can still play them after they're delisted. That's a totally separate issue from being able to play games you already bought. Even on Xbox there are games that have been delisted that I can play, as I've already mentioned in the comments of this article - #17.
@Dude101 Are you definitely that old satire Youtuber who made sarcastic videogame retrospectives, with a ironic tone of voice?
Along with looping Nintendo OST and stock-footage?
If this is so,
Why was your channel deleted?
Would you have any backups of your old videos, you put so much effort into them, now their all gone.
I assume you haven't seem my countless posts for searching for such a channel. The way you made and styled those videos are so ahead of their time that nobody believes me that it existed.
@Dude101 https://discord.gg/kBzCNHuMAV
@Dude101 https://discord.gg/kBzCNHuMAV
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