Alan Wake 2 was big, bold, stylish and just a fantastic rollercoaster ride from start to finish last year, so you can bet your bottom dollar that we've been all over Alan Wake 2: Night Springs since it was basically shadow-dropped right after Summer Game Fest 2024. Night Springs brings together three individual episodes into the first half of Alan Wake 2's Deluxe Edition DLC plan - and it's every bit as weird and wonderful as the base game is.
One thing you can cross off that introduction in regards to the DLC is 'big', though. Two of these episodes clock in at around 45 minutes long, while the third one is a good hour or so - so we're talking about two and a half hours total gameplay with Night Springs. When you consider that this half of the DLC plan is less than £10 though, you can't really go wrong with another chunk of Alan Wake 2 at that price, even if we'd have liked to spend more time with it!
In terms of how each episode plays out, you take the reigns of three different Alan Wake characters - although as it turns out, none of them are either Alan Wake himself or Saga Anderson from the base game. Episode 1 is the diner's Rose Marigold, Episode 2 is Control's Jesse Faden, and Episode 3 lands you in the shoes of Tim Breaker - the Alan Wake 2 sheriff who bares a striking resemblance to Quantum Break's Jack Joyce. As you can probably tell, then, there's some Remedy multiverse-level shenanigans going on here.
One of the big things that sticks out in these episodes though, is the overall tone. Alan Wake 2: Night Springs is genuinely funny, especially Rose's episode which has you locked and loaded with tons of ammo trying to take down Alan Wake's 'jealous brother'. Episode 2 has you returning to Coffee World from the main game, and while the atmosphere is much darker here, you still end up being stalked around a warehouse by giant disposable coffee cups by DLC's end. Yeah, not exactly what we were expecting, but that's Remedy for you!
The third and final episode is probably the most intriguing, though. Of course, as Xbox fans we absolutely loved all of Episode 3's neat references to Quantum Break - the Microsoft exclusive that clearly still holds a place in Remedy's heart, and its connected universe. Funnily enough, this is the episode that ties the whole DLC together — and to the base game for that fact — and it was great to see Remedy's 2016 time-bending adventure get the spotlight - especially because moving through space and time is such a central theme to Alan Wake 2. Episode 3 is the real highlight of Night Springs, and we actually think that part of the expansion is worth the price of admission alone.
And, to be honest, that's about all we have to say about Night Springs without completely spoiling it for you Alan Wake 2 fans out there. Just know that if you enjoyed the strange, zany vibes of the base game you're going to be well served by these DLC episodes, and Remedy's asking price is surprisingly low in this day and age - even if lots of the game's core assets are reused in this expansion.
Conclusion
Late last year, Alan Wake 2 surprised us by how different a take it was from the first Alan Wake, and Remedy's venture into the true unknowns of the universe is carried on here with Night Springs. You'll have to wade through some of the team's weird multiverse stuff, which isn't always the easiest to understand, but that hasn't hampered our enjoyment of recent Remedy titles - and it doesn't here, either.
Buckle up Alan Wake 2 fans, you're in for yet another wild wide with Expansion 1: Night Springs.
Comments 18
The studio overpricing the physical versions of the game is a slap for gamers...if we let that slip other developers will do the same.
@AllStarGamer Maybe it costs more because of packaging and production of the disc only guessing though
Loved it but, yeah, was kind of short. Hope the next expansion is a bit meatier.
Only just five minutes into the first episode have to finish off jedi survivor first but seems like it's going to be trippy
@Ricky-Spanish: There's a cost in producing discs, but not for the outrageous amount of money this developers are asking for.
If that was the case no developer would have ever released their games on discs.
"Alan Wake 2 sheriff who bares a striking resemblance to Quantum Break's Jack Joyce"
Are you just saying this tongue-in-cheek or are you not aware that both Jack Joyce and Sheriff Breaker are played by Shawn Ashmore?
@AllStarGamer @Ricky-Spanish I mean, when you consider that the Digital Deluxe version of Alan Wake 2 costs $79.99 (when not on sale) and doesn't include a copy of Alan Wake Remastered....I'd say the physical edition is kind of a deal at $79.99 (since it has all the same stuff plus a free copy of Alan Wake Remastered).
I guess there is the argument that they could have released the "base game" at "base game price" for those that don't want the DLC.
It's that Limited Run Collectors Edition that's ridiculous.
I've been loving this so far. I've been restricting myself to one per night, to make the goodness last longer. On to the final one tonight, which sounds like it's going to be a doozy.
I was a bit disappointed last week that David Lynch's announcement turned out to be new music (still good), and not Twin Peaks S04, but this more than makes up for it - Gordon Cole would be proud!
I loved the DLC and loved that I could play it the day after announcement. After a while of waffling with really finding something that really clicks with me as a game, this DLC reminded me why I play. Just wonderful stuff.
I think it was to short and to Strange. I did not enjoy the Night springs episodes.. Might be I was looking forward to somre more Alan Wake and not som farout Night spings trippy episodes.
@GamingFan4Lyf Very true sure I bought it digitally ages ago no need for physical but some people need physical discs for some reason
@AllStarGamer How is it a "slap for gamers" lol. You're getting the game & dlc (which is $80 digitally) plus you're getting the code for the first Alan Wake, all for $80. Idk if you're familiar with math, but that's a better deal than the digital version.
@yohn777 Haha logic always wins your comment about maths gave me a giggle thanks 👍
@GamingFan4Lyf tongue-in-cheek! Remedy clearly sees QB as part of its universe... even if it doesn't have the rights to say so.
Remedy need to be protected at all cost! Not only are they technically astute but the creativity there in the team is off the charts. Was a 10/10 for me and hope the next expansion is a little longer.
Those slating the studio for the physical pricing etc. Anger misdirected. The publisher will be setting that nonsense. Given who the publisher is, it is not a surprise.
Someone can correct me if I'm wrong but I don't think the Dev has very much involvement in setting the RRP. So I don't think Remedy are the issue there.
@Jaxx420 That's actually inaccurate, while publishing costs are a factor, it's the devs that decide how much they want depending on the project. What they're getting from the publisher is based on the amount of advertising, amount of projected copies will be pressed, etc. While publishers are obviously providing a financial boon to assist the devs, in this case the cost of making the game was mostly on Remedy. Remember, Epic didn't buy into them until 2021, two full years after Remedy bought the rights for Alan Wake from Microsoft for 2.5 million euros & began developing the sequel.
There are likely special cases where the production cost is much more reliant on the publisher, but I think it's "industry standard" for game developers to price their game for what they want to sell it for.
@yohn777 the way you have outlined it I think the special case here could be the developer setting the price ironically.
More often than not publishers will finance a lot of development costs in agreement for taking massive cuts of the sale profit and subsequent royalties. In those situations they'll want to drive that by setting the RRP and DLC pricing.
Like the increase of game pricing from 59.99 to 69.99. so much uproar and who has been coming out and trying to sell the increase to us as being a consequence of rising costs? The publishers.
I will say my original post was opinion however if you have a link that shows I'm barking up the wrong tree I'll correct myself and go back to my little corner lol.
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