It's hard to talk about Resident Evil 0 without mentioning the Resident Evil remake that graced gamers back in 2002 on Gamecube and again in last year's excellent HD port. It's entirely possible for some to dismiss RE 0 as the inferior game when weighing pros and cons. For instance, the new playable characters aren't as timeless as Jill Valentine or Chris Redfield; the environments don't quite measure up to the Spencer mansion; and lastly, since this happens to be a prequel, much of the story beats don't have the proper impact if you didn't play the first game. With all that being said, choosing to ignore RE 0 would be a major disservice. Although it may occasionally feel like a retread of the original horror classic, RE 0 remains a surprisingly enjoyable and tense adventure, even in 2016.
Just like the Resident Evil HD Remaster last year, Capcom has cleaned and spruced up Resident Evil 0 quite nicely. Character models look sharper than ever, and this time they mesh with the pre-rendered backgrounds more naturally than they did in the first game. RE 0 was impressive to look at back then, but thanks to a 1080p 16:9 visual presentation (4:3 is also available for those that hate HDTV's) and an overall smoother performance, Capcom has solidified this port as the best way to experience or revisit the game. The only kink in an otherwise solid remaster are the jarring cutscenes that sprout up. These are taken straight from the Gamecube original with hardly any touch-up work so they're noticeably lower quality than the in-game graphics.
RE 0 takes place right before the events of the first game and attempts to shed some light on the cause of the T-Virus outbreak, its origins, and exactly what Umbrella Corp was really doing. This is all told from the perspective of S.T.A.R.S. rookie Rebecca Chambers and series newcomer Billy Coen, an ex-soldier accused of murder. In typical RE fashion, things immediately go from bad to worse. For the most part, RE 0 tells a fairly consistent narrative but we can't honestly say that it's a memorable one. We don't believe that there's anything here that completely offers any satisfactory answer to all the weird happenings in this zombie universe — but it is entertaining, if nothing else. RE 0 still retains the series' feelings of foreboding and trepidation, but it sometimes hangs it up in place of its story and the need to provide answers. This isn't a bad thing, but it does result in RE 0 being one of the least scariest entries in the series.
"RE 0 remains a surprisingly enjoyable and tense adventure, even in 2016."
It isn't long into Resident Evil 0's story where you'll be introduced to the "partner zapping" system, a new character switching mechanic that really shakes things up. Unlike early RE games that involve playing entirely with one character at a time, RE 0 forces the player to take charge of Rebecca and Billy in tandem. You can swap between both characters on the fly with the press of a button, which comes in handy when faced with the game's many puzzles. Some of the puzzles are simple, such as pushing two buttons at the same time to unlock a new path. More complex puzzles involve taking control of each character separately in completely different areas, usually in order to fetch an item that can be used by the other partner. Combat presents new challenges and strategies this time around too. You still mainly control one at a time, while the other is relegated to becoming an AI co-op buddy. You can choose to work as a team and fend off creatures together or opt to have one partner stay put, leaving the other to explore the spooky environments solo. Just make sure you don't leave your partner alone for too long when zombies are close by, otherwise you'll be greeted to the iconic GameOver screen faster than you can say "Green Herb."
Item management in Resident Evil games have always been a love-it-or-hate-it affair, but Resident Evil 0 was the first to scrap those blasted storage boxes and offer the player a little more freedom. Both Rebecca and Billy can carry a limited amount of items, but items can now be transferred to and fro with relative ease. If there's an important item you need to pick up but don't have the necessary room, it's as simple as dropping another item you already have on the floor. Did Billy run out of handgun bullets? That's okay, because Rebecca can transfer some over as long as Billy has the available room. The RE series has never had the cleanest or intuitive of menu systems, so transferring items isn't quite as easy as we would've preferred. It first requires both characters to be in close proximity with one another, then to open the inventory screen, then to transfer or exchange the items. On paper it sounds like a time saver, but now that you're managing the inventory of two separate characters (and sometimes splitting them up), you'll still go slightly mad with how many times you'll need to backtrack for items you dropped and now need in a hurry.
"It's a bigger game indeed, and fans will appreciate the new changes as well as the tie-ins to the first game."
Despite these grievances — grievances that just so happen to remain a staple of the series — part of the enjoyment of RE 0 is uncovering what items go where and how you can use them to advance. Just how the Spencer mansion in the original game felt like one giant puzzle, so does RE 0; but this time the puzzles range from a train, to a research facility, to another mansion, and so on. It's a bigger game indeed, and fans will appreciate the new changes as well as the tie-ins to the first game.
Returning one more time are the new optional modern controls from last year's port that basically remove the tank controls for a more approachable full analog system. Due to RE 0's insistence on controlling both characters, the alternate control method actually works a whole lot better here. The left stick controls your main character, while the right stick controls the secondary. That means its entirely possible to flank zombies and get the upper edge if you play your cards right.
After the 10-12 hour campaign is complete, players can play as famed villain Albert Wesker in a new mode called Wesker Mode. Okay, let's back up for a sec. No, it isn't really Albert Wesker. It's actually a Wesker character model that replaces the skin for Billy Coen, except during pre-rendered cutscenes. Wesker has a few new tricks up his sleeve, including a dash move and a close range super ability that can kill enemies in a flash. We don't recall this new mode being present in the original Gamecube game or Wii re-release, so it's nice to see this little extra thrown in for the fans.
Conclusion
Resident Evil 0 is a worthy entry in the Resident Evil franchise even though it lacks the scares and originality. It's often overshadowed by the first game, but not giving it a spin would be a grave mistake. RE 0 makes some notable changes to the core gameplay like controlling and swapping between the two main leads at any time, as well as a complete revamp of managing items. The systems can feel archaic and occasionally cumbersome, but various new challenges and puzzles make it worth the effort. RE 0 is a stunning looking game and the new HD visuals ensure that it looks better than ever. Whether you're playing for the first time or looking for an excuse to replay it, Resident Evil 0 is absolutely worth your time and investment.
Comments 30
As a Resident Evil fan, I have to say this is one of the best games in the series. It deserves a 9 or 10 score. Probably 9, and Resident Evil Remake 10.
@VanillaLake You'd give a 9? I really enjoyed the original version on Gamecube though I never beat it. Maybe nows my chance!
@cyphid Well, Resident Evil Remake is definitely the best game in the series, if you ask me. However, Resident Evil Zero stands out. Yeah, I'd give it a 9, and I really hope the series goes back to its survival horror origins.
I got both games on GameCube (1 and 0) and I'm going to get the Origins Collection as soon as possible, because I really enjoy classic Resident Evil games. Remember, Capcom is remaking 2!
By the way, I don't agree at all with the review. It's really quite the opposite, this story adds a lot to the "original" Resident Evil story. If you want to read a much more relevant review just check PureXbox's sister web:
http://www.pushsquare.com/reviews/ps4/resident_evil_zero
I kind of forgot about this game, guess I know what game I'm getting soon. I really enjoyed the Resident Evil Remake last year. So I'm definitely picking this up.
@VanillaLake "By the way, I don't agree at all with the review."
"If you want to read a much more relevant review just check PureXbox's sister web"
Our sister site gave it 8/10, as we did. Not sure how their review is "more relevant" than ours.
At the time of writing, we're also giving it the joint highest score it has obtained on Xbox One: http://www.metacritic.com/game/xbox-one/resident-evil-0-hd-remaster
On PS4, it's averaging 7.2 from 16 reviews. You may be alone in thinking it deserves a 9 or 10.
I'm going to pick up the physical Origins Collection. I've bought this game on GameCube and Wii and now I'm buying the HD Remaster. It really is a great game.
@SuperKMx Because of the only part of my comment that you did not quote: "It's really quite the opposite, this story adds a lot to the "original" Resident Evil story". This is one of my points, but I could quote lots of parts of this review that are not correct. It's about the text, not the score. The score doesn't mean anything on its own.
@SuperKMx "On PS4, it's averaging 7.2 from 16 reviews. You may be alone in thinking it deserves a 9 or 10". Again, it's not about the score. I already said that the reason I'd give it a 9 is because I'm a Resident Evil fan, but that doesn't change the fact that this review text is not relevant.
@Utena-mobile There are some games that are not highly rated and I enjoy, too.
@VanillaLake If there are actual inaccuracies, rather than differences of opinion, then please point them out and I will ensure that they are amended.
If they are just differences of opinion, then please refrain from calling them "not correct."
@SuperKMx There are lots of parts that are not correct, and I won't change my mind. You don't have to change anything on this review because of me.
One example: "For the most part, RE 0 tells a fairly consistent narrative but we can't honestly say that it's a memorable one. We don't believe that there's anything here that completely offers any satisfactory answer to all the weird happenings in this zombie universe". This is absolutely incorrect, because it's not an opinion. Zero has a lot of texts explaining lots of things, same as Resident Evil Remake. And they make sense.
"t it does result in RE 0 being one of the least scariest entries in the series": This is not true, either. It's not one of the least scariest entries in the series.
I could keep on quoting but I think that's enough to back me up. I don't expect anyone to change the review, but it's not a good one.
@Utena-mobile Yeah, I think you'll love it. One example of a game that has not a good average on Metacritic is Disaster Day of Crisis (Wii) and I liked it.
Good night, everybody.
great review i loved this game back in the day, at the time i really thought it was up there with the the remake so ill have to give it another whirl so how she plays.
@VanillaLake I have to give a shout to Disaster Day of Crisis after you mentioned it, havent thought of that game in ages its a great game that shouldnt even be good but the mix up of genres is great and its total b movie shenanigans.
@VanillaLake The first one doesn't back you up as it's an opinion. "We don't believe that there's anything here that completely offers any satisfactory answer to all the weird happenings in this zombie universe."
"We don't believe" is the key point. They might have been satisfactory to you, but not to the reviewer.
And the second one is 100% an opinion. You're saying that it is a fact that one game is scarier than another. It isn't. Some people say that clowns are scary. I don't find them so. Which opinion is "correct" or "a fact" as you're calling it?
But don't worry about us changing the review. We would have corrected a factual inaccuracy, but someone who's predetermined to be in love with the game because they're a fan of the franchise disagreeing with valid criticisms from our reviewer? I think not.
@Utena-mobile No idea, since I haven't played the game. Maybe @anthinator can help?
@Utena-mobile Y'know I never tried out the screenshot feature so I wouldn't know from the top of my head. I'll gladly check it out later for you.
@VanillaLake Thanks for reading the review but you stating that my opinion is factually inaccurate is a little silly. As Ken already stated, I wrote that I felt like the game doesn't provide a satisfactory answer to the mysteries. That's my own opinion. If you feel otherwise, then good on you. The same goes for the scare factor. I've played every RE but aside from a few moments, I don't think 0 is all that scary.
An 8/10 on the Pure Xbox scale is still considered "Great" and I enjoy and recommend this game very much. If you believe it's a 9, then that's awesome too and I'm sure there's some that would say it's a 10! That's what's so cool about video games; there's usually something for everybody.
@VanillaLake
"More relevant review"? Lol. I have been playing the Resident Evil games since the original on the PlayStation & all of them since. I know my Resident Evil either just as much as you, if not more. The review is fine. Just because you have a different opinion, so be it. You don't need to insult Anthony's review.
Take that toxic, argumentative crap back over to Push Square. You'll fit in just fine there.
@SuperKMx @Anthinator
Don't worry about what that......(censoring self here)......guy said about the review. Resident Evil 0 has never been as good as some of the others. Even when it came out on Gamecube years ago, it was looked at as one of the worst ones. Of course, that was before RE 5 & 6. Lol.
Resident Evil 0 is a very good RE game. Does it rank up there with the classics like RE 1, 2, 4, or even Code Veronica? Not in my opinion. It's still worth buying & is WAY better than RE 5 & 6......in my opinion. I thought your review was just fine. Good job.
Cool!!!! I'm happy that I get to play this!!! I didn't have a GameCube back in the day. This is going to be great!
@KelticDevil
Yeah, I had a lot of problems with this game, not the least of which was the fact that by 2002 I was beyond sick of the terrible tank controls (could barely tolerate them in 1996, actually). Zero was the game that started the decline of RE, imo, with 4 temporarily saving it. 5 and 6 are worse than Zero but that's a separate issue. I think those two games being as disappointing as they are has helped Zero's reputation to some degree. That and just the passage of time. Expectations were very high back in 2002 because RE was still considered a great series then. Now it's kind of a joke.
@Gamer83
Yea it's an absolute disgrace what Capcom has done to this, once great, series. Now they are just re-releasing all the old games because they suck at making new ones. Don't get me wrong, playing through the classics again is fun. But it's telling that they haven't made a good RE game since the RE 4 & the Gamecube.
As far as this game goes, yea it was a minor disappointment when it came out. This also started the annoying co-op partner trend that Capcom continues to try to shovel down our throats. When will they understand that one of the scariest parts of the old games was the feeling of isolation? Being alone in a zombie hellhole trying to stay alive.
That problem completely ruined RE 5 for me. Well, that & it's myriad of other problems.
Well, whos going to put all these worms back in the can?
Good review, Ant, but I disagree with the pictures that illustrated the review. No unicorns anywhere. I can't help but feel that they are not correct. Please fix.
:rolleyes:
@Utena-mobile haha, I take so many screenshots of Halo 5 and Forza looking for desktop backgrounds it's ridiculous, I feel your pain!
When you double tap the xbox button, it will always pause the game but the screenshot will always be taken before the game pauses. I haven't played the game so it could very well be a glitch however!
Anywho, on to the game. I downloaded Revelations 2 when it was free awhile back but I haven't played it yet. They seem pretty scary, but I usually hate zombies because it's such a cliché. Maybe I'll give it a try sometime! Thanks for the many reviews this week guys!
@SuperKMx I don't think you are doing this review writer a favour by being so annoyed and intolerant at fair and respectful criticism by a humble reader. This is not the best way to get good feedback on the comments section either. This makes me believe you would be happy if I was faking recognition, that I won't do. It's funny that you keep on posting against me because of my opinion and don't say anything regarding KelticDevil's insults. Let me guess, it's fine to insult somebody here if the victim is saying that a review on your website is not perfect. Good, do as you like, but don't call this a discussion thread and warn people that they might be attacked if their comments are not praise. I'm not a blind fan, I don't care about this review score, which is quite high, I don't care much about reviews anyway, but I know Resident Evil Zero enough to know that the description this review makes of the game is very poor, to say the least.
@KelticDevil To be absolutely fair, the only one insulting here is you. I'll post wherever I feel like, not where you tell me to do (I didn't reply earlier because I have other things in my life). If I think something's good, I'll say it, and I have. If I think something's not good, I'll say it too, not needing to insult anybody. On the contrary, you need to. And yet you feel like a hero saving this website. Hilarious.
@Anthinator I didn't say that stating your opinion is inaccurate, so what's silly is your answer. When you write a review, of course you express opinions, but some of the things you said are wrong. Again, if you say that the files you find in RE0 are not explaining anything about the story of Resident Evil, you're wrong or you haven't read those files. Again, if you say RE0 is the RE game that scares players the least and you think you're right, then the rest of the reviews are wrong, and I don't believe that. Yes, I read this review because I was expecting more details about this remastered version. I didn't read it because I wanted all PureXbox staff to attack me just because I think that the review is honestly bad. About the score, once again, I don't care. I was joking from the beginning saying that I'd give it a 9 because I'm a fan. And it's because I'm a fan that I know the game very well and I know your review is not meaningful in any way.
This is my last comment here, I really have lots of things to do, so don't think I'm scared or I can't back me up. My comments have been cut to distort them (check my last comment for details about that), I was joking about the score (check my first comment for details about that) and I have been insulted by a person here and nobody says a thing, so I won't reply any more. It's very sad that you can't accept criticism on a discussion thread. In the future, if I think that a text is good, I'll say it, and if I think that it's not good I'll say it too.
@santaglause Definitely! Disaster has lots of flaws, but it's a great game anyway.
LOL
@VanillaLake With respect, I am not "annoyed and intolerant" at "fair and respectful criticism." Your criticism was NOT fair NOR was it respectful for the reasons that I, and others, have stated.
You seem to be under the assumption that anyone that doesn't share YOUR OPINION is "incorrect" and that their words are "not relevant." Both terms are offensive when you're judging a review, frankly. Then, when you're called on it, it's all our fault and we don't understand the difference between opinion and fact.
I didn't comment on KelticDevil's "insults" because they weren't directed at me and didn't necessarily cross any lines. Yours were aimed at the site that I run, and therefore at the job I've done as the Editor of the review in question, as well as a member of my staff. You stated that I'd let irrelevant and inaccurate statements through to publication. Yes, I'm going to defend that. Why? Because you're wrong.
Agree with a review, disagree with a review - that's all fine. Tell us you don't trust our opinion. Tell us you won't read the site anymore. That's all fine with us because people have opinions that differ. When you understand that, you'll be the better for it.
I don't want you to fake recognition. I want you to understand what a review is, what a fact is, and what an opinion is.
@VanillaLake
Another guy who starts crap & then plays the "victim" card. Give me a break.
You called Anthony's review irrelevant. I think that is extremely disrespectful. You could have just said you didn't agree with the review or that you had a different opinion. You didn't have to insult him by saying what you did & then compare his review infavorably to Push Square's, which gave the game the same score.
Your opinion on the game differs from the review. So? I don't agree with every line of text or every score given in a review at this site. That doesn't make my opinion correct & the reviewer's wrong. It just means we differ in opinion, which is a word you clearly don't know the meaning of. I also don't insult reviewers just because of that different opinion.
So you go & run off now (since you over dramatically announced this is your last post here.....of course) because you "have lots of things to do", which you mentioned about 5 times.
@Utena-mobile Glad I could help
I too am really busy, but will continue to post.
You're welcome / sorry about that *
*Delete as necessary
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