Contraband is one upcoming Xbox title we've not heard about in quite some time, with the Avalanche Studios-developed affair going dark since its summer 2021 announcement. At the time, it was revealed that Microsoft would be publishing the game, and fresh rumours are suggesting that this partnership is still a ways out from paying off.
Speaking on a recent episode of the XNC podcast, host 'Magg' claimed that Contraband has been internally delayed, and it's now aiming for a 2025 release at the earliest. The Verge's Tom Warren also popped up in the comments on this podcast episode, saying that "Contraband is a ways off, for sure".
Here's what was said on the podcast:
"I have been told that it's been delayed, and that it's going to be delayed well into 2025 - could be the end of 2025 for all we know.
They [the people who've played it] said the game was fun, it was great, it was a very early build."
This is all unconfirmed information at the moment and should be taken as such, but it does come at an interesting time for developer Avalanche Studios. Earlier this week, the team announced via its website that it is closing its Montreal and New York offices - laying off roughly 50 people in the process.
Whether we see the game in action again soon remains to be seen, but the game was first unveiled during Xbox's 2021 summer showcase, so this weekend's 2024 equivalent could be one to watch for potential Contraband news. You can be sure we'll be covering all the big Xbox reveals as they happen right here on the site.
Would you like to see Contraband make another appearance this summer? Tell us your thoughts down below.
[source youtu.be]
Comments 11
I swear so many Xbox exclusives are cursed....fully expect Perfect dark to be canceled ...or to be fully rebooted and will be on the next Xbox/ps
I hope it plays like smugglers run.
@StylesT supposedly perfect dark will be at the show this week. Jeff grubb and Nate the Hate both "expect" it to be there. I'm starting to believe it gets another brief trailer here then a closer look in January with a release next year.
Removed - inappropriate language
@StylesT It's really just the industry at this point. Even Sony cancelled a ton of games and that doesn't even include Naughty Dog's opus being cancelled because it apparently sucked according to Bungie (lol.) Other than GTA, what isn't cancelled, rebooted, in dev hell. Heck, even Metroid Prime 4 was in dev hell, rebooted. Even Nintendo's not safe anymore.
The "internal delay" rumors are always weird ones. People jump to the conclusion that the game is in a bad state or development is in a nightmare state. I am much more surprised that 2024 was a possibility with this one than I am by the "slipped to '25." This is not really a game that I ever considered to be on the immediate horizon.
I think a lot of people would be shocked by the percentage of games that miss the initial target time frame they set out for. It is a common result in game development and a big reason why we are seeing such a short period between release date announcement and release date.
I wasn't even aware this one was still alive!
@NEStalgia Except Bungie never said it sucked they were worried about long term engagement, anyone who played the original factions multiplayer knows it was good but there is just not enough their to keep most people coming back for years on end.
@MrMagic
Except Bungie never said it sucked they were worried about long term engagement
Isn't that just a polite way of saying it
kinda sucked😁...
@Sol4ris You could argue that it means it sucked as a long term method of milking fans dry but the actual game was probably good, especially if it was just more factions.
@MrMagic Whether or not it sucked as a method of milking fans dry long term, cancelling it and losing the entire investment wholesale for a game that was years into development implies it was in such a state that it wasn't worth trying to even make a break-even return on and a total loss was better. Which implies it either sucked enough to be a failure/cause brand damage, or was so deep in development hell that after years of work it was nowhere close to release still so the cost to bring it to release would have been too high for a break-even-at-best title.
@Sol4ris Exactly. "This game needs to be cancelled after the millions poured into it" doesn't exactly scream "great game, but without optimum recurring revenue potential" Sounds more like "OMG this is Suicide Squad 2, kill it with fire!"
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