We've already seen some fantastic Starfield mods on Xbox since the June update arrived last week, and some of the latest examples allow the Xbox Series S version to reach a high of 120 frames per-second!
This is documented in the video you see above, which shows how certain Starfield mods lower the visual quality in order to provide a smoother experience on Xbox Series S. As shown at the 1:24 mark, the mods that are used here include "Uncap FPS for Series S", "Performance Tweaks (Series S)", "Performance Shadows (Series S)", "Remove Grass", "Crowd Reducer" and "No God Rays".
Now, as cool as this is, there are some obvious drawbacks as well. 120FPS is the absolute max the Xbox Series S can reach, but it often doesn't go that high - so an uneven frame rate is to be expected. The visual quality also takes a big hit as you'd expect, with the "Uncap FPS" creator even stating that screen tearing can be an issue when using it.
Feel free to experiment with these mods if you wish (they're free after all), but keep in mind they're not created by Bethesda, so you shouldn't expect a perfect experience by any means. It's also worth noting that Starfield was never meant to run at 120FPS on Xbox Series S, so any modifications like these should be applied at your own risk.
Nevertheless, it's fascinating to see a game like Starfield reaching 120FPS on Xbox's little console!
What do you make of this? Tell us down in the comments section below.
Comments 13
Interesting. I never had issues with this game on my Series S. Sadly I lack a 120hz monitor but this is cool for people that do.
I do have a 120hz TV but games can barely manage 4k 60 without issues, in reality most can't and stuck on 30.
Maybe next generation with better hardware and technology it will be worth trying.
@Kooky_Geezer I never knew this. Guess you learn a new thing every day.
@Kooky_Geezer I think the best use of 120hz tvs is for 40fps modes, it’s often a great sweet spot between graphics and performance. Best of both worlds. Oh and VRR.
I don’t think many games next gen will get close to 120fps as it’s just not worth scaling back all the graphics like this in MOST non-competitive games. The frame cost is just too high.
Can someone mod to fix the terrible "space tribes" and "generic multiverse" storylines?
The in-game stories that were most grounded were the only good ones worth maybe re-playing, but even those weren't worth my $110:
Vanguard vs. Terramorphs
UC Sys Def vs. Crimson Fleet
Would be great to try. But it disables achievements.
If they're going to be charging for mods, they they need to be curating them properly. There is no reason mods that aren't cheats should disable achievements.
@Kooky_Geezer Weird. I if a game does 60fps I pretty much never have an issue on my Series X. No issues arise when I an playing at 120fps though.
Xbox Series S is definitely becoming the little console that could lol it really is a great piece of tech đź’Ż
@themightyant yea many don’t realize it’s developers and design choices that scale back games. Today’s current generation is capable of 4K60 technically speaking. But there will be drawbacks in design and art style. In which developers will have to scale back their visions. It’s the same thing every generation. People want better graphics and a “next generation” title. So it’s a delicate balance these developers must manage with the current hardware they have. As the DF crowd will complain no matter what and especially for “weak” graphics. IMO 1440p@60fps. Should be the goal for consoles. Unless console consumers really want to fork out the money for an expensive and impressive box from Microsoft or Sony day 1 in which both companies take significant loses like previous more bespoke console generations.
I really need to go back to this.
so my tv isn't 120hz and this is still choppy or blurry for the most part on series s for me. i love how i never heard of 120hz and frame rates until after i bought my tv.
some of these mods should help on my series x im guessing?
As long as these types of mods are disabling Achievements, I'll never use them. No reason that certain performance mods should disable Achievements to begin with. Some mods I understand that for. However the one that really irks me the most is blocking off Achievements if I use the Community Patch Mod. The only way Bethesda games even work half the time is if you're using those specific mods.
@JokerBoy423 Bugthesda absolutely does not believe in having a QA department.
I hate that graphic mods or mods that actually improve gameplay disable achievements. That is why I never use them.
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