It's been a busy day for Starfield! Bethesda has revealed some of the massive new features heading to the game's new update on May 15th across Xbox and PC - but we've also got a very small teaser of what's to come beyond that.
At the end of the May Update video you see above, Starfield's Lead Creative Producer reveals that the game's first Land Vehicle is currently in development, and there's also a short clip of a developer driving it around on a planet.
There's no word on when we're likely to see this Land Vehicle added into the game, but clearly Bethesda is making good progress on it, so fingers crossed it'll be sooner rather than later! Maybe we'll get a few more in the future as well...
As for the rest of the features on the horizon, not much has been said today beyond the Land Vehicle, official mod support and the Shattered Space expansion. In the meantime, there's plenty to get stuck into with May's huge update!

Excited to see Land Vehicles being added to Starfield? Let us know down in the comments section below.
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I wonder if it will have a storage capacity or an encumbered penalty when you are walking around with a mountain worth of ore.
I fell off this game so hard as I could not upgrade my melee weapons. Has this been updated? Spolied my dreams of being a space samurai!
They should have delayed this game until all this was ready.
So they said earlier they’d made a specific decision NOT to include ground vehicles in the game (https://www.purexbox.com/news/2023/09/todd-howard-explains-why-there-arent-any-land-vehicles-in-starfield), and everyone said “this is stupid, and it’ll be the first DLC they add”, and we were right.
@ganonms 100% feels like it's inching closer to it's 1.0 release 🥲🤣
@PhileasFragg Yeah. He also justified 30fps: "we do lock it at 30[fps] because we want that fidelity, we want all that stuff. We don't want to sacrifice any of it." Now, it changes. The guy is a peddler.
@ganonms then people would have just complained about THAT. Just be happy that we live in an era where games can be fixed or improved post launch.
"To boldly go where no one has gone before" always sounded cool until Starfield showed us the reality of that dream. There's nothing there. At all.
Bethesda never changes.
This game seriously feels like it released in early access beta even though it was over a year late. "Good enough for game pass" doesn't Even count, there's other complete games on game pass, no need to bother with early access betas"
Starfield looks like the biggest holiday 2024 game around.
gonna make that do so many jumps.
@ganonms skyrim got updated for years and nobody complained about that
@armondo36 if there is any comment (with video games) that pushes my button or in this case all my buttons it’s this crap. This attitude is exactly why games are being released in such bad states. This attitude is why games are going down the drain incredibly fast. Yeah it is nice to have people be able to fix a game or improve it but this is such a crutch it’s not even funny. Take fallout 76 where Todd says “games like this come out in this state all the time and get fixed later”. Not all games get fixed or improved. What about lamplighters league that released and has a lot of issues some even basic ones like saves being erased and has been abandoned. There are many more examples I am sure people could list for bad and very few for good like no mans sky.
This mentality seriously needs to go the way of the dodo.
It's still going to be boring
@ganonms exactly they hype up
A half naked game to then add features that’s should’ve been in first day especially with all the chatter
About time. Not having access to a land vehicle in the space age and being forced to run around like an idiot was tiresome and dumb.
@fbnaulin Howard & crew want the game to look a certain way. If they could make it look better and perform better on consoles, they would, but...they're consoles. Somehow that continues to escape people. The 60 FPS/performance modes that are coming will not look as good (frame for frame) as the original 30 FPS mode.
@theduckofdeath Yeah, I agree with you. My point is how Todd is always cunningly justifying everything. He could be more honest, or just don't say anything. I remember him saying 'Starfield is the game I always wanted to make, it's a dream come true' or something like that. He is very prone to do that kind of PR talking.
@fbnaulin Todd is the director/visionary and also the public mouthpiece — it is a difficult position to be in. I think he was on that Lex Friedman guy's show months before release. He said they were focusing on 30 FPS but did not rule out other modes at a later time. Can't remember if vehicles were brought up.
Obviously, if there was no 30 FPS lock at launch, the framerate would have been all over the place, which does not look good. They've now had the time tweak the game so the avg FPS is good enough to cap at 60 FPS. It will probably still bounce around at times.
Cool. Can't wait for the game to come out of beta...
It’s a cool idea in theory but there is little worthwhile to do on the planets right now, that’s the real problem. Hopefully they have plans for that too.
And it will give good options for modders in future.
@theduckofdeath I agree it’s a hard place to be in but constantly misleading your fans as he often does surely isn’t the way. (“16x the detail”, “Fallout 3 has 200 endings”, “it just works”, and dozens more)
He’s in the same camp as Peter Molyneux and Sean Murray for me, constantly overpromising and you can’t take what he says at face value. He’s a salesman with his words and will say anything that he thinks will promote his game.
@fbnaulin Yeah it's all transparent BS. The reason for not having vehicles was they wanted to have people see things at a specific pace and enjoy the details, but all the planets are the same barren procedurally generated terrain with copy pasted ruins and outposts miles apart. It's clearly BEGGING for some kind of vehicle.
In Elder Scrolls and Fallout you'd enjoy walking around as the scenery would change as you go with paths and roads carefully placed to take you to interesting and unique points of interest and encounters that made exploration rewarding. Starfield is nothing like that, and players guessed this would be the case when they bragged pre-release about how big the galaxy would be.
I knew they could add vehicles! I'm so glad it's finally coming because it's one of my criticisms of the game, these long treks and lack of vehicles. Now I don't know whether to wait for that and the Shattered Space DLC or jump in with the May 15th update!
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