Player choice in Obsidian's games has played a huge role over the years, and in the company's upcoming first-person fantasy RPG Avowed, it will be no different.
Just in case you have been wondering how much freedom you'll have, the game director Carrie Patel recently confirmed how Avowed would have multiple endings. So basically, don't worry - there's still plenty of freedom to determine your fate in this world set in the same universe as the Pillars of Eternity series. Here's exactly what she had to say:
"I mean it's an Obsidian game. What else would we be if we didn't have a few different endings?"
Unfortunately, what we don't know just yet is just how many different endings there will be or just how different they'll be from other choices.
Speaking of choice, player choice will (obviously) play a significant role in the game where an event happens somewhere whenever the player does something. Consequences also play a part, and the team is making sure to provide a level of balance when it comes to decision-making and outcomes:
"Some things need to have surprising but believable outcomes. If everything plays out exactly as you expect, it could feel a little boring. And at the same time, not every quest needs to have world-ending consequences. Some absolutely do have huge impacts for the characters in the world around you, but sometimes the story you're experiencing is just a very deeply personal one for the characters involved."
Patel also recently mentioned how Avowed was more focused than Skyrim, and was more like a fantasy take on The Outer Worlds. It's currently scheduled to launch Fall 2024 on Xbox Series X|S and as a "Day One" Game Pass release.