We've seen a whole bunch of intriguing releases make their way to Xbox this week, and one of them is the roguelike action brawler Hellboy: Web of Wyrd - but sadly the reviews have been quite underwhelming so far.
On Metacritic, the game has a 61 average score for PC and 55 for PS5, while there's no score yet for the Xbox version. There are some good ratings mixed in there, but others that go as low as 1.5/5.
We'll throw some examples of these reviews down below, but firstly, here's a bit more information on Hellboy: Web of Wyrd, which is live right now on the Xbox Store for a reasonable price of £20.99 / $24.99:
"Hellboy Web of Wyrd is a roguelike action brawler with an original story created in partnership with Dark Horse Comics and Hellboy creator Mike Mignola. When an agent of the B.P.R.D. goes missing, Hellboy is sent to investigate; pulling him into the depths of the Wyrd."
CGMagOnline (8/10)
"Hellboy Web of Wyrd cleverly uses the roguelike genre to its benefit in creating a game true to the comics while still being fun to play for fans of the genre."
GameSpot (7/10)
"Donning the crown (of the apocalypse) as the best Hellboy game ever made might not sound like an extraordinary achievement, but this is a character that has been starved of games, let alone good ones. Web of Wyrd is exactly that, which is maybe enough."
IGN (6/10)
"Missed opportunity haunts every inch of Hellboy: Web of Wyrd. It's simple to dive into and play but all too soon you reach the bottom of its shallow gameplay. Its roguelike runs are short and sweet, but its enemies aren't a challenge worthy of Hellboy."
Push Square (6/10)
"Web of Wyrd is clearly created by people with a reverence for Mignola's work and impresses as an adaptation. However, as a roguelike and a brawler, it underwhelms."
Game Rant (5/10)
"The character offers so much more, and though Web of Wyrd has some bright spots, it ultimately fails to realize the potential of its source material."
PCGamesN (4/10)
"Hellboy Web of Wyrd’s sharp art direction, warm voice performances, and goofy if basic combat struggle to shine through in a roguelike that is otherwise too messy in too many ways."