343 Industries has just lifted the lid on Halo Infinite Season 5, and it looks jam-packed with multiplayer goodies. The new season begins on October 17, and above is just a taste of what's on the way to Halo Infinite.
We're getting a returning game mode from Halo 4 in the form of 'Extraction', two brand-new arena maps, flood-themed customisation options, AI in Forge mode creations and lots, lots more.
Speaking of lots more, although it won't be ready at the launch of Season 5 next week, 343 has confirmed the return of Firefight with 'Firefight King of the Hill'. This new take on Halo's famous co-op mode is "coming soon to Season 5" - but not on day one.
We'll be right there to jump into Firefight when it does arrive, as we've been hankering for some wave-based Halo Infinite co-op since the game first launched. In the meantime, you can dip into the Season 5 multiplayer content next Tuesday, October 17.

Will you be playing 'Firefight King of the Hill' in Halo Infinite? Let us know down in the comments section!
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I love that it’s being supported but it still pales when compared to MCC. The base move speed and time-to-kill are too fast, the vehicle and grenade physics have strange momentum and the aiming feels off. I keep checking in to see the improvements but bounce off for these reasons. Is that just me?
I am so up for some Halo Infinite Firefight
@Kaloudz it's never had Firefight until this update sadly.
I'm looking forward to jumping back in and checking this out!
@Kaloudz just a heads up this is King of Hill Firefight not classic Firefight. Not sure why they’re merging in an objective game type with Infinite’s first version but here we are.
In this one you need to capture 5 hills with firefight AI on the map.
I am mainly a single player/cooperative gamer, but when I have the itch to play online multiplayer, Halo is my go-to. Forge has made this game next level. Still wish it wasn't on the free to play model, but it feels so good to play.
@Benjamin feels good to me honestly. As a GoldenEye kid who started Halo with the Halo 2 I played Halo throughout the 360. I dabbled with CoD with MW and MW2 but the TTK was so low for me.
Jumped over to PS4 and played movement shooters like Apex Legends where the TTK is lower than Halo but higher than CoD I think. So coming back to Infinite feels like best of all worlds. I honestly can’t play classic Halo any more after experiencing Apex Legends. The much loved Halo 3 feels so floaty. :/
Gonna be real, the multiplayer is insanely good. I’ve been playing it a bit recently and it’s come so far since launch. More modes, a proper level-up system, forge, more free cosmetics… plus the game just looks and feels great.
Yes, it should’ve launched like this. But I mean… it’s a fun game now and I’m enjoying it. Looking forward to this new season. The content looks pretty good.
@Altaria_97 did you see the follow up videos IGN did?
There’s also 2 blog posts on waypoint. The newer one talks about the changes to the Battle Pass Events are becoming operations and being around long than the original time frame, for a price.
Excited for Firefight, but staying wary since it's going to be a 'new take on it'.
@Kaloudz I’m confused too. Maybe it is PvE still but you can’t score the hill if AI are in it? That would make some sense.
Woooooooo let's gooooooo!
@BrilliantBill I didn’t really play Halo 5 but didn’t the Warzone mode do PvPvE. I wouldn’t mind a competitive firefight where two teams do score attack. First thing should be getting the core Firefight PvE in though.
I didn’t say this earlier but I’m really excited for Extraction coming back. Definitely one of the best modes in Halo 4.
@BrilliantBill yea, I came back 2020 as well same as me then. I never did play Warzone though despite being in US East region.
@Benjamin Honestly, I have played a LOT of shooters in my time but I am having the most fun I ever had with Halo Infinite since season 4 dropped.
So 343 just wants to ***** on the "firefight" mode some more instead of doing a proper one? H5's was terrible compared to ODST and Reach. Between reqs and bullet sponge enemies, the fastest way to kill anything was splattering it...but then you end up accidentally killing the garbage teammates you never asked for (since it never had a private/custom option either) and get auto kicked because the devs are too incompetent to prevent splatters when friendly fire is disabled.
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