Remember Second Extinction? This multiplayer FPS was one of the very first games ever revealed for the Xbox Series X and Xbox Series S, and there was a lot of hype surrounding its early access release back in 2020.
It eventually made its Xbox arrival in April of 2021, where it was also included as part of Xbox Game Pass. We had good things to say about it at the time, and generally enjoyed our experience with the co-op dino shooter.
Sadly, things haven't progressed very well since then, and the developer has now announced that Second Extinction is ending active development and being permanently delisted - it's already unavailable to buy on the Xbox Store.
The reasoning is the game's lack of success, as well as major issues with leaving early access:
"While Second Extinction is well-loved among our players and the gaming community, it regrettably did not achieve the success we hoped it would. Additionally, some unforeseen show-stopping issues prevented us from leaving Early Access and Game Preview."
"As you may recall, we initially planned to launch the 1.0 version late last year, but the discovery of a few critical issues forced us to pull back close to the release. Unfortunately, it became clear that our small team lacked the resources necessary to hit our quality targets and exit Early Access and Game Preview, and the investment needed to do so was too large for us to bear. After evaluating our options and working during this year to find other potential solutions, this became the reality our team had to face."
If you already own Second Extinction then you'll still be able to enjoy it until sometime next year, but everyone else is sadly out of luck. The good news is that no layoffs are being associated with the game's closure, with team members being moved onto other projects within the Avalanche Studios Group instead.
It's a sad ending for a game that had huge potential, but hopefully the lessons learned from this experience will lead to even greater things in the future. Here's a bit more on what the team is taking away from Second Extinction:
"We’ve come away with a list of things that worked incredibly well, and things we know to avoid for future projects. One thing is for certain – while Second Extinction may be coming to a close, our commitment to crafting memorable moments that capture the magic of gaming will never fade."
What did you think of Second Extinction? Let us know down in the comments section below.
Comments 13
Ngl that's a shame. From the outset it looks pretty generic, which it is.
But damn me if it wasn't tons of fun.
I hope it doesn't stop that branch in Avalanche Studios from experimenting.
i really love to explore this game...
Honestly just sounds like they want to move onto a new project.
Always sad to see people’s hard work flushed down the drain.
I’m assuming there will be some PC versions of this game being preserved and possibly improved upon by modders in the future.
I hope all these online gaas games die to be honest and it seems to be going that way which for me is good news as long as people aren't losing there jobs that is that's never nice for anyone
I tried the game out when the early access version launched on Game Pass and wasn't a fan. It (personally) didn't feel great to play and also felt overly balanced towards/focused on co-op play, with little regard for anyone playing solo. It's a shame that the devs couldn't fully realise their vision though; I'd have gone back and checked out a 1.0 release for sure, as I'm a sucker for dinosaur games.
Still, no job losses (so far) is undoubtedly a silver lining.
Hate it when devs IMMEDIATELY delist their games following their final updates. They don't even give us time to panic buy their games. Still butthurt that I missed out on CrossfireX's Operation: Spectre.
Sounds like they realize that even if they fix the game, the chances of getting a service game to succeed in the current service game bubble are next to none.
Just compile all the assets and code you have and flip them into a mindless single player dino killing game!
@Dan1283 Agree. If they really want to sell/make "those" kinds of games, they still can. Just follow in the mold of Borderlands 2. With proper matchmaking options.
Please everyone notice, I stated Borderlands 2. That one did multiplayer right. Could pick the levels wanted to matchmake for, etc. And queue times were not ludicrous as Borderlands 3 is/was.
No idea why they didn't just copy and implement Borderlands 2 online style. Incredibly baffling.
@Markatron84 Definitely understand your point as I felt the same too. But it was meant to be coop shooter. I kinda set my expectations to that.
Man did we have some fun with this when it first launched, but the lack of content made us leave pretty early. It was a fun 2 weeks though.
It makes you wonder if game preview is actually a benefit to games? Had this released later with more content the player base may have stuck around. Instead my and my friends put around 10 hours in to it, had seen all it had to offer and then never even thought about going back to it.
Wtf did this ever leave early access ..I don't play early access games...I was waiting for it to release properly
Yeah, the idea was really interesting. Just couldn't get off the ground enough for a full release.
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