The team behind The Texas Chain Saw Massacre has just announced a brand-new patch for its Xbox Game Pass title - following a recent player milestone. This particular update contains quite a few balance changes, along with some general bug fixes for the asymmetric horror title.
We'll drop the full patch notes for this Texas Chain Saw Massacre update down below - which is set to go live today on Xbox and PC at roughly 11am PT / 2pm ET / 7pm BST.
The Texas Chain Saw Massacre Patch Notes
Bug Fixes
- Fixed: Hitchhiker Trap Exploit
- Fixed an exploit where Hitchhiker players could use his trap to pass through walls and doors.
- Fixed: Hitchhiker Trap Interaction Issues
- We’ve resolved an issue where Victims would be unable to interact with gaps, crawl spaces, and other elements after stepping in a Hitchhiker Trap.
- Fixed: Johnny and Sissy Lunge
- Johnny and Sissy both had a lunge that was greater than other Family members.
- We’ve adjusted this to be more in line with the rest of the Family members.
- This should also correct the Johnny build we’re seeing used in public matches.
- Fixed: Brightness Cheat
- Fixed an issue that would allow PC users to adjust their in game brightness outside of accepted levels by editing game files.
Gameplay Changes
- Changed: Hitchhiker Traps at Ladder Exits
- We have adjusted the area at the top of a ladder where the Hitchhiker can place a trap.
- This still allows for strategic play, but will give Victims an opportunity to counter the trap.
- Changed: Fusebox Reset
- The Family can now turn the fusebox off after a Victim turns it on.
- There is a cooldown applied to the switch, similar to generators and car batteries.
- Changed: Family Stun Immunity
- Family now has a 10 second stun immunity period after an initial stun ends.
- There is NO stun immunity after a Family member is stunned by a Victim bursting out of a hiding place.
- If you attempt to stun a Family member who has immunity, you will not see the prompt for Leland’s ability or a back stab.
- If you attempt to stun a Family member who has immunity with a door slam, it will have no effect.
- Close Encounters all vary in duration due to the individual Family members having different stun recovery times, therefore the immunity period is different for each.
Balance Tweaks
- Tuned: Tae Kwan Door Perk Levels Reduced
- Level 1: 5 Seconds Stun Duration
- Level 2: 6 Seconds Stun Duration
- Level 3: 8 Seconds Stun Duration
- Tuned: Agitator Perk Levels Reduced
- Level 1: 1.5 Level Family Bond Reduction
- Level 2: 2 Level Family Bond Reduction
- Level 3: 2.5 Level Family Bond Reduction
- Tuned: Stealth Performance in Minigames
- We have adjusted the amount of noise generated in gathering minigames when at full Stealth.
- Tuned: Leland Ability Stun Duration
- We have adjusted the stun duration upgrades for Leland’s Life Saver ability.