Thanks to a new deep-dive tech video from the folks over at Digital Foundry, we now know a bit more about the technicalities of Forza Motorsport running on Xbox Series S - following news on its Xbox Series X counterpart earlier today.
While Xbox Series X manages on-track ray tracing in most of its visual modes, Xbox Series S is limited to off-track ray tracing only. Basically, there's no proper gameplay ray tracing for Forza Motorsport on Xbox Series S - it's all limited to the 'Homespace' and 'Car Theater' parts of the game on Microsoft's smaller machine.


While this is undoubtedly disappointing, the console does manage 60FPS in the game's 'Performance' mode, which is good to see. This Xbox Series S Performance mode opts for 1080p / 60 frames per second, while its 'Quality' mode will run at 1440p / 30 frames per second.
If you'd like to see the full details on how the game runs on Xbox Series X, we've got all the info on that down below.
Will you be playing this one on Xbox Series S or Series X? Let us know in the comments!
Comments 26
So the Series S gets a 1440p 30 mode, but the X doesn't get a 1440p, which could likely hit the 120fps mark?
That's wild to me. I get the S not having higher resolution settings. But not letting the X have lower ones to run better is strange.
This Is already a PC game. Just give us an advanced menu with the sliders as options.
Feels like they think console gamers are too stupid for these functions despite some other games allowing you to on console.
@InterceptorAlpha Proof that gamers are the hardest people to please.
I could live with 30fps (like I am with StarField) but it is good to know this will be 1080/60 on series s. That and fast loading is all I ever wanted form the little guy!
@GamingFan4Lyf Asking for some settings sliders isn't asking for much. PC has been this way forever.
And even odd ball games like Phantasy Star give you nearly full visual controls on console.
This is releasing on PC, just give us the PC settings menu, not that hard.
Or if they're scared about it being too complicated for console gamers, they could easily do a simplified and advanced mode. Where the latter gives you the full, individual, settings.
This is asking for the bare minimum, so it is strange to see an off hand comment like yours.
Excellent news for series s owners
@InterceptorAlpha It's just that it never seems to be enough for people.
Where is my 60fps? Where is my 120fps? Where is my RT? Where is my 40fps? Where is my 60fps RT?
The team came out with 3 profiles that they felt were the best options for their vision on consoles. But of course, people have to say "well what about [x]?!"
Spend $3K on a beast PC if you want the full customization options.
@GamingFan4Lyf
So asking for the bare minimum is asking for too much? What a silly sentiment.
Your answer is to deflect and say "buy a PC", which I already have mind you, instead of addressing these failings.
I'll never understand why people like you get their knickers in a bunch when options are asked for. How does simping for a multibillion corporation that can't even provide basic options benefit you in the least?
I really like the transparency about what technology the game using on which version. I'd love to see more devs give out this information but knowing most don't care we'd likely see once in a while. Kudos to Turn 10.
@InterceptorAlpha Lol how is 120 fps on a $500 console the bare minimum.
@InterceptorAlpha But did the devs dismiss the option which may come on later date. I don't think GT7 came out with 120hz mode out of the box. It took them a year to apply it.
@InterceptorAlpha I used to be a hardcore PC gamer - until I realized I was spending more time tinkering with settings than playing games. PC gaming became "how do I get the most FPS with the hardware I have and what do I need to buy to get the most FPS at Ultra Settings?"
There was a simplicity to consoles that is getting increasingly more complex. Once there was one mode. Then two. Now there are three modes. Now people are asking for four.
I would argue that the team has given more than the minimum for a console by giving us these three great performance profile options.
More options = more optimization time = longer development cycles.
I don't have a problem with options. What I have a problem with is people not being satisfied with the options the team itself decided were the best options.
Maybe 120Hz was considered but required more than just a resolution reduction to get that way. Maybe it's a CPU limitation and it's just not possible on the console.
Adding the "PC Menu" to a console is just ridiculous when probably 95% of the people who play this game probably won't even change the menu options at all!
@GhanaViking I didn't say 120hz was bare minimum. I said providing proper graphics sliders to console users was.
@Tonmoy That's fair. Just a shame to see so many first party games releasing that don't support the console properly. Starfield's HDR is broke. Halo Infinite's VRR still has never been fixed. We won't even talk about Redfall.
I have a Series X but this seems solid for Series S owners. If you have a TV with solid upscaling, then you’ll be getting a great image at 60fps with next-gen visuals.
@Kaloudz Ray Tracing isn't all that anyway in terms of the overall experience. S owners even with a 4k tv will still get a looker here.
To right. Wasn't the series s advertised as a 60fps machine
@GamingFan4Lyf I think the core issue is and I say this about PS5 also. A lot of marketing spin was thrown out there about this gen being able to offer 120fps options for many of their games and so far only a few indie games have offered that option.
FPS isnt the be all and end all but bottom line dont hype it if you dont plan to offer it.
@Jaxx420 actually, there are a good amount of AAA games that support 120. Many more would be appreciated, but games like call of duty, gears 5, dirt 5, battlefield, apex legends, doom eternal, halo infinite, deathloop, destiny, Resident Evil games, ect have it. I think the main game genres that have it are gonna be first person shooters and racers, and hopefully they bring it to more in the future but I'd definitely say it is a good amount.
I don't particularly use it myself, 60 fps is welcomed for me with good visuals, but it's a pleasant surprise when it's there.
@Jaxx420 I think the issue is that people just see the graphics and don’t think about the other stuff this game has added for realism.
Turn10’s new 8-point tire physics is already pulling data 6x faster per tire to keep the physics looking and reacting correctly. That’s 360 cycles per second per tire.
What happens to the system if 120Hz is used? I would assume it has to jump to 720 cycles per second per tire. It just might be a step too far for Series X.
Series s is an entry console for mostly 1080p/60/30fps and for casual users, why is it disappointing for not having RT in game? Rt is the most demanding feature and even the most powerfull GPUs can't handle it. So no it's not disappointing, it's the Right thing to do, I don't think any series s owner bought the console with RT in mind.
I hate microsofts stance on series s parity ,they're gonna have to give it up eventually ,hopefully its sooner rather than later ,its just a glorified xbox one x,the series s is microsofts attempt to catch up with ps sales.
@GamingFan4Lyf i have to 100% agree with you. People that buy Consoles for $300-$500 dollars expect $4K PC build options and i am not saying anyone on here said that. I am just generalizing multiple different sites. Consoles come with ease of use and limited options for a fair price. Asking anything outside of that is just more times than not unreasonable. I am fortunate that if i really wanted to build a high end PC i could. Well i could and listen to my wife remind me i could have taken her and the kid to the beach. But i could. I don’t cause i am not a windows guy. I use Mac and IOS apple devices for the last 20 years. So when the drivers and other things go wrong and let’s be honest they will at some point. I am not going to know how to quickly troubleshoot it and get back into the game. So while i don’t mind paying for performance, it’s the ease of use of the consoles i have grown accustomed to that keep me on Series X and PS5. So i take their limitations and just enjoy them for what they are. Would i buy a PS5 Pro or Series X Elite mid gen refresh? 100% i would. Cause i would get more performance and keep the ease of use. But gamers these days lack any kind of appreciation and consideration. It’s actually quite annoying and I respected your post, sorry for the long reply, it’s not intended for you as much as it’s me pointing these things out to hope others read it and your comment and get a better appreciation for what Dev’s go through to bring us our favorite form of entertainment. 😊
PS i just want to add we all should give a few thanks to the people running these websites. It’s not easy work and they provide us with ton’s of value and entertainment. I really appreciate the men and women working on Pure Xbox and Push Square!
@InterceptorAlpha
I like how you say, "This is releasing on PC, just give us the PC settings menu, not that hard."
NOT THAT HARD... SHEESH!
LoL You don't make games, obviously.
So, since you have no idea how to do something, why would you declare how easy or hard something is LoL.
Reading the conversation above... so is there no 120 FPS option on Series X, even at 1080p? That's not great. I note that both PS5 and XSX proudly state 8K and 120 FPS on their retail packaging. It might be unreasonable to expect a game to hit both at the same time, but it's entirely reasonable to expect most first-party games to offer an 8K mode and a 120 FPS mode based on that marketing.
Of course, the consoles don't actually support 8K at all and certainly no games do. Presumably someone is suing Microsoft and Sony for those lies?
120 FPS is a different story. For a first-party racing game, where things move fast and things want to be smooth, there's no excuse for not sacrificing whatever it takes in the resolution/quality department to get a 120 FPS mode working if the hardware can physically support it.
@Stoned_Patrol I have my name in the credits of a dozen or so game. Fairly easy to do when you get paid to work on them. But go ahead and do you making assumptions that have nothing to do with the subject matter. 🤷
Great to see the Series S has some decent modes. I finally upgraded to a Series X for Starfield and I feel like Forza MS along with the games coming out in the next couple of years will make the Series X a wise investment. If you are just getting into Xbox though the Series S is a great investment.
@Kaloudz Nice! I believe that's actually on my Steam wishlist. I'll have to bump it up in priority now.
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