Since the launch of Halo Infinite, the game's multiplayer fans have been requesting a proper progression system - similar to the style of the one in Halo: The Master Chief Collection and previous entries.
The good news is it's finally happening in Season 4: Infection, due out on June 20th. There's a detailed breakdown on Halo Waypoint, explaining how "Career Rank" will allow players to work their way through a "larger progressions system" that reflects the hours they've put into the game.
To progress through these new ranks, all you'll need to do is join multiplayer and play matches. This system also utilises performance-based progression, meaning you'll rank up faster when you perform better in-game. Here's a look at the ranks which go from cadet to general in each tier (Bronze to Onyx).
Your rank will also now be displayed during multiplayer intros, in the banner, in post-game reports, and in your player profile.
"Ultimately, we wanted to make sure that we are recognizing the time you invest in Halo Infinite. Ensuring that your Career Rank shows up and is visible to all whenever and wherever possible is key to that celebration."
343 has also clarified it won't track players' "previous game history" in Halo Infinite multiplayer, meaning everyone will start from Bronze when this update is rolled out. All Career Rank progression will begin being tracked on June 20th.
This update will launch alongside the returning mode Infection, new maps, new customisation and updates to Forge.