It's perhaps not a huge surprise to hear that Redfall, Arkane's latest Xbox launch, is no longer charting as a top played game on Xbox Live - at least in the US.
Yep, less than a month after its Xbox Game Pass launch, Redfall is now no longer included in Xbox's 'most played games' list in the region. Interestingly, the game just makes the cut here in the UK right now, coming in at 2nd to last in the UK top 50 chart.
Despite the team's strong focus on co-op play, Redfall is seemingly not keeping players interested enough to continue playing - even on Xbox Game Pass. However, the game did only launch at 30 frames per second, so there's a decent chance that some Game Pass players are holding off on that performance mode to properly jump into Redfall.
Aside from the team's pre-launch reassurance that a 60FPS mode would land after release, we've heard very little about Bethesda's future plans for Redfall. The game's social media pages have gone dark for the last two weeks, and we have no timeline on when an update is coming. Outside of re-posting community content, this is the team's last tweet:
Here's hoping that Arkane is heads down on a major patch that not only delivers 60FPS on console, but also fixes some of Redfall's biggest problems. If such an update arrives soon - the game may be able to creep back into the top played Xbox charts in the US!
Have you played much of Redfall over the last few weeks? Let us know how you've found it so far.
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Comments 32
It also does not help that Zelda is keeping everyone busy but no 60fps, level design, Enemy AI and above all co-op with progression only to the host (this is just the stranger decisions ever) will ensure this game is forgot completly
Arkane is probly finishing the 1.0 patch to get it out of beta.
One day upper managment and publishers will learn that releasing a poor/broken game will die on arrival.
The fram rate was the least of my issues with the game. If they think fixing that will increase sales or players it's time to just give up.
Release s***e and people won’t play it beyond 10minutes of curiosity. That happens with any bad game.
30 fps is the least of the problems here. The first thing they should fix is the AI, particularly the human. Then all the glitches.
Just let it die already. Why waste 100s of man hours trying to "fix" this game.
Definitely going to play it, just not yet. I’ll wait till it’s better.
The 30fps is the least of its concerns it's just a bad game it'll still be a bad game if it gets a 60fps patch. We could have had another Dishonored instead of this *****.
@Rangers420 I doubt that. Dishonored was primary made by Arkane Lyon and I doubt they will pass the series to Arkane Austin.
I'm guessing that the only reason it was in the top charts in the first place was out of curiosity on either end of the scale.
I agree with everyone on here that said 60fps won’t help it from it’s other issues. I beat the game a few days ago and while there is stuff about the game i like. I think the Human Ai is awful and i would start with that and the glitches. If and when they get all that ironed out, drop a 60fps patch and then move onto the next game.
I'm more upset that the achievements are odd numbers of 17. It makes my skin crawl when my gamerscore ends in anything other than a 5 or 0. Hell I was willing to forgive the bad ai, 30fps, and the awful multi-player but the achievements was the thing that broke me.
Zelda is 30fps with drops, but the game design and gameplay is so good that it doesn't matters. This Redfall is just a bad game . Arkane should not bother on working on a patch for this crap but instead work harder on their next game to avoid making another one like this.
I’m surprised it took it that long. I don’t think any amount of patches will save that game. It’s abysmal.
Given this game has no endgame grind, the fact it came with New Game Plus at launch is better than a ton of games in this genre. Played through the game solo and co-op, and my character kept all xp/levels and collectibles as the joinee so the 0 progression complaints confuse me. Story is pretty short and quests are quick to complete otherwise, so that added xp is much appreciated for leveling up.
Gun variety was pretty slim and there were a good number of things that could be fixed. However keep in mind folks that this was made by the support studio Arkane Austin. Arkane Lyon based in France is the studio behind Dishonored and Deathloop... They have already been focusing on other projects. Not to mention this game already had future content planned such as two new characters + the 60fps update. I'll for sure loop back around to play if they get some Qo updates integrated with that, but I'm not expecting infinite replayability by any means.
I played until I reached the Fire Station - just to get an idea of what the game was like at launch, but as we ALL know, there was numerous bugs, glitches and of course, lacking an upcoming '60fps' Performance mode. Therefore I decided to 'wait' until its patched and in a much better state before I returned. As I haven't heard of any major patches to Redfall, I have not yet returned to playing it.
I am not surprised its dropped down in terms of popularity as I expect most either gave up completely or decided to wait for fixes...
RedFall from grace
Don't think the game is anywhere near as bad as made out ...the ai is poor ..but I enjoyed it and have completed it solo....say it's a 7 out of 10
One thing that must count is also people who finished the campaign and moved on.
I've finished it solo, about 30 hours long. Did all main, optional and secondary missions, as well as all safehouses.
After finishing it I've moved to the next game, so there is that.
@BooBreaker I have a family member that is a really good psychiatrist, I can give you their contact info if you like.
I honestly think this game was in the pipeline for the end of the XOne and due to COVID they were hella behind so kind of rushed it out. Had this released on XOne I think we'd all be giving it more credit.
My hunch is they needed to get it out so rather than start over they just pushed it out. I haven't attempted to play the co-op and honestly don't see a reason to try. I can definitely see why it's not staying in the top 10, but is playable.
@eduscxbox me too, it wasn’t great but it wasn’t as terrible as it’s made out to be either. Broken in places and back in the day what would have been a decent rental, like a 5/10. Play it once and done.
I wouldn’t go through it again but interesting setting and ok to see through to the end. It’s a shame really as it had great potential.
@LordFunkalot to me it was a 7/10 experience. My only real issue was disconnections from the server at random moments, that really bothered me, because ot was frequent, at least once by session(that's the only game that had this issue). What saved that from being a bigger issue was the autosave the worked well amd I never lost progress in one of those disconnections. But other than that, gameplay wise it was a good experience, difficulty spiked at some points as the game was clearly designed for co-op, but nothing impossible to overcome, had fun shooting the vampires.
I still want to try other characters (played as Devinder), and Co-op at some point too.
!Zero updates and Fixes! thats the problem in the first line
i played a little. im waiting on the 60 fps. where is it? at least it isn't a cartoon indie.
I for one can't wait to revisit this turd once it's running at 60 fps, to see a truly awful game just run smooth
@rustyduck
The graphics of redfall are very cartoony, and if it was an indie its lack of quality would have been at least forgivable
I just gave up on it yesterday. I actually didn't hate it as much as everyone at first. The game is still bad though, and just yesterday I was frustrated and quit. Deleted the game. Sad how it failed so miserably. But it was a poorly made game , no way around it.
@Green-Bandit I'm surprised you made it through and actually beat it. I just gave up on the game yesterday. At first , I did t hate it. It was bad but not horrible. It just kept being annoying though and doesn't play well. So I finally tapped out. Although the AI is dumb. I actually would get killed very easily, it was frustrating. For me the game was actually hard. I only played solo, maybe with a team it's better. Regardless though I'm not playing this again. I've lost a lot of faith in xbox first party. I'm worried for sure but hope they find a way to make something wonderful.
@Lostitall i am surprised i made it to the end as well. I was like you and almost gave up. I played solo and die a lot until i got the right gear and then it got a lot easier. The game is like so close to being decent then it just shows how much more time it needed in development. 60fps won’t even help it. It needs actual work still before even worrying about frame rate.
@itslarryyo Xbox/Bethesda/Arkane promised the 60 fps patch so I figure they will follow through. Maybe the world will see it by Dec. - Jan. There are other low hanging fruit Arkane could address, like the many QoL issues and the 1st area neighborhood bosses having so little health (no real threat). Might as well fix the unaware AI and intangible vamp bugs.
Beyond that, there is too much to be added or fixed. Redfall was released in poor state and got eviscerated by the media. Staked incessantly, torched and buried. There is no coming back from that. Oh — almost forgot there is paid DLC with new characters (along with skins and weapons?) coming.
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