
Wo Long: Fallen Dynasty has been one the biggest hits of the Xbox Game Pass library in 2023 so far, at least when it comes to general buzz surrounding the game's launch and its subsequent updates. The team has just dropped its latest patch, version 1.08, and it adds a very intriguing new feature to the game.
Team Ninja has added the 'Crouching Dragons’ Battle Royale' mission to Wo Long: Fallen Dynasty; an end-game mission where "the player fights multiple bosses in a series of battles". It sounds like this remains a single-player affair, but it's interesting that the team is referring to the new mission as a 'battle royale' of sorts.
This is just a small portion of the 1.08 patch notes, which we'll drop down below at the bottom of this article. Before that though, there's some other news to reveal.

Team Ninja has announced the game's first major DLC pack - 'Battle of Zhongyaun'. Details are thin on the ground at the moment, but the expansion launches on June 29th; featuring "new stages, difficulty level, weapon type, enemies and more". We're assuming this will be a premium paid expansion, but for now we don't have any pricing info on the Battle of Zhongyuan DLC.
Anyway, here are the full patch notes for today's 1.08 update (including the battle royale mission), ahead of the DLC launch next month.
Wo Long: Fallen Dynasty Update 1.08 Patch Notes
Additional Features
- Added the new sub battlefield “Crouching Dragons’ Battle Royale."
- This is an end-game mission in which the player fights multiple bosses in a series of battles.
- It will become accessible via Other in the Travel menu after clearing the sub battlefield “The Crouching Dragon’s Trial.”
- In this battlefield, Morale Points lost upon death cannot be redeemed when rechallenging the enemy.
- This battlefield will not affect the conditions for acquiring the trophies/achievements “Battle-Hardened” and “Hunting the Great Deer,” the ratio of Battlefields Conquered, or any titles related to conquering battlefields.
- Made changes so that the recommended level for the battlefield is displayed when showing search results for Respond (Recruit sessions), Invade, and Co-op.
- Made changes so that players can visit the Blacksmith upon choosing Select Another Battlefield after clearing a battlefield during Co-op.
- Added the function Swap Martial Arts.
- Players can select Swap Martial Arts by choosing a weapon in the Embedment menu at the Blacksmith.
- Made changes so that players can compare set bonuses and check their status via the Equipment menu.
- Made adjustments so that when players change their Five Virtues values in the Reset Parameters menu, they can do so more quickly by holding down the button.
- Made changes so that when players use the items Dragon Vein Crystal and Dragon Vein Essence, the values before and after the change will be displayed.
- Improved issues that would sometimes cause matching to take more time than necessary during online searches.
Major Bug Fixes
- Fixed a bug that allowed players to go outside the bounds of the current stage from certain locations in some stages.
- Fixed a bug that caused characters to become stuck (in the ground/surrounding objects) in certain locations in some stages, making it impossible for players to progress.
- Fixed a bug in the main battlefield “The Demon Fort of the Yellow Heaven” causing some shortcuts to remain closed if the player’s Flag progress was retained under certain conditions.
- Fixed a bug in the main battlefield “Centuries of Glory Burned Away” causing some shortcuts to remain closed if the player’s Flag progress was retained under certain conditions.
- Fixed a bug in the main battlefield “Tyrant's Final Banquet” causing some shortcuts to remain closed if the player’s Flag progress was retained under certain conditions.
- Fixed a bug in the sub battlefield “The Yellow Heaven Burns” in which the leaders would not yield appropriate levels of drop rewards after they were defeated.
- Fixed a bug that allowed players to go outside the bounds of the current stage when they performed certain Martial Arts techniques followed by an Aerial Skill.
- Fixed a bug which allowed players to use Wizardry Spells they had not yet learned under certain conditions.
- Fixed a bug in which the statistics for Equipment Upgraded under Battle Records would not count upgraded equipment with the special effect Inheritance.
- Fixed a bug that would sometimes make it impossible to obtain the trophy/achievement “Dogged Justice.”
- After applying the update, this trophy/achievement will be obtainable by completing any of the main or sub battlefields.
- Fixed other minor bugs.
Steam/Microsoft Store Versions
Additional Features
- Added the graphics settings AMD FSR 2, XeSS, and DLSS.
- After the update, the graphics settings will first be set to AMD FSR 1.
- These settings can be changed via the Resolution Scaling option within Graphics Settings.
- Please note that AMD FSR 2 is not available for Intel GPU users. (Support for Intel GPUs are slated for future updates.)
- Added a settings option allowing players to select the sensitivity for the Switch Locked-on Target function when using a mouse for controls.
- This setting can be adjusted by going to Control Settings, selecting Controller Type, choosing Keyboard & Mouse, and then adjusting the value for Mouse Sensitivity (Switch Locked-on Target).
- If the value is set to 0, moving the mouse will no longer switch the lock-on target.
Major Bug Fixes
- Fixed a bug that would sometimes make the game inoperable while displaying the confirmation message after changing Key Config settings via Control Settings.
Steam Deck
- Changed the font size, screen resolution, and display mode for initial startup.
- Made changes so that the correct button captions are now displayed.
- Made changes so that the on-screen keyboard can now be displayed on all screens.
Are you tempted to check out this Wo Long: Fallen Dynasty update? Let us know if you'll be jumping back in or picking up the DLC!
[source teamninja-studio.com]
Comments 9
Got the 1000gs in this but it took me over a month just due to limited gaming time so will probably sit this out. Not that I don’t want to play it though - just gotta prioritise.
Awesome game though - loved it.
I don't feel like DLC makes sense for hard games. I would have loved this at launch but after two months away having to relearn the timing and controls while playing an extra hard challenge sounds awful.
I had high hopes for this since I adored Elden Ring and thought that would open up the genre for me. I found it so boring though. The whole setting felt so generic, the fights couldn’t keep my attention and I never got a current gen feeling from the graphics.
@RBRTMNZ Well it does make sense. Nioh did DLC and that did well. Hell, even Ninja Gaiden did expanded content back in the day and those games actually are truly hard unlike Soulslikes.
Honestly, it doesn't take long to re-learn the controls if you've been away for a bit.
Also in this case, the DLC is coming out in a timely manner unlike Elden Ring's DLC which has been a year and counting. I've lost interest at this point.
@Darude84 I enjoyed Wo Long but yeah, there were issues I had with the game. It felt rushed and pales in comparison to the Nioh series which IMO is far better than Dark Souls and Elden Ring too.
Nioh 1&2's combat system is also much better than the one is Wo Long, level design was better and Nioh 2 was better graphics despite being a last gen release.
@Phornix Yeah I guess I asserted my opinion as fact there. I'm sure it's great update for some people.
For me it just feels like I could quickly get back to the point that I could beat bosses but to get back to the point that I could beat several in a row without healing would require the same level of obsessive playing from when I beat it and that's not something I personally want to do.
@Phornix I might give Elden ring dlc a go because the art direction is so compelling and I thought the game was easy compared to wo long so I don't think it would be as hard to get back into.
@Darude84 I feel the same about all souls likes that aren't released by fromsoft. They are often good games but the combat never feels as good
It was fun and I rinsed it. Doubt I will revisit though. It never grabbed me like the Nioh games. Elden Ring was a great game but couldn't bring myself to do the new game plus because of its size. Would love to see a Nioh remaster hit xbox , or maybe a new one.
Leave A Comment
Hold on there, you need to login to post a comment...