"The best way to describe how Wo Long feels is if you combined the visuals and swordplay of the Dynasty Warriors and Nioh games with a pinch of Sekiro. What then happens is that you have a game that is quite difficult, but oh-so-rewarding when you conquer the seemingly impossible."
"Wo Long: Fallen Dynasty is an excellent action RPG that offers an even more hardcore take on the increasingly popular Soulslike formula. It's fast, frenetic, and hits like a truck, with one of the most mesmeric combat systems we've ever had the pleasure to master. It might scare off more casual players, but those looking for a challenge, well - you can stop looking."
"Even as its second half failed to match what came earlier, Wo Long: Fallen Dynasty is a finely honed delight. Its action is precise and responsive, and learning the intricacies of each adversary is exceedingly fulfilling. While I wish its back stretch was either pared down or had a wider variety of foes, this is a rare title that induces trance-like focus and euphoric moments of victory. It may not quite reach the heights of the works that inspired it, but it’s not far off."
IGN (8/10)
"Its action is fast and thrilling, the options for taking down its ferocious enemies are many and immensely rewarding to master, and its deflection-heavy combat is one of the most satisfying since Sekiro. All of those strengths outweigh an overbearing loot system, poor storytelling, and even a disappointing lack of variety in enemies. If not for that, Wo Long might’ve been one of Team Ninja’s greatest achievements – as it is, it’s simply a great one."
"Ultimately, though, no matter how many times you stare into the eye of the tiger, what counts most here is, well, the thrill of the fight, rising up to the challenge of your rivals. When you meet the largest or most fearsome foe head on, remain steadfast then push aside their best combo like a martial arts master, before spearing them through the gut, it's irresistibly exhilarating. Wo Long's cocktail of measured inputs and furious blows alone should keep the focused warrior going to the end. Keep calm and parry on."
"Its parry-based combat is frequently stellar, and Team Ninja has made a number of smart changes to keep Wo Long feeling fresh, even if there's always a tinge of familiarity. It has its issues, but if you're craving a fast-paced action RPG built on satisfying combat, Wo Long ticks most of the right boxes."
"If another Team Ninja Soulslike focused on parrying and inventory management sounds like a great time, Wo Long: Fallen Dynasty will certainly deliver, but a lack of mechanical polish and an inflated inconsistent campaign may be a hard sell to the uninitiated."
VGC (6/10)
"Wo Long: Fallen Dynasty is enjoyable throughout, but at no point does it feel essential. Combat is slick and the Morale system is novel, but there was nothing dragging us back after each session.
More of a side-step than an evolution from Nioh 2, Wo Long is inventive and an adventure worth taking even if it’s technically suspect on PS5, but won’t live massively long in the memory once you’ve slain your final boss."
Wow! These are some pretty great scores all round, then, with the game currently sitting at 82 on Metacritic for Xbox Series X at the time of writing. This title sounds like a fantastic get for Xbox Game Pass - Wo Long: Fallen Dynasty hits the service tomorrow, March 3rd.