
Forza Motorsport showed up to Xbox's January Developer Direct event in a big way, even if we didn't get a solid launch date for the upcoming racing reboot. The team showcased more of the game's cars, tracks and general features at the show - maybe even a few too many cars, as it turns out.
Shortly after the showcase back in Jan, the dev posted on its blog to summarise everything that was shown off during the livestream. Then, on March 2nd, the team added this note about a few changes it has since made to the post:
"We’ve updated this blog to remove mentions of some cars that will not be available in the base Forza Motorsport game. We’ll share more in the future when those vehicles will be coming to Forza Motorsport and how they can be obtained. We apologize for any confusion."
The team didn't detail which cars these are (although a Forza Reddit post claims to have figured them out), but yep, it appears Turn 10 has accidentally showcased some post-launch content in its pre-release Forza Motorsport footage.
However, our biggest takeaway from this update is the mention of a 'base' game for the upcoming title. This is the first hint we've seen at some sort of DLC plan, and it has us wondering whether these cars will land in a premium add-on pack or as part of some sort of 'live service' model for Forza Motorsport.
The Forza Horizon series gets plenty of DLC cars these days — both paid and free via the 'Festival Playlist' — and we wonder if Motorsport will introduce its own model for adding free content. Hopefully soon the dev team will clarify where these cars end up within the game's DLC plan.
What do you make of this unfortunate update? Leave your thoughts down below.
[source forza.net]
Comments 24
I fear the MTX for this title, but I'm sure it will be great even as a default base game.
Now I have gyro steering on Xbox I'm very much up for this and am looking forward to it.
I prefer old fashioned DLC over the GT7 live services model any day. Heck it's long been a part of the Forza series, just expected for there to be an upgrade that includes the DLC and VIP pass.
@JayJ GT7 has it's faults, but to call it live service is ridiculous. The support post-release has been excellent and all free, loads of new cars, new tracks and the vr mode as the obvious high points. The fact that there are mtx at all sucks, and I can understand why they'd be off putting, particularly in the early game. But they're so expensive for what you get they're pretty redundant anyway (something like £15 for 2 million credits, which won't even get you one legendary car). The game wants you to "earn" those fancier cars, which isn't for everybody, but when you do buy a new supercar it definitely feels like an achievement. I'm looking forward to the new Forza, but it'll take a lot for it to keep me as engaged as GT7 has this last year.
@Welsh_Will I really don't have the complete time to earn cars like that, let alone I still can't sell my duplicates. Forza horizon seems more accessible and I've got loads of cars on there and I'm still playing. GT7 I've put down and have not been incentifised to play GT7.
If Forza Motorsport brings cars and tracks in the same way as Forza horizon, excellent.
Never buy DLC for Motorsport as It's usually pointless unless you need to be seen on leaderboards. And Horizon, as good a game as it is, just becomes boring very quickly.
Horizon is riddled with microtransactions and this will be too. Microsoft are up there with Ubisoft when it comes to ***** like this imo.
@Blofse Feel the same way. It’s okay to earn the cars but not in a grindy way. Same for NFS Unbound. Some people like the slow progress and think about which bumper/wheels/etc. to buy before spending their low amount of money. But maybe I’m the minority in this. In the old days I didn’t mind playing mostly GT but nowadays too many other games I like to play/complete.
Car packs are nothing new to Forza Motorsport. They've been around almost as long as the series itself. Why anyone would be surprised by this revelation is beyond me.
Whenever DLC is mentioned prior to a base game's release, I feel a little overwhelmed by the sheer amount of impending content and choice. No joke. Puts me off playing the game. Anyone else?
ah is this where we start getting 80% of a game on games pass, and the other 20% is now extra DLC. Lets be honest if the car was in the showcase then it certainly was ready to be in the base game.
Being deliberately held back for future dlc is abit rubbish - not like there is a shortage of cars forcar packs.
@Welsh_Will Cool story bud, but try to experience any of that without an active internet connection. Can't do it, because IT'S A LIVE SERVICES GAME. Heck even Sony themselves have called it a live services game. Online connection is required, and they're selling virtual currency. If their servers ever go down for maintenance or anything else, you can hardly even play the game anymore.
If Forza stays away from that, I will be happy.
I saw that , it's not that they won't be ready it's that they want to sell dlc cars
Since Forza Motorsport 3 at least, Forza has DLC Packs. No news here. Also that is some of the ways for Microsoft to make money with the gamepass people.
I would welcome the return of paid DLC, so long as it doesn't take away from the base game and cost $50. Live service models rarely work as intended and instead have become a sickness in the game industry.
@JayJ Online connection is an unnecessary ball ache, I agree with that. It's not been an issue for me personally so I'd forgotten it even required it to be honest. I'm not sure what that has to do with DLC though? There are plenty of offline games with microtransactions nowadays!
What you actually mean, is they deliberately removed them to sell them back to gamers. Tossers.
@Welsh_Will You literally said it was ridiculous of me to call GT7 a live services game (despite Sony and the developer themselves calling it that), only to further confirm how it's utilizing the live services model.
Trying to deflect to DLC is just moving the goalpost, and even then your points still don't hold up to any scrutiny. You claimed that GT7 offers free content when loads of content is priced ridiculously high with no real means of getting it more cheaply or easily, with paid for microtransactions in the form of virtual currency as an incentive for bypassing the incredible grind alternative. Loads of free2play and live service games do the same thing, making it so hard and time consuming to earn "free" content that most would need to resort to using real money to acquire it. Heck these business models often breed the worst examples of consumer exploitation present in the video game industry.
By comparison, what Forza has done with DLC is a lot more straightforward and far more limited when it comes to potential expense. People just have to buy the DLC then they are done with it, all the content is accessible to them. There isn't any virtual currency micro-transaction money market to exploit the consumers.
@XxEvilAshxX I think people expect extra DLC cars post launch these days. What does seem a bit surpising is the devs talking about content shown and not available before the game even releases :-S
I don't mind DLC but I really hope they don't start nickle and diming the heck out it.
I’m in the majority who would rather grind a new car than pay for DLC - makes you feel you earned it … if a DLC gives me 20+ hours of my favorite RPG then sure - I’m in!
@Blofse They added selling a while ago. It’s in the used car section.
@SoulChimera ooooo well I'll give that a go then. Thanks for the heads up!
Using Forza Horizon 4 as an example. I think the template is fair. A big open world with 50+ hours of stuff to do. 500+ cars off the bat and a variety of gamemodes. It's a full game. Monetary rewards from game modes are decent and you have a constant flow of new stuff.
The DLC is refreshing and you can buy them if you want. I bought the lego dlc. Developers do have bills too. Can't begrudge paying £20 for 15-20 hours in a big area, novel ideas, new circuits and great cars.
The car packs are less forgiving. If you buy an ingame car, the game doesn't change and this is where GT7 falls down massively. The game is accruing your garage. If its a slog and rewards are nerfed, it's not fun. If you can't enter races as you don't have a car and it's seemingly untenable to accrue 20million turismo dollarooneys then you miss out on major parts of the game. Once the cafe campaign was complete in GT7 it became an absolute chore to build up your garage. I had a solitary top rated vehicle in GT7 and hours of grinding ahead of me.
Proper fully fledged dlc is superior to car packs in every way. And I don't think anyone has an issue with that sentence.
There's something SO weird about a developer announcing post launch DLC for a game that they haven't even been able to tell us a release date for. and then telling us they'll give us more details. but not telling us when. just...in the future someday. like the main game lol
I just want to know when the game is out
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