Halo Infinite is getting its biggest multiplayer update to date next month, when 'Echoes Within' arrives across Xbox consoles and PC on March 7th. The game's third major season includes 3 new hand-crafted maps, new weapons & equipment, fresh Forge content and more.
It's all shown off in the launch trailer up above, with new Big Team Battle map 'Oasis' taking centre stage. This is the first Halo Infinite BTB level we've seen in some time, so it's a much welcome addition.
The new 'Bandit' weapon looks good fun too, throwing back to the DMR days of Halo: Reach. We can see ourselves popping plenty of Spartan domes with this weapon when Season 3 arrives!


Alongside two more developer-built Arena maps is yet more Forge-curated content as well, and one Forge addition in particular is catching our eye. 343 is highlighting the 'Art's Room' map in this trailer - where shrunk Spartans duke it out in what looks like someone's home office room. Serious 'Toy Story' vibes with this one!
After all of the much-discussed content problems with Halo Infinite's live service, this looks like a great Infinite update for Halo fans. It all begins March 7 when 'Season 3: Echoes Within' launches for Halo Infinite.
Are you looking forward to jumping into Halo Infinite Season 3? Let us know down below.
Comments 22
Got to say, I'm suprised the "toy story esc" forge map was included hopefully this means we might get "covers" of some of the more popular map layouts from other games made by the excellent forge creators.
This looks rather awesome but the new BTB map still looks somewhat restrictive on driveable vehicles.
Give us something like Blood Gulch dammit, 343i.
@Sol4ris I want Valhalla back.
@Trmn8r
Yes that too, great map with great memories playing on it👍.
Looks pretty good, now they need to release another content pack with just as much or preferably more content in 3 months. Never again should their be a 6 month season.
@Stoned_Patrol They confirmed this is going to be a 3 month season, it looks the game is finally on track (one year too late imo).
Are they finally adding split screen campaign like they promised??
@abe_hikura it’s not Andy’s room we saw when forge was first revealed but it is a big old Xbox ad. Did you see that fridge?
Solid trailer. I’m looking forward to it!
Totally not into Halo multiplayer, enjoyed the campaign.
Is the multiplayer making any strides in the number of players online and steam and those metrics?
Or should they stop flogging what is really a dead horse and push valuable resources onto something else, I.e manage the studio realistically to give gamers and general public what they want, so they actually sell more consoles and gamepass.
@Dezzy70 Not a lot of people playing. I see the same names in matchmaking a lot.
@ParsnipHero Yep!.
Yeah, it not being Andy's room but being "like it" was my point. I had previously mentioned how the curated nature of the playlist means we won't see stellar maps based on other games, or need to match Halo's tone and style meaning we'll miss most of the best content on forge. This opens the door for "covers" of maps from other games, like taking the layout of MWs Rust and but setting it on the hull of a starship.
Man, could you imagine being one of the few people who bought Halo Infinite to then see every bit of post launch support to go to the FTP multiplayer? I'd be so angry. I bet that discussion we t something like "sure go ahead and make the majority of the game free-to-play microtransaction laden trash. Everyone plays our games on Gamepass anyway"
@FatalBubbles
Sounds like they should kill it off and make good use of the resource elsewhere and create something that is a system and gamepass seller.
Will Microsoft ever learn.
@abe_hikura maybe! The reimagined Halo maps been a really great addition so far. I love the fungal lockout one.
I guess cover maps from other games would be good to. There’s so much potential just in remixed Halo maps though.
I gotta say I might hop back on for this update. Looks fun! I definitely dig the toy story looking level.
@northofthewall
I guess if people are playing it maybe bad to cut it off dead. But then again if only a few are playing it may not be the right business decision to keep supporting.
I just wanted campaign dlc. 🤷🏻♂️💔
@BrilliantBill
I was there with the original Halo and admiring as we did in those days.
I meant kill the multiplayer in Halo Infinite.
We know they have shifted to unreal 5 for the next one and I guess that will include multiplayer as well.
Didn’t mean kill Halo 😂😂😂
@BrilliantBill
I don’t hate infinite I enjoyed the gunplay and grapple hook it was perfect fps.
The campaign was ok, but for a top AAA and remember it’s Halo we talking about here.
It was overall shameful really.
Microsoft did zero micro management of that studio and the game, so I’m pissed with them for that and what should have a AAAA above all others was not, shame on Microsoft.
That’s come from passion from me being with the franchise and every Halo game since day one.
They let me down in a big way.
It should have been the reimagine of a master class, like GOWR and BOTW.
@BrilliantBill Xbox can be like their main competitor and let creative developers make new IPs instead of assigning them to work on a single franchise until they quit. I'll agree that the 2nd remake of TLoU was just milking things, but you're comparing a franchise with 2 games compared to one with 8 to 10 (if you want count the Halo Wars or not). Plus, Naughty Dog manages to maintain development on at least 2 franchises at once.
Halo will remain irrelavant until they add a BattleRoyal mode. Team Death Match and other modes are worn out and tired.
Leave A Comment
Hold on there, you need to login to post a comment...