Remember Everwild? Rare's brand-new IP was first unveiled way back in 2019 at this point, and we've been eager to hear more about it since its mysterious reveal. While the team has remained largely quiet about the game over the past few years, we do at least have some confirmation that work on the title is ongoing.
Louise O'Connor, Executive Producer on the game, has taken to Twitter to hint at what the team has been up to since they returned to the office in 2023.
This isn't a huge update on Everwild's progress admittedly, and sadly there's no more evidence of the game in action, but still, it's good to hear that development on Rare's next big thing is still happening.
Alongside Everwild's continued development, the team is still pushing out regular updates for Sea Of Thieves. The team only introduced 'Raids' to the game in 2022 - Rare doesn't seem to be slowing up on SoT development, that's for sure!
What do you want to see from Everwild? When will we next see it in action? Leave your predictions down below.
Comments 18
They spend to much time making new content for Sea of Thieves.
Instead they should be developing new games and making the new Perfect Dark. How could Microsoft let someone else develop that..
It’s hard to look forward to anything from Rare when we know so little about what the game is actually going to be and look like. It was revealed in 2019 so we’re 3 or 4 years into development and nothing has been shown, knowing Microsoft’s studios this could still be another 3 or 4 years away.
@Dreamcaster9999 played the shooting mechanics in sea of thieves? Perfect dark under them wouldn’t feel great - rare are only rare in name since perfect dark came out. Also it takes forever for rare to release anything other than expansions
Let’s just hope crystal dynamics are more on the ball
@Kaloudz at this point I’m convinced most Microsoft/Xbox employees go into the office with their matcha lattes, do maybe an hours work, have a game of Uno and then go home. Development seems slow in most cases.
@Dreamcaster9999 as someone who loved Perfect Dark back in the day and played an healthy amount of Sea of Thieves I have to say nah. More Sea of Thieves please!
I’m curious what Everwild actually is. We’ve seen next to nothing about the game and only heard about restarted development. I want to be excited about something Rare does since they were one of my favorite developers as a kid, but right now, yeah, I got nothing. Hopefully the game is a surprise on the 25th?
@Fenbops i mean i ain’t saying you’re wrong, but i would like to add something to the coffee breaks, games of uno and delayed games. I personally think MS studios, Rare being one of them for sure, lacks creative talent and culture. Look at the games and worlds Sony’s talent builds. There is only so many talented people to go around. Rare has to be bare for top creative teams. I think they sit on ideas and lack talent to create gameplay that matches the visions they have. It’s well documented that Ever wild has changed a lot during it’s dev time. Halo infinite, same thing it was changed over and over, and duct tape together. Better believe Santa Monica, Naughty Dog and Insomniac don’t start and complete games in that type of disarray. Not even Phil Spencer managing a studio can give them the skill to put together great worlds, characters and gameplay. So might as well sit around and drink coffee and have the big wigs you are brain storming the next big game.
@Dreamcaster9999 Because the current team at Rare has nothing to do with the original team that created Perfect Dark, literally the only thing that remains at the studio is the name.
I think its a shame that we've seen so little from Rare since their take over, and I'd very much like to see this title...
@Green-Bandit The one thing Rare definitely isn't lacking is CREATIVE talent. Look at every game they have made in the last 20ish years under Microsoft from Sea of Thieves to Banjo to Conker to Kameo to Viva Pinata to Everwild, it is all super-creative stuff, generally filled with fresh ideas and pushing against the grain of typical AAA fare.
Yet I agree they are lacking in other areas, especially getting games out on a reasonable timeframe. Perhaps @Fenbops is onto something, or perhaps coming up with great gameplay ideas that break from the norm, without crunching, just takes a long ass time.
a new banjo plzzzz
I love Sea of Thieves with friends only and I really want Banjo-Kazooie next, not Everwild, whatever Everwild is. Conker, Jet Force Gemini, Viva Piñata... They all are great IPs that are abandoned.
How much longer are they going to drag this along before the cancelation announcement?
@themightyant i hear what you are saying about most of their games art style and creative colors, Rare has a look to their games and i don’t think thats an issue. But what i meant was gameplay is lacking as of late and i think they are lower on talented workforce today than years ago with hits like Conker and Banjo and Perfect Dark. Thats not to take away from what they did with SOT, they added loads of content to that game over time and have a respectful sized player base. But rare is lacking something and to me it’s a little bit of talent and direction. Everwild changing the way they stated it did showed me they got themselves in a hole from a gameplay and direction standpoint, years after being deep into development. In closing i wish Rare all the best, when they are on their A game they make some truly great games. But i find it hard to believe the years that MS had them making Kinect games on 360 that they were able to keep their identity, nor some of their more talented staff that helped make big AAA games.
@Green-Bandit I see what you are saying, and I broadly agree.
Though my understanding of Everwild's protracted development is that it hasn't changed per se, it's more that it never had a gameplay loop to begin with. They started with the wonderful visuals and style we saw over 3 years ago and only later did they actually try and shoehorn in gameplay. Exactly the opposite of how game development usually works, and frankly a recipe for disaster.
It's a beautiful piece of art in need of a game. Perhaps we'll actually see it one day... and like you I wish them all the best bringing it to life.
@themightyant yeah well said buddy, i agree. Fingers crossed, Xbox needs all the good games they can get, and having a gem from rare with that art style would really help expand their portfolio of games. I have a Oled so i know those colors and world would pop on screen and really look cool, but with no solid gameplay, its sadly all for nothing and more ammo for xbox has lousy games or no games for the PS faithful.
I just found this.
https://quoramarketing.com/lucid-games-hired-by-rare-to-support-content-as-service-for-sea-of-thieves/
Can't wait to be disappointed by yet another rare game...
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