
EA Motive's upcoming Dead Space remake is right around the corner, and ahead of the game's Xbox Series X|S launch, the team has revealed how the game will perform on consoles.
"Console players" are getting two modes with this remake - a 'Quality' mode at 4K / 30FPS with ray tracing features, and a 'Performance' mode at 1440p / 60FPS without ray tracing.
The post doesn't break down how each individual console will perform here, but it's pretty safe to say these targets are for Xbox Series X and PS5 - the high-end console versions of the game.
For now, we're not exactly sure how the game will run on Xbox Series S specifically, but we'd expect these numbers to drop a little bit to get Dead Space running efficiently on Microsoft's all-digital machine. There's a chance Xbox Series S won't feature ray tracing either, as has been the case with other titles, but we hope it does manage to make its way in here.
Happy with these specs? Let us know if you're picking up 'Dead Space' at launch!
Comments 7
I was not even expecting performance mode on this one. Pleasant surprise though.
Great news! For now, I'm gonna play The Callisto Protocol as warm-up for Dead Space.
I wish more games had a 40fps option. It made such a huge difference to fluidity in Plague Tale: Requiem without requiring a huge graphical sacrifice to be made.
@Desix Don’t do it, specially if you’re expecting more Dead Space out of it because it’s definitely not on par.
@IOI I know reviews aren't good, but I need to try it myself. That's how it works for me.
@Kaloudz I'm sure when games start utilizing the Velocity Architecture the Series S will look and perform at least 10x better. I think you will be pleasantly surprised how powerful the Series S is when running games made for the hardware. The price point will likely come down a little to boot.
@Kaloudz Really both Sony and Microsoft consoles were premature releases. But it's a race it seems so, this is what we get.
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