Gears of War creator Cliff Bleszinski recently chatted with IGN about his new book 'Control Freak', and as usual, Gears was a major talking point.
In one segment, he touched on the sale of the franchise to Microsoft in 2014 - mentioning how Epic didn't really seem to know what to do with the series after he left alongside Gears of War 2 gameplay designer Lee Perry and Gears of War producer Rod Ferguson.
Epic needed the money at the time, and this led to the franchise being purchased by the Xbox maker:
"I believe that Epic didn't really know what to do with the franchise... They hadn't shipped a game in a while. The [Unreal] engine was doing rather well, but they were growing and they probably needed the income even though they really didn't know what to do with the future of the franchise."
Bleszinski goes on to mention in the interview how Phil Spencer was the only one who contacted him once the sale had gone through:
"As much as I loved Tim and Mark [Rein, VP of Epic Games] and we're still in touch, but when the IP was sold to Microsoft the only phone call I got was from Phil Spencer. Right? And that's Phil. Phil is, as they say, a gentleman and a scholar."
When Microsoft stepped in, The Coalition took over - with the team shipping Gears 4 and Gears 5. As for what Bleszinski thinks about the latest entries? He's not sure these new entries have the same "heart" as the originals, but still thinks they're "really, really good".
How have you found the Gears series since it was sold to Team Xbox? Comment below.
[source ign.com]
Comments 13
Apparently after Gears 5, Microsoft doesn't know either. That was the worst entry. So buggy and glitchy with an afterthought story.
they should have made Gears of War: Origins
gears 5 is awesome.. cant wait what's coming
The original trilogy is one of my favourite in gaming. Gears 1 literally blew me away and made me buy a 360. Loved 2 also and 3 was great but the weakest in that series.
I’m glad MS took over from Epic and carried on making Gears but 4 and 5 imo are not up to the standard of the originals. I actually prefer 4 over 5, it felt more focused and like Gears than 5 did. 5’s open world felt unnecessary, it’s like they did that just because everything else was open world and popular, and the pacing suffered because of it. People who’ve finished it might also agree that the choice near the end was ridiculous and fell completely flat. One of the stupidest decisions I’ve seen putting that into a Gears game.
Also Gears Tactics is amazing 😄 I want more of that.
@Fenbops More Gears Tactics!!!! Yes!!!! Never thought Gears would work as a turn based strategy but it is sublime. Hopefully they make another and add a strategy layer similar to Xcom
@SacredPYRO I enjoyed it waaaay more than the modern X-Com games and somehow they nailed the melee in a turn based game, it still felt satisfying chainsawing locust in half 😄
Gears 1-3 are fantastic games for their time and compared to what was around as well. The first influenced numerous games and in my opinion, the best exclusive series of the 360 era.
Gears 4 was OK but felt as if the Coalition was playing it safe from a 'difficult' position of a wrapped up story line with the Locust threat eradicated. It was perhaps too safe - but did have some great moments and 5 perhaps the biggest departure from the original template with its more 'open' design. I dd think the campaigns of both ended abruptly and expected them to wrap up a little more neatly but felt that they were deliberately leaving it open for their next game...
Still prefer what the Coalition has done with Gears to what 343 have done with Halo overall...
Pretty spot on there CliffyB. Gears 4&5 are decent enought games, mechanically they are better than Gears 1-3, and stunning to look at, but they are just missing that X-factor 'heart'.
Gears is my favorite Xbox IP. Was the reason me and my friends couldn’t put our 360’s down. When i think of 360, i think co-op Gears. That said i really want a ultimate trilogy of the first 3 games and i can agree that 4 and 5 are just so so. However i had over 400 hours in Gears 5 multiplayer. I found the multiplayer to be the best in the series with 5. The open world crushed pacing and just never felt needed. I still to this day play Ultimate Gears of War, when i bought my 65 inch LG OLED C1, the first game i played was Gears Ultimate and wow how much better the blacks looked, now if i could just have part 2 and 3 ultimate i could care less if they messed up part 6.
Gears of War is my favourite franchise. I made some good friends playing Horde in Gears 2 (I'm Godfather to one of their children!). I've played through each of the campaigns many times. Solo and in co-op (and as a threesome where that was possible). I've beaten each of the campaigns solo on the hardest difficulties available, and done so more than once. Basically, I love Gears. However, I have never really played the multiplayer, as that holds no interest for me, but I have put thousands of hours into Horde. I always play with my friends, never with random people, and in Gears 5, for example, I am in the top 100 worldwide.
When it comes to the campaigns. I guess nothing really beats the first game, and upon its release, there was nothing else like it. There is definitely a difference in tone and feel between the original trilogy and those that followed. I enjoyed 4 very much, and (it would appear I'm in the minority here) I enjoyed 5 still more. 5 had some of the most intense difficulty spikes when playing through on Inconceivable, and thus it has some very memorable parts to it.
Personally, Gears 6 is my most anticipated game, and has been since I finished Gears 5. I'm desperate to know whether they will have a canon ending for Gears 5, or whether you can choose which character had previously died. The fact that we have heard absolutely nothing over the past couple of years, has had me slightly concerned though, as Gears 4 came out in 2016, and was announced the year before. Gears 5 came out in 2019 and was announced the year before, and so I had fully expected (bearing in mind Covid) to at least have Gears 6 announced at the Xbox Summer showcase this year, with a view to its release next year. Instead, the silence is painful...
I loved the first two Gears games, but it started going off the rails with 3 for me. It didn't feel as well balanced as the first two, with certain armoured enemies able to just bulldoze their way right up to you. Rather than fix this, it seemed like Epic just switched on being able to crawl around to be revived rather than dying instantly. Plus it seemed like they ignored all the the setup with the creatures in the tubes in the secret lab in Gears 2 when they hired some big name writer to do the story.
I didn't really enjoy 4, I mostly remember it was endless waves of the same robots for the first half before more interesting enemies showed up. I haven't played it in ages, but I seem to remember the Lancer either wasn't in it or was really hard to find. Not being able to regularly chainsaw enemies was a big downside for me.
I haven't really felt like trying 5, but I'd be all over a Gears 2 remaster.
Cliffy's on point. Gears 4 and 5 are good games, but they lack that same soul the first two had. I think it might have to do with the lead character. Big Marcus Fenix fanboy here.
I'd love to see something as atmospheric as the original Gears of War again. Even as someone who isn't a big shooter fan, I enjoyed that game's campaign quite a bit.
The sequel really disappointed me, though, and I never got around to 3 - 5.
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