Xbox Exec: Crystal Dynamics Helping With Perfect Dark Is Nothing To Worry About
Image: Xbox

When The Initiative announced last year it would be partnering with Tomb Raider developer Crystal Dynamics to bring the first-person spy thriller Perfect Dark to a new generation, concerns were raised about the state of the game.

These claims about development problems were stamped out, with reports the game was actually coming along really well. Now, at PAX West this weekend, Head of Xbox Games Studios Matt Booty has reiterated how the situation is "quite the opposite" to those concerns, and the game is actually in a great state.

Booty went on to explain how Microsoft wants to encourage co-development and collaboration between studios, and this would be the process going forward. Here's exactly what he had to say:

https://twitter.com/IdleSloth84/status/1565804160825556993

As mentioned, the way Microsoft makes games is now evolving - with Booty going on to state how various other teams are collaborating with each other to create next-generation titles, referencing games like Age of Empires and Flight Simulator.

"The days are gone, you know 'everybody round up everyone in the cafeteria' are long gone, [games development] has got a lot more complicated.."

The original concerns about Perfect Dark's development were raised when the design director left The Initiative and was followed by a number of other employees. Matt Booty has previously mentioned how Crystal Dynamics has great pedigree and brings plenty of skill to the project:

“I think we’re at a point in the industry where if you’ve got a team like the Crystal Dynamics team that becomes available, which has got great pedigree, good success, just a lot of skill, and through connections—you know, the fact we’ve got Daryl Gallagher at The Initiative, who knows some folks there—and they become available, going back to what are my jobs day-to-day, it would just be, I’d be remiss to [not] say ‘we’ve got to find a way to make this work’."

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