Digital Foundry has taken a good look at Saints Row ahead of its launch tomorrow, August 23rd, and a disappointing discovery has come to the fore. Once again, it's looking like the Xbox Series S is getting largely forgotten about, at least at launch.
Developer Volition has completely omitted any performance options from the Series S version of its reboot, there's just one basic mode to play on. This wouldn't be all that abnormal, except for the fact that the Xbox Series X version has a whopping five modes to choose from.
Those include full 4K modes, 1080p frame rate options and a few that lie in between, providing some nice customisation for the user. The Xbox Series S has no options at all, running at 1080p with an unlocked frame rate that varies wildly.
Hopefully, this one gets sorted out sometime after launch. It's clear the game needs quite a lot of patchwork anyway, given our review of the game at launch. Plenty of other titles have added more Series S options post-launch, and we're hoping Volition does the same with Saints Row.
Does this put you off picking it up? Or was our review enough for that? Let us know your thoughts on Saints Row down below.
Comments 14
I just watched the DF video. It’s a mess. It looks like a PS3 game and can’t even hold 1440p @ 60fps on PS5/X. The performance is as poor as it’s graphics.
Maybe because Series S is a joke and should never been greenlighted as an Xbox product?
It plays the game thats all i expect from Series S
Once again digital foundry dont understand the purpose of the series S.
Don't know if you guys have heard of Skill Up on YouTube, he does some really really good reviews. Go watch his review on this.
https://youtu.be/T-hsMkWHMLU
@GuyinPA75 yeah, ok. the xss is about as strong as a mid range pc but can't handle this.
yeah, sure. definitely the hardware's fault. yeah.
this game is unholy levels of unoptimized across the board. lets be real here.
@GuyinPA75 Nah, Series S is a monster. Developers are too lazy to account for it.
@GuyinPA75 the game can't even hold 60fps without the lowest graphics on 1080p in the Series X, clearly that engine is trash
Why is there five modes on Series X? The game should be capable of running at 4K 60fps anyway, if not just two modes would suffice with fidelity and performance. The Series X is powerful enough, this is just down to the devs.
OMG that video. This makes Cyberpunk PS4 look like a technological marvel.
All I can say is that the game looks incredibly poorly built (based on the poor animations and numerous other 'glitches') and definitely NOT optimised at all for the Hardware - at best, its a Poorly upgraded 'Port' of the Last gen version built on the 'relic' that was 'Agents of Mayhem' - and definitely released too early to 'get it out' to 'die' and recuperate some money back on its 'name' alone, rather than 'scrap or spend more time/money' on a very 'dated' game-play loop and 'humour' underneath. It's a case of 'get it out ASAP to get money, because it needs far too much time & money to be 'rebuilt' to the 'modern' standards people expect now!
It's depressing sometimes. Series S hardware is capable enough and i'm not blaming it but seems like Microsoft just let devs do whatever they want (crappy work included) and permitted devs to release their game even if it's at worst state possible. There needs to be comprehensive quality check and test by Microsoft to know how the game runs on their system. Microsoft also needs to impose devs an approriate technical standard for their games like they must provide 60fps mode on Series S. When Series S get another bad press like this it affects the overall Xbox brand.
@endlessleep At the end of the day, these reflect back more on the devs/publishers. Its the same as releasing Cyberpunk in that terrible state - people didn't blame Sony/MS for the 'bad' state of that at release, they blamed CDPR. CDPR 'suffered' for that, just like DICE suffered for BF2042 etc.
Its 'poor' on every system and the performance, relative to the visual quality, is 'poor' too. That is indicative of the state of the game across the board. If its struggling on a Series X its not going to be 'better' on a Series S and as for a lack of options on the S version, the only ones that can do that are the devs. Whether it was a time factor - being pushed out too soon by Publishers or dev laziness - not caring or just sloppy - its still on the devs
MS/Sony tend to check for 'compatibility' and/or security issues - make sure the game doesn't screw up your hardware. your data etc and/or open a 'door' for hackers etc. When you 'buy' a game, you are buying it from the Publisher who has paid Sony/MS to 'release' their game on their platform. The only reason they are 'likely' to block a release is when it starts to impact them as a 'retailer' - the issue about refunds.
Looks a very shabby job all round
I was hoping to be enhanced for the Xbox One X but no they went and played favorite and choosing Series X to be enhanced instead. But if they remove the depth of field it will make the graphics stand out a little bit more because it is way to crank up and you could notice it on the badlands it looks way to blurry and they need to enhance it for the Xbox One X.
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