Microsoft has been keeping things fairly quiet about what to expect from next week's Xbox and Bethesda Games Showcase 2022, aside from a starring role for Starfield, but it sounds like gameplay will be the key focus above all else.
This is according to VentureBeat's Jeff Grubb, who took to the GiantBomb show Grubbsnax yesterday to reveal what he knows, explaining that the expectation since last year has been to show a lot of gameplay at this showcase:
"When it comes to Xbox, I know what the expectation has been. The expectation has been, this entire time, that 'we are going to do an E3 show in 2022 and we want a lot of gameplay', and everyone involved should understand that. That's been the marching orders since last year."
Grubb believes that we'll finally get a chance to see gameplay for the highly-anticipated Avowed at the Showcase next Sunday, although it's not expected to release until next year, while Avalanche Studios' Contraband may show up in some form as well. And of course, we're expecting a deep dive for Starfield and hopefully Redfall too.
So, that's what Grubb says about the Showcase, but what are you expecting to see? Let us know:
Hoping to see Avowed gameplay at the Xbox Games Showcase? Tell us in the comments below.
[source youtube.com]
Comments 38
Avowed is one I'm looking very forward to because ES6 is a ways off.
It doesn't matter, when most of the games won't even be out for 2+ years
I'm hoping for gameplay on Compulsion's next project and what InXile are working on as well. More info-gameplay on Contraband and the next project IO and MS are working on would be quite big for me.
For me, I know Microsoft knows they have disappointed people this year (even if it was for the right reasons) so I really hope they have something to make up for it. Now you can’t magic a game out of nowhere, but hopefully they have secured some surprise releases this year of games that already exist outside the Xbox ecosystem (for Gamepass too sure, but not necessarily) like FFVIIR or Persona, or just something that would make up for it. They have the money so make it happen.
Ill believe it when i see jt. Last few years have been nothing but CGI
Lets see what they come up with. We already knew in advance this year was a dry year with supposedly only Starfield and Redfall coming and with those delayed to next year we have no first party games for this year. So i really really hope they will come with some surprise releases and great 3rd party gamepass additions
Ugh... Announcements of games years before they are ready leads to so much disappointment and frustration.
Ideally,. I'd like the cadence to be more like...
9 months out: Announcement/teaser
6 months out: Cinematic trailer
3 months out: Gameplay trailer (and maybe beta/demo).
Keep the marketing window tight and keep the consumer interest high.
Don't announce until you are 99% firm on your dates.
Games are announced so far in advance, people get fed up of waiting (and delays) and are disillusioned with the game before it even launches... Poor marketing and PR.
I hope so. Last games I installed on my Series S was Tunic and Duckstation.
Jeff Grubb is usually right when it comes to rumors..
Well we already heard that almost all the studios submitted something for show so yeah....i expect to sees lot of stuff. A bunch of studios have been in the shadows so gotta have stuff near completion, maybe even shadow drops? Just have that slimerancher 2 date in the show.
@antstephenson pretty sure this is split in the middle of what they should do. A bunch of folks want to know what's coming to be hyped and complain if they don't announce stuff early and the other half complains if they announce something too early.
In the current development environment I'd say that giving a date anywhere past 6 months from the announcement is very risky as things will likely be delayed. Definitely have the date locked before announcing it.
Hopefully Xbox shows games that are due within the next 6-12 months. The State of Play was surprisingly remarkable, so I’m hoping, at two hours, the Xbox presentation is similarly strong, even if bloated as is typical.
Even if many, most, or all of the games they will show won’t be out this year, I’m still looking forward to their showcase.
I would like to hear more about the Family Pass…
It makes sense that we should start to see more actual Game-play as the devs have had several more years (in some cases) from the initial reveal.
There is nothing to be gained really by another CGI trailer to yet again confirm the game is still coming in the future - we already know its coming eventually. Both Starfield and Redfall are 'still' expected to release before 'next' June (E3 time) so I do expect Game-Play from games expected to release before the 'next' E3 season.
I am looking forward to MS's show this year as I do think they have a LOT they could talk about that we know already, but I also think that they will also want to 'respond' to the disappointing delays to their First Party. Knowing that 'Game Pass' perhaps doesn't seem as Strong for the rest of 2022 (although 2023 is perhaps stronger now) and will want to 'reassure' and encourage new subscribers.
Avowed 'could' release late 2022 and maybe one reason why Starfield was given a bit more time for example. Deathloop, Hellblade 2, Forza Motorsport and a few 3rd Party Developed games (like Warhammer: Darktide, Plague Tale, Scorn etc) will make Game-Pass continue to be 'great value'.
I can't see WB games (Hogwarts, DC) or CoD being on Game Pass as I see some commenters expect as these have deals with Sony and I bet one clause is 'no' Game Pass option for a set time...
Its clear MS has a LOT going on across its Studio's and some may well be more than a 'year' off, but they have more than enough we know about to fill a 90min showcase - so I am interested to see what they have in store for us...
That summer of play, state of play, whatever it's called, had a good game plan. Show gameplay trailers with release dates. Now, if ms/xb can follow suit, great. Here's to hoping🤞😬
@somnambulance last year's show was legit the standard setter of what a game show should be. Just game trailers, gameplay with little talking in between. All the in-depth stuff was optional after the show....how was that bloated. I'm pumped to watch it just because of the fact it won't be bloated with crud.
I’m just glad third party developers are getting the games out this year, because at the moment that is I have to play new game AAA series x wise.
At least I usually get the best version on series x.
Seriously, I really hope Xbox deliver, if they don’t maybe they need to think about game and studio management strategy and structure.
Don’t Xbox have a Head Of Game Studios or something that takes care of all this?
@Krzzystuff There were a few areas that went on too long like the FH5 segment and the part between FH5 and Redfall but for the most part it had good pacing. Would say the Nintendo Direct was a better showpiece for how a showcase should be though.
@Dezzy70 "Don’t Xbox have a Head Of Game Studios or something that takes care of all this?"
It's always about the Booty for you....
@antstephenson Dragon Age had a website all about it and what the devs were working on with it, the lore they were building, what the game would be like in 1999. Being mid-Baldur's Gate hype at the time, I was super hyped for it. It finally released as DA: Origins in 2009. I forgot it existed at all by the time it launched.
@NEStalgia
I see, seen him mentioned, the Booty on here before.
He was getting a right going over and bad press.
Now I understand.
Now Xbox have more studios and when they get Activision group they may need to managerial structure better.
@Dezzy70 We've seen him in a lot of the presentations. I'm sure he'll be in this months. And I'm sure he's not incompetent. But yeah, ultimately, most of the problems fall under his direction, so they're his problems.
I'm still not convinced that's his real name and not his stage name. If "Matt Booty" doesn't sound like a porn star stage name, nothing does.
Keeping my expectations low for gameplay trailers but I’m kind of excited to see what GP titles we are going to get because of the delays of Starfield & Redfall.
Edit: plus what about Ubisoft on GP?
@NEStalgia
It makes sense, he is obviously in the wrong job 😂
@Chaudy EXACTLY!!!
I will always preach and preach and preach nonstop best thing developers need to follow is the 6 month rule.
@antstephenson Nope. 6 month rule only. Follow that you're golden. Don't and just set up for disappointed and failure in today's world.
@Dezzy70 Either that or just go all-in. Have all the studio heads run by suspiciously named execs. If you build an audience for the wrong reasons, you've still built an audience, right?
343 can be run by Max Seismore, Ninja theory by Ben Dover, Activision by Bobby Kotick.....
I’m excited, closest thing to E3 we have🤷♂️
@Kooky_Daisuke dark tide, scorn, Somerville and there will likely be more. Those arent first party but they are console exclusive at least for now. In any case there's other good games coming this year some even for gamepass. Does it matter if they're exclusive..atomic heart-gamepass and looks awesome, the Callisto protocol looks f amazing I'm so excited for that game, Gotham knoghts. And again im sure there will be more.
Was really hoping Microsoft would connect with striking distance and promote the Callisto protocol but looks like Sony got to it first. That's the game I'm by far the most excited for even more than games coming years out. Sci-horror is so rare now, alien isolation in 2014 and prey was the last sci horror AAA games that I can even think of and there's like 3 or 4 coming within months of each other this year into 23 starting with dark tide, then scorn followed by the Callisto protocol and then dead space remake in Jan. Couldn't be happier about that..maybe even system shock remake soon too and outlast trials which is just straight horror
@Dezzy70 they will man, ***** got held up a lot but once they start coming they'll keep coming at a good pace I have faith. I mean how many damn studios do they have now nevermind after the Activision blizzard deal goes through. In any case there's still a few coming this year that arent on PlayStation like dark tide, scorn and hopefully Somerville will make it out this summer and I have a feeling there will at least be more smaller titles announced that get released this year. It'll give you time to save for 23 cause damn near everything got delayed to 2023 and there's should be loads. I Know stalker 2 still says December but that ***** will be 2023 as well guaranteed
@BAMozzy didn't think about deathloop good point but you did forget about atomic heart on gamepass which looks awesome. I hope you're right about avowed and hellblade but I really think those are still further out in 2023
@FreqMode
I hope you are correct I really do.
But you seem to have more faith than me in Microsoft’s management to deliver these games in good time at a high AAA level.
There is an old saying in the UK.
SEEING IS BELIEVING.
@FreqMode I didn't forget about Atomic Heart, I just didn't want to list EVERY 3rd Party game we know coming to Game Pass. I didn't mention Ark 2, ExoMecha, Somerville, Slime Ranchers 2 etc either - all of which are expected too at some point...
Both Deathloop and Ghostwire should be out on Xbox before June (E3) 2023 so 'both' could feature in Xbox's Showcase for the upcoming year. Most companies tend to go by Financial years so delaying into Q1 of next year (for example) is considered within the same Financial 'year' cycle. EA, when they will delay (Battlefield Hardline, ME: Andromeda) etc will only get delayed within that 'financial' year.
Point is, just because MS may not have a 'lot' for 2022 (at least at time of writing) BUT their year could be April to April (financial year) or maybe E3 to E3 (Gaming year). If you look at MS's releases from Apr 2021 to Apr 2022 or Jun 21 (E3) to Jun 22 (E3), there were numerous First Party releases and I'm sure we will have numerous first party releases in the next 'Financial' or 'Gaming' year - even if the Calendar year of 2022 ends up a bit light on first party releases
@Dezzy70 I'd rather they took their time to ensure a game is as ready as it can be for release. Its what Sony have done -I don't recall many Sony games that weren't 'delayed' to ensure they were ready. Look at all PS4 exclusives, Uncharted 4 delayed, Infamous delayed, Horizon (both) delayed, God of War (both) delayed etc etc. People 'forgot' quickly their annoyance at 'delays' once the game released and they play a 'game' that is (generally) polished at launch.
Subscription model is much more dependent on Player Engagement, Player enjoyment - not about flashy Visuals and 'over hyped' marketing to get your money first. It relies more on the Player 'enjoying' themselves in your game to make them want to spend money, want to buy the game even though they don't 'need' to spend money.
If the game is 'poor' for whatever reason, then people won't spend time or money. They'll move on to any of the other numerous options available for 'free'. Therefore it also makes most sense for MS to ensure their games are as Ready as possible so that Gamers don't move away, will want to spend time and Money etc.
With Sales, you can convince people the game is 'superb', over-hype it and release a 'buggy' mess (Cyberpunk 2077) - People will spend money upfront and then they have your cash anyway - even if you have to wait 6mths+ to actually get somewhere close to the product you were promised. With Subscriptions, they have to 'earn' their sales (inc DLC/MTX etc) by making a game players 'enjoy' enough to spend money...
If you can't see that in MS over the past 'few' years, then look at their metacritic average. Halo scored higher than Days Gone (for example) and most complaints seem to be post release content support being a bit 'slow' to keep up with player demand - not a 'bad' place to be as it shows Players are 'hungry' for content. They gave Playground an extra year for FH5 and even made sure Double Fine, Arcane and Tango all had the time and resources to make 'their' games the 'best' they could be - even though that doesn't 'directly' benefit their service as those released on their Competitions platform too. They could of 'pushed' out Deathloop and Ghostwire to PS as soon as 'possible', then spent the 'year' exclusivity time on fixing, polishing etc so its 'ready' for Xbox and would both likely be out on their platform now. But no, they delayed games, gave devs extra time to ensure they were 'ready' and have been quite Consistent in doing this now for a few years.
I know that a lot haven't been 'exclusive' and the 'rest' are the staple Forza, Gears games but the 'evidence' would point to the fact that MS are not going to 'crunch' out games and will Delay regardless of negative impact to ensure they are as ready as possible because that's what's most important in the long run. People will forget their disappointment when they finally get to play those games and not be 'disappointed' that they spent a LOT of money and can't play the game because the devs haven't finished polishing it yet...
Point is, you'll struggle to find any Sony game that hasn't been 'delayed' to ensure its 'ready' to release. Certainly in the last few generations that's been the case. Now MS are doing the same, its somehow a 'bad' thing??
@BAMozzy
Well time will tell and let’s see if the games are worth the wait. I have years of game pass so I’m definitely in the hope so positive camp.
As rushing games, yes quality over a rushed bad game any day.
I’d bloody well hope so. With the complete lack of first party games launched this year some things must be almost ready. Looking forward to it.
Gameplay for games a year or two away is nice, I guess... until they get delayed and are still shabby a launch like Halo..
All these studios and we have a drier year than 2017. Pretty bad when you think about it. If you count season 3 release for Halo and assume Forza releases this holiday, we're getting Forza>Halo>Forza>Halo. What diversity!
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