Back at The Game Awards in 2021, developer Ninja Theory took us on a bit of a Hellblade 2 adventure. We were treated to a lengthy showcase of Senua's upcoming saga, and most of you probably noticed she was fighting against the odds, aka, against a humongous giant.
Well, the team has given us a glimpse at how this giant character was brought to life using the team's mo-cap technology. Believe it or not, a normal-sized human played this character, before the developer transformed it into its in-game form.
This is pretty impressive considering the sheer scale of the demo, although we can't say were hugely surprised Ninja Theory managed to pull it off. The team's other upcoming title, Project: Mara, looks very, very impressive from a technical standpoint, even if we're not sure what the game actually is yet.
As for Hellblade? Well, we have a bit more of an idea with that one, and we're incredibly excited to see more of the game. Hopefully its next showing is at the Xbox & Bethesda Games Showcase, which takes place June 12th.
Is Hellblade 2 one your most anticipated Xbox games? Let us know down in the comments below.
Comments 6
Can't see how the size of the in-game character makes a difference with regards to 'mo-cap' performance. If the actor is working in a scaled down 'environment' to act, move etc, then it makes no difference the size of the Actors.
I didn't think Andy Serkis needed to be 'gigantic' to play King Kong and then Shrink to play Gollum - the same principal applies here...
@BAMozzy My thoughts exactly! Scale makes no difference to mo-cap. Feel like we're missing something!
Could it release this year, with Starfield and Redfall now 2023.
I would rather MS didn't show anything, until they were kinda at least short to coming out.
The only game I’ve seen so far that looks how I envisioned ‘next gen’. Very impressive looking game (unless it was all smoke and mirrors).
I just hope they’ve been equally as ambitious with the gameplay.
Im interested in the tech, whick looks really good, but id like to see some gameplay. Real gameplay mind you, not the scripted scene we were shown last time.
This game has great potetial, but i need some idea of what we are doing in the title and I'm realy hopeful we dont get any of that nonsense puzzling that destroyed the first game for me. If they are revisitng that nonsense I wont even attempt t to play the rest...
This could be brilliant, or a wasted oppotunity. I do hope its brilliant!
P. S. The title of this piece is pretty rediculous. Its should be clear to anyone, even with a basic knowlede, that mocap data can be scalled to any size in litrally seconds?
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