Since the arrival of Halo Infinite Season 2 earlier this week, 343 has mentioned on a number of occasions how it's listening to the community, taking feedback to heart, and reviewing its options regarding future updates.
Can it really keep up with all this feedback? Well, if you had any doubts - read on... In a follow-up message on social media, head creative for Halo Infinite, Joseph Staten, has mentioned how he really does read all of his replies - urging fans to "keep the constructive feedback coming":
Joseph Staten - "Note: Some of you may wonder, "Does he even read the replies?!" Yes, I do. I'm reading every single one of them on this thread. So please keep the constructive feedback coming."
In a separate tweet, Staten also reconfirmed how the team was "definitely" reading the threads that pop up on the Halo subreddit. 343 is well aware of the requests to adjust the challenges as well - so they aren't locked to specific modes. So, there you have it - 343 is apparently taking all constructive feedback on board and really is listening.
Got any requests for Halo Infinite Season 2? How has your own experience been with the latest update so far? Leave a comment down below.
[source twitter.com]
Comments 7
Oh yeah? Read this 343. Nerf the other team and let mine win.
GRIF BALL DUH
He reads them. Doesn’t say they’ll change or do anything. We are two battle passes in and some very basic stuff still is left unattended. But yeah charge us more money.
Hard to see how they recover at this point. Hardcore halo fans will stick about but the FTP model was clearly meant to attract casuals on a massive scale. It’s been a flop and a disaster at this point.
The thing is, the comments about challenges being tied to specific modes have been said months ago already. So either he's not been listening for the last 6 months or he's lying...
@pip_muzz I spent 5 years or so on the official Halo Waypoint forums giving constructive criticism and feedback for the most recent games (Reach, H4, and H5) and the franchise as a whole. We collected and delivered all sorts of evidence of the impact of different mechanics and such, and none of it was listened to.
Things we talked about included the art style, sprint (was a big one), and microtransaction economies. The art style only changed after Halo 5 flopped, sprint remains but continues to be nerfed to reduce the damage it does, and the micros continue to become worse.
I think "listening" in this case is like I how I tell my son I'm listening when he's trying to convince me he should stay up past his bedtime.
I wish they would add more achievements to the campaign as i don't play multi player. Always play through the HMCC campaigns every 6 months or so but have not touched Halo Infinite campaign since i competed it last December.
@pip_muzz same with lots of stuff like crossplay etc I've said since the beta there should be a toggle to turn it off but they've not mentioned it once
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