Tunic finally launched on Xbox last week, and it released straight onto Game Pass! Since then, it seems a fair few people have been really enjoying the game, including a few of the Xbox team.
ID@Xbox Director Chris Charla is particularly impressed with Tunic, it seems. The Xbox indie boss spoke about his experience with the game on twitter, going as far as labelling it a "masterpiece" from developer Finji.
The fact that Charla had such high expectations beforehand shows how much this one is impressing folks! It really impressed us too, as we called it "one of our favourite games of 2022 so far" in our review.
Fellow Xbox exec Sarah Bond was also quickly on hand to back up Charla's comments. Bond agreed, saying that she was "loving every moment" of Tunic so far.
Have you played this Zelda-like adventure on Xbox Game Pass? Let us know below.
Comments 8
I'm four hours into Tunic and I wholeheartedly agree, it's a masterpiece. I haven't felt this sense of wonder with an indie game since Hollow Knight. Very appealing world to explore, lots of secrets to be found, the music is stellar, the combat is intense and satisfying, and it's so much fun collecting pages to an instruction booklet that resembles a manual of a retro video game. The latter makes the game so unique as it mostly gives you hints through pictures and have you come to the conclusions of what to do yourself.
I highly recommend that everyone plays this game. Definitely my GOTY of 2022.
Won’t let me put just one word but this is it: Agreed!
Can't wait to play it tonight, already download it with gamepass 😃
While the graphics and music were amazing, the combat and puzzles were annoying. It was okay and I was slightly disappointed by it. I am glad that others are enjoying it more than me though.
I'm excited to play and will likely love it, but I love the headline. Xbox exec says xbox exclusive is great. What's next, PlayStation exec says Horizon is great?
I'm sorry but I really didn't enjoy this game. I really wanted to as I'm a huge Zelda fan but combat plus the dark souls like punishment when you die just was far too frustrating to make the game enjoyable. I didn't mind the unknown / mystery aspects of the game and might have even enjoyed those if the game was advertised as such (i.e set the proper expectations). And perhaps most importantly, if they had an option that lessened the Dark Souls aspects (particularly given its cute aesthetics) than I might give it another go, but until then even at "free" there are other games that are far more worth my precious time. I somehow hope the developer will see this comment and consider adding in a less punishing mode update.
@CaptnDave It might not be what you’re looking for, but in the accessibility options menu, you have 2 options, an unlimited stamina mode (does exactly what it says on the tin), and a no fail mode (means you can’t die during combat). These modes can both be turned on and off as you want through gameplay.
I'll never forget when this guy called Inside a masterpiece live on stage at a conference (maybe E3?). It seemed personal for him and felt like he went out of his way to say it. Very cool.
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