Late last year, it was revealed that EA's Star Wars exclusivity period was coming to a close. That meant that other development teams could start working on the franchise, and one of those was Heavy Rain developer Quantic Dream. As it turns out, development on their Star Wars project is stalling, according to an xfire report.
That project, as some of you may remember, is Star Wars Eclipse. We got a glimpse of it at last year's Game Awards show, and we have to say, it looked pretty impressive. However, the team is reportedly struggling to attract the talent required to actually build it.
The report looks at current job openings at Quantic Dream, of which that are currently 67 at the Paris-based studio. These jobs encompass all aspects of development, from artists and programmers to UI designers and writers.
Xfire's sources also claim that the trailer was created, in part, to attract developers to the studio to help build the game. However, those sources say that although the trailer impressed fans, it hasn't had the desired effect in relation to attracting talent. As a result, the team is looking at a 2027-2028 release for Stars Wars Eclipse.
Were you impressed by Star Wars Eclipse's first trailer? Let us know your thoughts below.
[source xfire.com]
Comments 10
shame i do love quantic dream games
I can wait ...as long as it's not another beyond good and evil 2 that we still don't know will see the light of day or not
So they did a teaser trailer for a game that's not likely to see the light of day until we'd be almost due for a new console generation?! They must have been desperate.
Though what I've heard about the working conditions at Quantic Dream and what their CEO has said I'm not surprised they're finding it hard to get the staff. I wouldn't want to play a game made by those kind of people let alone work for them.
You mean a company notorious for its sexist and racist culture, its crunch, and its murky contractual practices is having trouble hiring people? Great news!
i say this all the time, but i'm SO tired of gaming companies announcing games YEARS before they release, or in many cases before they've even started them! why can't everyone be like Nintendo? USUALLY, (stop typing Metroid 4, i see you!) they're super good at "here's a new game that's coming out! it releases in 6 months!" ONE YEAR. that should be the limit. i don't want to hear about any games that the company doesn't intend to release outside of ONE YEAR from now. this has gotten ridiculous.
Great, literally just in time for the next-next-gen consoles😂
I would have been happy with a Detroit: Become Human sequel or spinoff type game from QD ...
Why announce it…. Pointless. Hopefully there are some unannounced Star Wars games that will actually deliver in the next 5 years.
@PhileasFragg I get frustrated with these super-early announcements too, but I understand why they happen. That trailer wasn’t really for the fans, it was a big flag waving hiring notice for devs.
Currently it’s really hard to convince top people to move studios especially as so much top talent is leaving gaming and moving to film and other mediums. Hence these early trailers are to tell Devs to come work on an ambitious Star Wars project.
While it is frustrating for fans in the short term hopefully that rallying cry makes a better game in the long term.
This is why I like Nintendo's format of doing things. With very, very few exceptions they only announced stuff to be released within the next 12 months, sometimes stuff within the next 3 months. That`s how it should always be.
@armondo36 it's very well documented that Quantic Dream has struggled to get the right devs for this project hence the reveal. These announcements are not intended to build hype around a project from a consumer standpoint. It's an art trailer, a this is our vision requirement trailer and they are commonplace from Elder scrolls 6 to Metroid Prime 4 and so on they announce the project to begin a mass recruitment drive without the worry of having to keep what they are working on secret. They then release a press piece to manage expectations explaining the game is years away. Remote working has become the norm and studios now have the infrastructure to hire devs worldwide rather than just the local area the competition to secure the best devs is greater than ever and the best devs want to work on exciting projects. The idea that a massive Star wars IP is one of those projects. This is a new direction for QD and they need the right people. That's all this is.
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