Dying Light 2 only launched this month, but developer Techland has been hard at work on updates since. One feature that just arrived, exclusively for Xbox Series X, is VRR support, allowing for higher framerates. The mode did cause a few issues though, that've now been resolved.
Those issues involved the controller, where input lag and general controller connection issues were reported. Techland says these are now fixed, and players shouldn't have the same troubles playing at higher framerates.
A new save option has been added as well. Basically, a backup save system is now in place, which allows you to roll things back to the last working story save point, if you run into issues. This will also roll your inventory back to how it was at that save point.
Elsewhere, a few other fixes have been implemented. Fast travel should now work as intended after the main story is finished, death-loop issues have been resolved, some odd sound bugs have been squashed, and as is normal, general stability improvements have been made.
Are you still plugging away on Dying Light 2? Let us know below.
[source twitter.com]
Comments 14
Amazing to me that games launch in 2022 without a backup save option. Especially those touting 500 hours of gameplay! Imagine…
No performance mode for Series S yet.
With AMD FSR there is no excuse for this game, Cyberpunk etc to not have a 60fps mode.
https://www.tomshardware.com/uk/reference/amd-fsr-fidelityfx-super-resolution-explained
Even if they had to go all the way down to FSR performance mode, which is where the game is rendered at 720p and scaled to 1440p.
For those who played this game, how is it? I know the story is apparently trash, but is the game fun to play atleast? Added to wishlist but from gameplay videos it doesn't seem to be very good. I enjoyed the 1st Dying Light though..
Lol wow.
Dying Light 2: Released 2/4/2022 with broken VRR.
VRR fixed 2/23/2022.
Meanwhile....
Halo Infinite: Released 11/15/2022 with broken VRR.
VRR still not fixed, with no ETA as of 2/23/2022.
Im not sure if this highlights 343's incompetence, or Techland's amazing game support. I personally say both TBH.
@JetmanUK it's just a shame that developper don't know how optimising games for series s there's no other reason why they can't manage 1440p 60fps it's their lack of time and khowlege with the system i got a series s i love the condition in which the game is at this state but they should find a way to make it happen for those who trully wants it, xbox series s can handle 60 fps and 120fps in some instance.✌️
now if they could only get survivor sense to trigger on a consistent basis.
@Kalvort It's incredibly fun, but the B button will become your best friend during dialogue sequences. I don't think I've payed attention to a single expository exchange in this game yet.
One big change if you're a fan of the first though is that you now have limited stamina, but it increases over time with the discovery of items that permanently boost it.
@JetmanUK That is exactly why I never, ever considered purchasing the Series S. Knew there was to be numerous "next gen" issues.
Plus I'm also very, very, very much against releasing 2 versions of a console and the mid-gen console upgrades. Just release one console. Be done with it. Work on next gen. Be done with it.
@Kalvort people dumped on the first dying lights story & characters but I really enjoyed it , with this one it sounds like if your a fan of the first game then you'll enjoy this one I'll be getting it when I've finished horizon forbidden west
@PanFriedSoup @Would_you_kindly
Thanks for the input guys! Yes I agree, the gameplay seems to be an improvement over the first one. Too many games to play this month though!!
@GuyinPA75 I have a XSX and XSS and generally find the S really good. I don't think we can blame the console being underpowered (in this situation at least) as the likes of Far Cry 6 show that you can have a dynamic 1440p at 60FPS in an open world game. Plenty of other games have higher res/high frame rate combos too.
I am also against the mid gen consoles for this generation, I just don't think they will be required this time round, the tech in these machines wasn't ancient like it was at the launch of last gen.
@Kalele Agreed, the XSS is powerful enough for 60FPS (and sometimes higher!) gaming, no problem at all.
The CPU is not a bottleneck, it is very very good, the memory bandwidth is fast enough for resolutions below 4K (Although we can still get some 4K games) and 8GB available for gaming is plenty, even if they have to include lower quality textures.
I think I like the first game better but this is certainly fun as you get into it. Only thing I found irritating was almost instantly after running he's puffing and panting and almost hyper ventilating straight away. No one would be like that in real life... not unless you have lungs like a toddler. Wish they removed all that noise.
@Kalvort Not good sadly. Performance is 1080p, 60 fps but VRR is unreliable. Even without film grain the game is very blurry. No modes run at 4k and the one that does is dynamic and prone to massive frame drops during busy fights (which is the best part of the game), requring a reset. I returned my copy, Techland is sadly on my blacklist along with port studio Vurtuos. Still no cross play with xbox one and series x/s gamers either.
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...