It's crazy to think that it's now been almost three months since Halo Infinite's multiplayer launched early on November 15th, 2021, and let's be honest — as fantastic as it truly is, it's suffered from a lack of new content thus far.
This hasn't gone unnoticed by the Halo community, who have been engaging in various discussions over the past few days about whether Infinite can really be considered a "live service" game when the post-launch output is so slow:
343 Industries has talked multiple times in recent months about plans for the future, including the targeted release of campaign co-op in Season 2 and Forge in Season 3, but those features are ultimately still at least a few months away.
We certainly feel that the team at 343 deserved a hard-earned break at Christmas time following the years' worth of preparation put into Halo Infinite's launch, but we can also understand why fans are concerned about the game's slow post-launch output — especially with reports that the player base is dwindling on certain platforms.
What are your thoughts on Halo Infinite's post-launch content so far? Let us know in the comments.
[source reddit.com]
Comments 27
Follow the money...namely the thousands of $$$ worth of Fortnite wannabe skins 343 made certain to shoehorn into the game. There's where your "live service" went, along with an apparently large swath of the campaign including variable environments/weather, local offline splitscreen multiplayer, splitscreen co-op, the Forge, etc.. 343 can blame COVID or whatever else all day long, but their priorities here can't be hidden. And now they're having to lie in that unfinished mess of a bed they've made.
I have only played a bit of the campaign but the way I see itit looks like they will be handling more like sea of thieves that changed over the years but in a more slowly way. But that is not a free to play game...
Halo fans when 100 maps aren't added in the game in 3 months.
It's a difficult balance. Quality takes time. And you don't want to oversaturate too early or you'll lose people later. But if you lose them early they may not be there later.
But this does seem slow. A lot of people were asking for more maps, modes or content after the first few weeks.
I'm a player dropping off from this too. Level 100 reached, no events, same old maps and games (some of which start to really get tiresome, looking at you One Flag CTF), challenges which still hinder rather than promote winning games... I absolutely loved the campaign and don't regret my time so far with multiplayer too much, but by the time they actually add something new and worthwhile to come back I'll probably have moved on and not bother
@AtlanteanMan
Agree, enough said.
But it is sort of free in game pass. 😂😂😂
I shall be busy playing Witch Queen on Destiny
And Horizon Forbidden West.
Yeesh I mean I'd like new maps too but I'm sure they are coming. Just have some patience people it will come.
Considering this is the biggest IP of one of the biggest tech corporations , I cant help feeling underwhelmed by just about everything to do with this game.
The campaign experience was seriously small and limited and had no co op mode because focus was on the MP side of the game, but this too seems seriously short of what competitive products are offering in terms of player engagement and new content.
Considering the importance of this IP and how long they have had to prepare it, its a pretty sad state of affairs.
If they cant make a go of this, what on earth makes us sure they can turn around a lot of the tired and failing IP's the just bought from Activision Blizzard?
I hope for improvement, but I'm fearing the worst and this title may have already lost its chance to be the biggest and best - like it should be.
@Ile Are you blind? the complaints are from the Halo community....
@Ile I am blown away by how on topic and constructive this is. 🤯
Gamers: "Where's our content? WE WANT IT NOW."
Also Gamers: "You need to stop rushing out untested content! Did anybody test this at all? You guys suck."
I get that 343 made their bed and now they have to lay in it, but at the same time the gaming community can be the most impatient and whiney one there is.
Another thing to consider is that yes it's a live service, but there might be a cadence to releases that MS sets themselves. they have the ultimate live service to manage. Halo Infinite is a piece of that. So is Sea of Thieves. So is Forza Horizon 5. Maybe these things all operate independently, or maybe MS wants to space out their updates so they can stand on their own and not step on each others' toes. We just don't know.
I miss the experience for wins that go towards your rank like halo 3. In terms of getting people to play objective, i feel that was great in helping towards that. But yeah i dropped off another 343 Halo very quick
They really should have acquired Bungie (couldn't resist, sorry).
I have officially lost my patience and uninstalled Halo Infinite, with another game taking its precious SSD space. Even if they do add content now, it will take a serious change and effort for me to re-bother with it.
This looks like another of those occasions where the developer is playing catch-up. Getting the game out when it had to be meant cutting certain things out which are now being/have been worked on instead of the new content.
I'm sure it will be back in full force and they'll find something new to be mad about.
@Pac_Bot This is absolutely true. The game needed a mother year in the oven, easily. Not even from a content stand point but just a stability and usability stand point.
Tool them how many years to make the game? Will take them ages to bring out regularly released content
@BomberBlur07 "Halo fans when 100 maps aren't added in the game in 3 months."
Real talk though, Halo 3 and Halo Reach had new map packs that came with 3 maps within the same time period that Halo Infinite has just been trying to fix BTB and the progression system.
If a live service game is worse at delivering new online content (that isn't $20 cat ears), isn't criticism valid?
@Dezzy70 I’m scared Witch Queen is gonna pull me back in.
Taken King was pinnacle Destiny franchise for me….if this can recapture that, there’s a solid chance I’ll be back, guns blazing
Maybe they made it but Marty says he owns it?
Who cares about content and modes and working features. I can haz teh speshul kitteh armurz.
@XxEvilAshxX Gamers are both right on that one though. 343 had what, 6+ years to do this including a 1 full year delay. AND has minimal content on release. Gamers were patient and still got a rushed half finished release.
@Dusk_Actual
I’m just playing beyond light, then on to witch queen but have HFW first before Witch Queen.
I like to have a good fps to constantly play through behind a major action adventure game.
I thought it was pretty clear that March has the Tactical Ops event and the rest of the season has the return of Tenrai 3 more times.
The multiplayer is pretty much still in beta
@Ile tlou2 factions is a completely seperate game that never had a release date & it has absolutely nothing to do with halo infinites lack of content
343 Industries only cares about eSports players. As a result, the number of players is decreasing.
@BomberBlur07 they haven't added ONE map. One.
I wonder if under the circumstances a shortcut is needed. How different is the engine and tools from what was used for MCC? If maps were ported from MCC to Infinite, along with some unlockables, that might be a good stopgap. I for one would love some Blood Gulch CTF using Infinites engine.
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