The remastered GTA Trilogy arrived late last year, although not without its own set of problems. There were severe brightness issues, collision glitches, and the rain made things, well... unplayable at times. Some of these issues have since been fixed, and they don't appear to have affected sales too much.
In a recent revenue report from GTA publisher Take-Two Interactive, CEO Strauss Zelnick talked all things GTA. Zelnick said that sales exceeded expectations, but he regretted that the trilogy didn't launch in the best shape.
The Take-Two CEO also spoke with VentureBeat, elaborating on the Trilogy's myriad of issues:
We definitely had some quality issues. We have more updates coming. And it’s always our goal to release only the highest quality projects. If we fall short, it’s terribly disappointing for all of us. We did fall short on that occasion. And we’ve begun to address it and we’re happy that we began to address it. There’s more work to be done.
Exact sales figures for the GTA Trilogy weren't disclosed in the call, but a report from VGC estimates that the remasters shifted around 10 million copies. We're not sure if that's good or bad, given the stature of the franchise. However, with the state they were released in, it's probably not too bad going.
Are you happy with the GTA remasters since they've been patched? Or were you expecting more? Let us know below.
[source venturebeat.com]
Comments 4
This is such a disappointment as while they have egg on their face from the negative press the lesson still is that they can release an underbaked product, and with the right marketing they can still turn a handsome profit.
I'm interested to see a graph of the sales and pre-orders to see what impact the negative press at launch had as it was headline news across all gaming outlets and social media. This is why I don't pre-order games.
No shock. The person who plays GTA and not much else simply doesn't care about bugs or glitches. They see a new Grand Theft Auto game, they buy.
Not a shock at all sadly. Look at the top 20 best selling games of 2021 and 2020 there were several broken titles like Battlefield 2042, Cyberpunk 2077 and more, or poor games like Avengers. Unfortunately quality isn't always related to sales.
And apart from Ghost of Tsushima in 2020, Minecraft & Back for Blood (a spiritual successor/sequel in all but name) EVERY other game in the Top 20 best seller lists were either sequels/existing IP, remakes or remasters. A real shame.
These games are like Pokemon, they can launch in any state, sell millions and do no harm
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