Dragon Age 4 has been long in the works. Believe it or not, it was first teased over three years ago, at The Game Awards 2018. In a new developer blog post from BioWare, the team has provided a few updates on its development.
The key thing here is that main production on Dragon Age 4 is about halfway through. The game's 'blueprint' was completed last year, and now the team is well on the way to actually building Dragon Age 4 as, y'know, a playable game.
"For the next Dragon Age, we are right in the middle of Production, which is a great feeling. Our blueprint was completed last year, so we’re now focused on building out our vision: creating amazing environments, deep characters, strong gameplay, impactful writing, emotional cinematics – and much more. The blueprint for the game is well understood and the team is focused."
The post also reassures fans that BioWare veterans are working on Dragon Age 4, as the team looks to avoid what happened during Anthem's development. How Dragon Age turns out remains to be seen, but it looks like the team is getting the time it needs to build the game.
It was recently reported that it could be with us as early as late 2023, although it might be pushed into 2024.
Speaking of which, Mass Effect was also briefly touched on. The next entry in the sci-fi series is being led by Mike Gamble, and the team is currently deep in the prototype stage.
"And of course, we’re also working on the next Mass Effect. The team, led by Mike Gamble, is made up of a team of veteran developers as well as some new, really talented people. They are all actively prototyping new ideas and experiences. AAA next-gen games take a long time to make – and we know our fans may want them sooner. But our Number One priority needs to be quality, and that simply takes time to get it right."
Which are you most excited for, the next Dragon Age, or Mass Effect? Let us know in the comments.
[source blog.bioware.com]
Comments 4
Late 2023 ffs...that means mass effect is miles off
From the post-mortems I read, it sounds like Bioware got Anthem wrong all by themselves themselves. It was an extension of the absent project management that affected Inquisition and Andromeda. Different departments frantically making different bits and hoping they'd all coalesce into a game at the end.
If you read about Andromeda was made it feels like a miracle we got a game out of it at all.
@Cyrano the combat in Andromeda was the best in the series I actually enjoyed the game.
I know games take a long time to make, but good lord.
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