Update: Well, here's an interesting update to the story! Xbox Director of Project Management Jason Ronald has taken to Twitter this evening to state that Microsoft has "no plans to remove or disable Developer Mode on Xbox consoles", while also confirming that various Dev Mode accounts were "inadvertently deactivated" as part of routine maintenance.
Here's a look at the full statement across all four tweets:
Original story: By now, you've probably heard about a trick that allows you to turn the Xbox Series X or Series S into a glorified emulation system with the ability to run PS1, PS2, GameCube and Wii games — but it looks like Microsoft is finally clamping down on it.
This trick requires you to pay for developer mode access, but now multiple reports are coming in that Microsoft is disabling those dev mode accounts, stating that they "did not have an active presence in the Store."
Here's the wording from the email being sent to multiple dev mode users:
"We have disabled the Windows and Xbox enrollment in your Microsoft Partner Center account because it did not have an active presence in the Store. For reference, see the Developer Code of Conduct which says that an active presence in the Store must be maintained."
Ultimately then, it sounds like Microsoft is suggesting that because these "developers" aren't actually utilising their accounts to create games or apps as intended, the accounts are essentially inactive and are being removed as a result — even despite the fact that people have paid $20 for them, which is certainly a bit of a bummer.
Then again, this trick was always a bit of a risky practice for emulation enthusiasts, and we assumed Microsoft would clamp down on it eventually. It's definitely a shame though — especially as the emulation performance was so good!
What are your thoughts on this? Let us know down in the comments section below.
[source gbatemp.net]
Comments 52
What a shame. I can see why they'd want to have a, modest, paywall to be a "developer" and so publish stuff on the store, but why lock away the access to these features of the console itself?
Maybe not have it available by default (to keep things simple for 99% of players), but being able to unlock greater access through a special setting or something for those who want to do more with their console.
That's unfortunate, but also not surprising. Emulation enthusiasts are probably better off maintaining a PC for this sort of thing. Especially if you go the extra step to make your setup look nice with a frontend like Launchbox.
What if you're testing emulator performance for a company
Not sure why this article mentions emulators at all though...
This is because people are signing up to a developer program and then not developing. It isn't because they're using emulators.
Dev Mode was made so indie game developers have an easier time of making games for Xbox than for Nintendo/Sony, which I can confirm it is much easier to develop for Xbox than the other 2. If people are signing up to it and then not actually developing, they have no (legitimate) reason to be on the programme.
Either way, dev mode is not required for emulators. Emulators are fairly frequently uploaded to the MS Store and can be installed on any Xbox, regardless of if you are a developer or not.
I just hope that they don't remove the things that work in normal mode as apps/games (Retroarch).
@Leprecorn If you are, you are likely associated with that company on the dev dashboard, and are therefore an "active" developer, so you won't have a problem with your dev mode being deactivated, as you're using it for what it's actually for.
It's fine and dandy but I paid for this.
Don't think I'll be having a refund.
Well good thing you can still play emulated games just of the Edge browser using a Java emulator. I never put my system into dev mode either, I'm part o the Alpha Skip Ahead ring in the Xbox Insiders program though
Honestly I think this is a potentially dangerous move by MS. Simply because hackers seem to have been avoiding it because they were able to do what they wanted on it already. But I understand their stance.
@Royalblues Exactly, I think Microsoft did this because they've been getting pressured by Sony and Nintendo, or at the very least Nintendo because they always come down hard on these things. They're extremely protective of their IPs, so naturally this was going to happen sooner or later.
Time to make my first Xbox game (or app)
This is a very badly worded article. Technically what you are saying is correct, access to emulators may be getting removed but it's not because you are using emulators and it has nothing to do with Sony or Nintendo putting pressure on anybody.
I haven't signed up for a dev account but I'm sure when you did you agreed to the T&Cs which I'm sure stated that if you don't actively develop anything for over a year then your account will be disabled, this is what is happening now.
It has nothing to do with emulation and it probably has nothing to do with xbox. This will be a Microsoft developer clause in the T&Cs.
I totally understand the move but I'm wondering if those who have paid for this option are given a refund.
Would seems natural, to me.
Why would they get a refund?
They paid to become a developer under the condition that they develop something, they didn't develop anything so there accounts are being suspended.
Having watched the Xbox documentary - using the dev mode for other things seemed like something that would be straight from their dna - give players power and freedom
Sad, sad news. Series S can be such a good emulation box. Hope someone finds another way to get emulators running on it soon enough. Perhaps even a full jailbreak.
@DrJamesOxford Same as everywhere else sadly. They're "for the player" until it is inconvenient.
@Xeno_Aura said it above, developer mode is not required for Retroarch (emulators frontend). I just hope that Microsoft don't block what works in the normal mode. What Nintendo and Sony think about the developer mode is worthless because this is a platform owned by Microsoft and as long as they don't do anything illegal they're fine and Microsoft don't need Nintendo nor Sony. If anything, Sony need Microsoft for the cloud services and Nintendo need Microsoft for Banjo-Kazooie and Minecraft on Switch.
The reason for this could be that the developer mode includes services and if the "developers" are not using them they just decide to cancel their accounts, which could be a clause in the contract. I just hope that Microsoft don't get stupid and start blocking what works fine in normal mode (Retroarch, basically). That would be a reason for me to go offline and buy another console.
@Banjo- I'm not sure how they would go about blocking emulators entirely. Their 2 options would be to basically stop the developers programme and dev mode entirely, which could happen, but would overall harm the Xbox platform, not just in PR.
The other option would be to prevent games accessing files on the system so you couldn't load ROMs, however I believe this would be impossible to do as it would render countless games unusable.
I knew exactly what the comment section would be like here 🤣
If it was Sony or Nintendo doing the same the same people would be up in arms.
@Xeno_Aura I hope that you're right. Other things they could do is to block access to Xbox via FTTP or blocking specific apps but I hope that this is not in the cards.
I can see both sides.
MS - People are using a loop hole to use the console as an emulation device, which is not the intended intention for dev mode.
Emulators - They've paid $20 and now that money is wasted and access is removed at the drop of a coin.
It's a bit of a shame that Microsoft is deactivating these accounts, but also somewhat understandable — however Microsoft should refund these people their $20.
Look technically the purpose was to allow for more games to be made for Xbox players.
The XSS became an emulation device because of its cheap price, performance, and availability during a chip shortage. Because Dev mode existed before the Series machines and massive amounts of people weren’t emulating back then.
Faulting a company for closing a loophole is kinda of ridiculous. And getting mad when you have no idea why they closed the loophole. Because if it is Nintendo…
Does anyone want to see Nintendo sue MS? I mean maybe I do but only if goes to full on court because I’d love Nintendo to finally get slapped but MS wouldn’t want to go through the trouble so nip it now and be done with it. It’s too much of hassle to deal with the ninjas… sadly.
@Carck: The Terms and Conditions of the Xbox developer program don't say anything about a presence or product being required on the storefront:
@101Force from what you linked
5. You may not:
distribute a digital store front that competes with the Microsoft Store.
use in a way that Microsoft may later designate is prohibited, without prior notice to you.
@mousieone: Sure, but that's not the reason being given for these deactivations. They specified it's due to a lack of product presence in the Xbox store.
@Carck: Interesting. I'd guess the T&C you linked to is probably the one provided when you actually activate the service, but the T&C I linked to — which lacks those terms — is linked to from Microsoft's Developer Mode activation page:
Note both pages refer to those as the terms of the service, and the first page specifies it's for both Xbox One and Xbox Series X | S consoles.
Something had to give. It was a grey area MS couldn’t let go on forever. They had to be seen so ‘so’ something. It seems they just laid down the gauntlet to hackers though.
Got an email this morning telling me mine had been disabled
No biggie. You can still install RetroArch in retail mode.
Jason Ronald commented on it https://twitter.com/jronald/status/1478856796097835008?s=21
Oh well, so it was just a mistake? I'm relieved...
@Xeno_Aura what active developers are putting out content in 90 days? It could take years to publish anything to the store.
90 days of not publishing something leading to a ban is nonsense.
Article has been updated with the comments from Jason Ronald.
End of the conspiracy theories.
@NostromoXP they should, make it clear it's for a limited time. You are paying to "publish a game in 1 year" or something to that effect. They know no one reads through the entire terms of service of everything they subscribe to.
I'm glad i don't frequent this site, especially the comments section.
That's awesome to hear for the people that plunked the money down and put the work into making their Xbox what they wanted it.
I'm not fully convinced it was an accident. Though I much rather it be that than them just using it for a cover of rolling back due to all the backlash.
Eitherway, good news for everybody.
@FraserG
Thank you for the update! On point as usual!
@twztid13 Being active does not mean you have to "publish a game in 1 year".
Uploading a basic project file for the game you are working on is "being active", playing ratchet and clank on an emulator isn't.
I do agree with your second comment though, I'm glad you don't frequent this site as well.
End of day the original "victims" of the WELL known inactive tag wipe, and EVERYONE reporting on it, jumped the gun. Mistakes happen. Saying "suggests" when Ronald straight up said what he did though? C'mon.
Hahahahaha!
Makes the comments section here even funnier!!! All those defending it and it turned out to be a mistake. Hahahhahahhahaha.
I love it when companies do this… make terrible mistakes…. Their loyal gatekeepers step up to defend them at all costs…. And then they U-turn…. Hahahhahahahaha.
Brilliant.
For the record - indie devs can take years and years to get a game onto the marketplace. Why would MS ever think just over a year from when Series s/x was available that Indie devs should have published at least one game….
Even so clearly it’s not a mistake. They thought this was a good idea. People that aren’t MS gatekeepers - pointed out the flaws with deleting accounts in this way - and they had to reverse the decision.
Fact.
Stupid decisions lead to embarrassing lies/u-turns… in this case both….
How did the email type itself out in “error” hahaha
Classic story.
@jrt87 the email stated quite clearly why the accounts were being deactivated. Why should people wait to report. The U-turn is because of the backlash!
@NostromoXP many devs especially solo ones wouldn’t even be in a place to upload anything to test in first year……. Ridiculous to have a time limit on it. Your first few ideas could easily fail or not turn out how you want. Before you want to test on an actual Xbox.
@dreadful The requirement isn't to publish something within 90 days of making an account. Likely these dev accounts have been active for several years without showing any intention of actually developing for Xbox.
The 90 days they were given is to create a store listing for an upcoming product, if you can't make that in 3 months, it's essentially proof that you aren't developing for Xbox and shouldn't have a developers account. That's what MS was asking them to do, not make a whole game in 90 days.
We don't know what really happened. It could be that the inactive accounts were automatically suspended after a few years and therefore the users received a template notification that explain that they have been inactive for years and haven't publish an update since the last notification 90 days ago. People receive the suspension notification (just a template email) and before asking Microsoft they report online that Microsoft have suspended the developer accounts because they were used for emulators. This is basically how internet works.
I don't have a developer account but I for one am happy that the developer accounts are safe and lay the conspiracy theories involving emulators, Nintendo and Sony to rest. Nothing has changed and that's what matters to me as a guy that buys new and old games when available and emulate old unavailable games. No hypocrisy here, roughly half of my huge Xbox library is retro and I only joined the Xbox family when Rare Replay was released.
Glad to see that this is being sorted now. I see that they seem to suggest some of the accounts were deactivated by accident so not sure if that means ones that have been active for years (Dev accounts have been around since Xbox One IIRC) but not published anything would be re-instated as well.
MVG pointed out on his video on the topic that the Dev mode's existence is one of the reasons there's not been much of a push to hack the One and Series consoles like they have Sony and Nintendo. If they do get rid of easy Dev access then it could eventually result in the system being cracked wide open to play pirated games which isn't good for MS, or for legit homebrew hobbyists.
@Carck Looks like it's there for everybody.
@Xeno_Aura Whats the problem with signing up and not develop? MS still gets 20 bucks from each and they dont lose anything
I wonder what it is in the water at Microsoft but every January they seem to have a PR issue. Really glad this is being sorted out but it’s an own goal. Last year it was hiking the price of Gold. Here’s hoping this is the last snafu for Xbox this year.
@Metalder really? Oh man nice! I’ll Google it! Had no clue
In short, Microsoft is like "It's just a prank bro".
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