We've heard a lot about the free-to-play model in Halo Infinite over the past week, and if you do have any genuine concerns - there's apparently no need to worry.
In a message over on Twitter, 343's Halo community director Brian Jarrard has mentioned how the team has heard all of the "constructive feedback" loud and clear, but admitted changes would take some time to implement.
"Been traveling so slow to respond - but please know the constructive feedback is being heard loud and clear. Changes will take time and our priority this week is giving the team a much deserved break for the holiday after a long final stretch. Thank you for understanding."
Over the past week, there have been questions raised about the battle pass progression system in the game and now also the game's first mini-season event. Players have also calculated that season one cosmetics could be upwards of $1000 to obtain everything.
How are you finding Halo Infinite's multiplayer so far? What changes would you like to see 343 make in the future? Leave your own thoughts down below.
[source twitter.com]
Comments 26
Xbox is doing so many good things for the industry, like Game Pass offering so many games at such good value and also their willingness to work with the other big companies, even releasing games on their consoles. As a result I think many gamers respect Xbox more nowadays.
It would be a real shame to throw some that good favour away on some overpriced cosmetics.
We want Xbox’s all embracing mindset to be represented in Halo, not see them mimicking the cash grabbing filth of EA, Activision and mobile game.
While the game is fantastic. Let’s hope they fix this, but yeah, give the team a chance to do it.
No big deal, I didn't expect MS to be able to respond very quickly anyway.
The gameplay loop is enough reward for me, I'm too old to understand cosmetics and people's need for them
The challenge objectives do need to change. "Kill X people with X weapon" means that I've been actively avoiding the game mode objectives in order to rank up the challenge points and xp. When the challenges stop you playing the games objective, something is off and need fixing.
Unpopular opinion here, but I've been playing the game on PC (the way FPS games are intended to be played) and it has been a pretty mediocre experience in general. It's very unpolished and unfinished (literally no way to bind mouse buttons to functions), waiting in the lobby takes forever, there are some glitches, crashes, freezes in the lobby, etc..
Core game loop is good though, reminds me of old UT and Halo games, which is refreshing with all COD and clones out there.
I hope they can fix it and get it to the level it deserves (again, it has good bones), but they are taking their sweet time delaying for a year and then releasing in its current state.
It should take time, this is a massive undertaking from a technical perspective and development perspective. I'll be playing this for YEARS so no rush. Let's give the devs praise & accept changes will come. Don't know why we always demand so much to be donr so quickly. For enterprise size companies, it can take them weeks or months to update simple calculations or workflow logic. We are absolutely spoiled with the care and attention from 343. They're still updating the MCC!! Anyway, fine to wait
Well, maybe if they hadn't released a predatory, maliciously frustrating progression system in order to entice consumers to buy mtx, they wouldn't be getting all that flack right now and take a well deserved break. Whoever came up with this system deserves a very permanent break.
@Kienda MS have always been EA levels with monetization and i'm willing to bet Halo Infinite's MP being F2P was so they could go hard on it. Don't be fooled by MS's sheep's clothing as they are and always have been the most shady of the big 3.
@John117 no, I don't. But I can see how they made design choices specifically to make progression feel like a pain in the bottom.
@Cikajovazmaj weird!
I've been playing on PC as well and haven't noticed any major bugs or glitches, nor long loading times!
I'll admit though that I'm a noob regarding online shooters as I usually only play single player games.
On topic: I must say, though, that I'm enjoying Infinite way more than I thought, especially since I bought the MCC a couple of months ago and came away incredibly disappointed and bored to tears by the Halo campaigns.
It's weird how this series works the opposite of what I'd expect for me!
How about a Big Team Battle Slayer ONLY playlist?!? That be great.
I truly despise all objective based game modes in Halo games. Every one of them.
It's free, right? And the campaign is on gamepass? Huh.
I think I'll whine anyway
@Cikajovazmaj I suggest playing Halo on Xbox (the way Halo was intended to be played).
@Magabro If people wouldn't buy them, games wouldn't have them.
Blame the tools that buy them like candy.
@Magabro “maliciously frustrating progression system” when every weapon and map and vehicle is unlocked from the start. It’s all paint for cool points. There is nothing frustrating about it. You have 160 days to get 100 levels of the BP, if that’s what you’re into. Take your time, enjoy the game.
I've had a blast with the Fracture event so far! I think the best way they could improve the challenge system would be to make the challenges facilitate winning the game type currently being played more. Save the kill X people with this weapon for Slayer specifically and then like for Capture the Flag maybe have one for keeping your flag from being taken for a couple minutes or something.
As for the cosmetic store though I just don't get it. It's free to play of course the cosmetics are going to cost money and the battle pass doesn't expire. Just buy only the the things you really want or don't buy anything at all. You don't need every single thing in your inventory.
Some folks don't know how well they got it. At least Halo fans have an exceptional Halo MP experience now to play. That's a lot more than what Socom players can say these days. Tactical 3rd person shooter fans have been starving and I bet most would praise the lord to have a Socom game setup like Halo Infinite.
@pip_muzz This is the one piece of feedback that has me not playing the game. Such a waste if they aren't willing to fix this.
@Carck of course cosmetics matter. They're part of the experience. They've always been, but it was taken away to be sold separately.
Imagine FIFA went free to play. At first all licensed teams and players would be replaced by non-copyrighted generic teams. Liverpool would be called Poolliver, have a chicken as and emblem, and instead of Mo Salah, #11 would be a random guy called Jeff.
In time you could unlock real players and real teams, but that would be an excruciating experience. Or you could pay like 20 quid per team you want to unlock.
But hey, the gameplay would still be the same and that's all that matters, right? Who cares for playing with the real Liverpool with real Mo Salah? That's just cosmetic!
@iplaygamesnstuff The problem is lots of the weapons required for the challenge need to be found in the level itself. Was playing Capture the Flag but rather than playing it properly, I ended up simply running to the weapons required and collecting those and getting my kills...
Another challenge is capturing x number of flags. Again I'd let my team mate die who carried it, so I could be the one to return the flag and get the XP.
You get scored points at the end of each game anyway, but these have absolutely zero impact on your level progression. It's very daftly thought out.
The game itself is very fun and has a real old school Halo feel to it. Much more preferable to the COD shooters prevalent today, but the big caveat is the progression really is pretty broken.
@pip_muzz yikes, doesn't sound like fun at all.
$1000 of cosmetics but season 1 is long. 🤷🏿♂️
It is just super ironic to me that Halo, a game that has always been about coop and teamwork, launches without coop and with a ranking system that actively discourages teamwork.
@XionV you can't get those cosmetics on the store for free by playing the game.
I'll be honest I bought a $100 credit pack at launch to support the devs. I don't usually put this kind of money into F2P games but this is Halo!
I bought several bundles but I'd be happier if more people could access cosmetics down the line through fairer means.
I'm all for a fairer system and I won't put anymore money in until after we see some substantial changes.
I have faith in them to deliver. They already gave us the best alternative to all the popular FPS franchises right now.
Maybe its just me but I don't get the point of cosmetics in an fps amd being a bit old school I just play these for fun rather than any apparent progression
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