Less than 24 hours after Rockstar confirmed it had plans to make major improvements to Grand Theft Auto: The Trilogy - The Definitive Edition, the bundle's first post-launch title update has dropped in the form of update 1.02.
As you might expect, this is all about bug fixes, and it includes various tweaks for GTA 3, Vice City and San Andreas.
Without further ado, here are the full patch notes for the update, which is now live on Xbox:
General – All Platforms
- Fixed multiple localization issues
- Fixed multiple instances of missing or misaligned collision
- Fixed multiple instances of holes in the map
- Fixed multiple instances of incorrect or misplaced textures
- Fixed multiple instances of the camera clipping through objects
- Fixed multiple instances of incorrect subtitles being displayed
- Fixed multiple instances of incorrect help text being displayed
- Fixed multiple instances of misplaced objects
- Fixed multiple instances of issues with character models in cutscenes
- Fixed multiple instances of audio lines being skipped, delayed, or repeated
Grand Theft Auto III – The Definitive Edition
- Fixed issues with blurry camera cuts and transitions during Grand Theft Aero cutscene
- Fixed an issue where Pay ‘N’ Spray doors were closed preventing the player from being able to enter
- Fixed an issue where game stalls and props pop into the Gone Fishing cutscene
- Fixed an issue where the player would fail the mission The Thieves with a message “A thief’s dead” after the cutscene plays
- Fixed an issue with failing the mission Last Requests due to Asuka falling out of the boat
- Fixed an issue with a missing GPS route when driving Curly Bob in a Taxi during the mission Cutting The Grass
- Fixed an issue where the damage meter is not displaying correctly in the mission Escort Service
- Fixed an issue with a hole in the map that allowed players to access Staunton Island early
- Fixed an issue with Claude floating in the cutscene for the mission Big ‘n’ Veiny
- Fixed an issue where character models were not animating during the cutscene for the mission Luigi’s Girls
- Fixed an issue where character models were not animation during the cutscene for the mission Give me Liberty
- Fixed an issue where the player can boost their running speed by quickly swapping through weapons
- Fixed an issue where the game would crash when entering a vehicle after completing Triad War (Xbox Series X|S, Xbox One)
- Fixed an issue where the achievement “Disposing of the Evidence” does not unlock after completing the Dead Skunk in the Trunk Mission (Xbox Series X|S, Xbox One)
Grand Theft Auto: Vice City – The Definitive Edition
- Fixed an issue where players were unable to rotate the camera up or down while driving at high speeds
- Fixed an issue with Firetruck lights flashing inconsistent colors
- Fixed an issue with GPS route display during the mission Autocide
- Fixed an issue where Pay ‘N’ Spray doors were closed preventing the player from being able to enter
- Fixed an issue with multiple GPS routes appearing during the missions Gun Runner and Psycho Killer
- Fixed an issue with the Hit Rate UI not displaying correctly during the mission Gun Runner
- Fixed an issue with peds incorrectly appearing in the cutscene for the mission The Chase
- Fixed an issue with Tommy Vercetti’s character model going into a T-Pose during the cutscene for In the Beginning
- Fixed an issue with changes to language settings not being retained after a reboot (Nintendo Switch)
- Fixed an issue where the game would crash when switching from TV mode to table mode during the loading screen
- Fixed an issue where the prompt “Error: Out of video memory trying to allocate a texture! Make sure your video card has the minimum required memory, try lowering the resolution” appears while exploring the North Point Mall (Xbox Series X|S, Xbox One)
- Fixed an issue with the camera popping during the cutscene for the mission All Hands on Deck (Xbox Series X|S, Xbox One)
Grand Theft Auto: San Andreas – The Definitive Edtion
- Fixed an issue with rain visual effects
- Fixed an issue with the camera spinning around quickly when finishing or failing Blood Bowl
- Fixed an issue where the camera is incorrectly positioned when returning to gameplay after finding Sweet in the mission Reuniting the Families
- Fixed an issue where a bridge in Flint County is invisible
- Fixed an issue where players can equip weapons while swimming which can cause issues with the weapons clipping through the character’s body
- Fixed an issue where incorrect help text was displayed for swimming
- Fixed an issue where the results screen was appearing at the start of Bike School – Jump and Stoppie
- Fixed an issue with grey pedestrians appearing around the Willowfield and Playa del Seville area
- Fixed an issue with a pedestrian looking partially translucent in the Just Business cutscene
- Fixed an issue with the legal text not being displayed correctly
- Fixed an issue with Enforcer lights not flashing
- Fixed an issue with players not being able to kill Paul and Maccer before triggering the cutscene for the mission Don Peyote
- Fixed an issue where the mid-mission cutscene would start then fade to black before restarting again during the mission Sayonara Salvatore
- Fixed an issue where the game would restart from the beginning when selecting to retry from the last checkpoint on the Mission High Stakes, Low Rider
- Fixed an issue with an invincible enemy during the mission Los Desperados
- Fixed an issue with incorrect inverted controls when swimming underwater when setting them to either on or off
- Fixed an issue with the aiming sensitivity for the Pistol Ammu-Nation Challenge
- Fixed an issue where progress is blocked due to Sweet being killed prematurely during the mission The Green Sabre
- Fixed an issue where the help text does not disappear which ends up blocking the muscle stat from showing it increasing at any Gym
- Fixed an issue with the incorrect time being displayed when collecting rings during the BMX or NRG-500 Challenges
- Fixed an issue with the camera warping during the In the Beginning cutscene
- Fixed an issue where some character models were not animating during some cutscenes
- Fixed an issue with the player getting stuck behind the Cluckin’ Bell counter (Xbox Series X|S, Xbox One)
- Fixed an issue where Police Officers can be seen floating before a police car spawns during the Reuniting the Families cutscene (Xbox Series X|S, Xbox One)
- Fixed an issue with pedestrian weapon accuracy (Xbox Series X|S, Xbox One)
Happy with these bug fixes? Were you suffering these issues? Let us know down in the comments below.
Comments 12
My goodness. That's a looooong list. I'll still wait for further patches and a discount.
I wonder how far they will go to improve these. I did enjoy playing GTA 3 for a few hours the other day despite the poor job that’s been done. I’ve put it on pause until some more updates are released though.
Is the rain only fixed in San Andreas at the moment can anyone confirm?
This is great
Well I still have my 'wait a year' policy, so keep these updates coming and I'll pick it up next Christmas.
Speaking of 'wait a year' I'd like to pick up Cyberpunk now that it's been over a year and is on sale, but I'm not sure a year has been long enough. And I don't want to have to start a 'wait 2 years' policy.
Still waiting on seeing an increase in NPC, cars, etc, numbers to pre-mobile port version.
@Medic_Alert PS4 for my first instance. It's a little cheaper there and I'd want to save the Xbox versions for the upgraded and finished experience.
I've watched the DF review of the 1.23 patch, and it's sub 30fps and has pop in, but that stuff really doesn't bother me. As long as it isn't constantly crashing or running at sub 20fps (ala Fallout or Elder Scrolls on PS3) I could play it. I'm actually the kind that enjoys jank. Gives me a good laugh (I call Keyes from Halo "Captain Ceiling Tiles" because I once caught him stuck in the ceiling on the pillar of autumn).
I think I'm just trying to figure out if I want to wait for the rest of the fixes still coming out, and even the DLC that's scheduled.
@gollumb82 I actually pre-purchased GTA trilogy and refunded it on launch day due to the issues. I fully expect a discount very soon after Christmas and by then hopefully there have also been enough patches to warrant me purchasing again.
@Richnj
I've just finished my 2nd playthrough. The game looks and plays great on XSX in quality mode (solid 30 fps). It works way better than on PS4 or PS5- tested it on PS5 and it looks ok but the city is still a ghost town. On XSX there are way more cars and people in the streets. I'd say go for it if you're anxious to play it and can play it on XSX. If not, keep waiting for the next gen patch. And for the love of God, don't play it on PS4. My mate is playing it on PS4 as I'm typing this and he tells me the game is still buggy as hell.
Really hoping this improves the experience on Switch.
@Richnj I think it’s mostly fixed but at this point might as well wait for the next gen patch coming next year. That’s what I’m doing.
Does not mention the brightness, has that been fixed does anyone know. Or are we all moved the contrast to be able , so have not noticed 🤔
@Richnj I picked it up recently on Series S and it's been fantastic. At its high points it really does shine. Unpopular opinion maybe, but I loved how similar it was to Deus Ex (I chose to play as a Jensen style netrunner, but my second character's more like Chuck Norris with a katana).
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