Marvel's Guardians of the Galaxy is launching tomorrow, and with it, an array of reviews have been released into the wild for everyone to see.
There's been some trepidation around the game, following the mixed reception to Marvel's Avengers, so does the latest Marvel title live up to expectations? Or is it another dud for Square Enix?
Here's what the critics are saying about Marvel's Guardians of the Galaxy:
Windows Central (4.5/5)
Marvel's Guardians of the Galaxy is not like Avengers. It could be further from it. It's a single-player, story-driven game, much closer to Sony's exclusive Spider-Man titles. There's no need to worry about another live service title.
Game Informer (8.5/10)
As a fan of the Guardians’ comic books and movies, I thoroughly enjoyed Eidos-Montreal’s unique take on this supergroup. The nonstop character banter and nicely designed choices make this a journey worth taking, even if the gameplay takes a little too long to highlight the team’s true potential.
Push Square (8/10)
For as much uncertainty there has been surrounding Marvel's Guardians of the Galaxy, the final game has delivered. Fun and frantic combat provide the basis for a long, extremely enjoyable campaign featuring the characters you love and the tracks your kids usually screw their noses up at. A great title that deserves to be expanded upon in the future.
IGN (8/10)
Marvel’s Guardians of the Galaxy nicely balances a goofy, action-filled adventure with some genuinely heartfelt story moments, and the choices you’re given can add some surprising personal twists to your particular playthrough. Its combat and level design are relatively simple if still consistently entertaining, but it’s the relationships and banter between its characters that keep everything fresh as they evolve.
VG247 (4/5)
By dodging the eager game-as-service guff, Guardians of the Galaxy can focus on being something more compelling - even if you won’t play it for as long. For its ten-plus hour runtime, you’ll enjoy a thrilling, gripping, funny, and surprisingly heartfelt adventure. The game built around that narrative framework isn’t earth shattering - but it is enough scaffolding to allow the story to shine.
GamesRadar (4/5)
Marvel's Guardians of the Galaxy excels in its storytelling, delivering a narrative that will linger with you long after the credits roll - so much so I am eager to go back in and make different decisions. There's great fun to be had in its combat and puzzle solving, but it's held back a little by a lack of range in its puzzles and mechanics, particularly later on.
As you can see, the reviews are highly positive for Marvel's Guardians of the Galaxy. At the moment, the Xbox Series X ranking on Metacritic is sitting at 83 at the time of writing. It could fluctuate, but it seems to be a fairly strong game overall.
Will you be picking up Marvel's Guardians of the Galaxy? Let us know in the comments.
Comments 14
This actually is surprising. I wasn't planning on buying or playing the game at all, but with all of the positive reviews coming out I think I will. I was shocked to see Polygon recommend the game, considering how political they are these days.
I pre-ordered this a while back. Looks like the decision has paid off!
I'm interested in giving it a go, but £59.99 for just over 10 hours of campaign (VGC review) has me a bit worried...
Might wait to see if it's some big "get" for Game Pass or if the price comes down fast - I know it's still less than the £69.99 some publishers are charging but for anything above £50 I expect to get a decently long campaign (plus hopefully some free roam stuff to extend the lifespan if I really enjoy it)
Ah good. After the damp squib that was Avengers I worried they'd try another game with this "winning" formula, but seems not. Hopefully I'll get a chance to check it out, or it'll come to Game Pass like Avengers has recently.
@Widey85 I worry that now the prices for games is going up and up that the desire to get "value for money" is what's leading publishers to make things like "Avengers" where a game is padded out with grindy waves of enemies and "live service" updates rather than creating a 10 hour polished experience.
@PhileasFragg I'm with you! Personally I'd take a polished 10 hour experience that doesn't outstay it's welcome over a 30-40+ hour game full of cut'n'paste fetch quests and other time wasting tomfoolery.
But we're all different. And I do, just about, remember being young and wanting games to last forever, not least I could only afford them every now and again.
Used to be I valued cost over time, now I value time over cost. But there's room for both. Sadly we don't see enough in the middle around 15-20 hours.
Glad to see, I don't know if I'll buy it day 1, gift cards are due this Christmas, but definitely will get it by then.
I just hope they keep the campaign for this clean and dont stuff it with MTX like they have done with Avengers.
Time will tell. If they dont this has all the makings of a hit. One of my favourite Marv franchises of recent times.
@A01 I'll probably go digital as despite having the XSX, Game Pass and Rewards vouchers / sales / offers and CdKeys have got me used to the instant gratification of digital (plus I'm too lazy to swap discs!). If it doesn't come to Game Pass I'll probably wait for a sale or get it on CdKeys cheers
@themightyant @PhileasFragg I'm happy to take a 10 hour polished campaign if it's got free roam / replay value / side missions, otherwise I'd expect at least 15 to 20 for that RRP.
I agree I don't like bloated games like AC Valhalla (although weirdly loved Odyssey and Syndicate) but I think for these higher price points I want a campaign that doesn't end just as I'm getting into it.
It probably doesn't help I've got more into indies than ever before thanks to Game Pass (but also bought lots) - many have given a really strong 10 to 20 hours for a third of that RRP, including Call of the Sea, Myst, Last Stop, the Forgotten City, Lost Words: Beyond the Page, What Remains of Edith Finch and Lake.
So I guess I'm demanding more for my money if the big boys want to charge that much, given indies knock it out of the park for much less
I’ll get it on sale, but unsure of which system. Looks like fun.
@Widey85 IGN said it was 18 hours and Push Square said 20ish, I am guessing it depends on how much time you spend getting all the collectables and going through all the dialogs
I can wait for a sale or Game Pass release.
@Widey85
most reviews i've are saying between 15-20 so just think they rushed through the game with out exploring etc, also seems replay value with what choices you make with team mates etc.
i had one inicdent which i side with someone and get a security card which comes in useful later
@Widey85 re: this game the VGC length is the shortest I’ve seen. I think they must have rushed it or estimated it wrong. ACG said 20+. Skillup said 15-20, Push Square said surprisingly meaty 20+ as do many others. Seems to be around 20 is the consensus. But we all play differently, I’m slow, probably 25 for me
More generally I agree the 15-20 is the sweet spot but given the option I’d choose shorter and focused over longer and bloated, but I accept we’re all different and have differing amounts of gaming time
Lastly on indies several that you mentioned are super short (again nothing wrong with that at the right price). Call Of the Sea was sub 10
Hours and Edith Finch was 2-5. Both really good experiences that didn’t outstay their welcome. Their shorter length was a positive for me.
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