The head of the Arkane Lyon, Romuald Capron, has departed from the company after almost 17 years.
Arkane Lyon is the same Bethesda developer behind the recent PlayStation 5 and PC release, Deathloop. Capron joined as a COO and production director in 2005 and was appointed as the studio head in 2019.
According to VGC, he broke the news via LinkedIn - revealing how he'd made a "very hard decision" to leave. He wants to try "something new" in the same line of work and spend more time with family.
"I’m very proud of what we accomplished with this amazing team. The successful launch of Deathloop is just another proof that Arkane has a very bright future and unique place in our industry.
I’m leaving the studio in very good hands, under the leadership of [game director and co-creative director] Dinga Bakaba, [art director and co-creative director] Sébastien Mitton, [technical director] Hugues Tardif and [executive producer] Morgan Barbe, who – I’m sure – will keep on pushing ambitious and innovative projects.
As for my own future, my goal is to keep on helping video game companies, and others, to make their creative vision become a reality, since that’s what I love to do. Stay tuned…”
Arkane and Bethesda's parent company ZeniMax was acquired by Microsoft last year, making it part of Xbox Game Studios. It was most recently discovered Deathloop would be a timed console exclusive on PlayStation 5 until September 2022.
Would you be interested in playing Arkane Lyon's latest release on Xbox Series X|S in the future? Tell us below.
[source videogameschronicle.com]
Comments 6
Wishing him well with future endeavours. He's done great things with Arkane, one of my favourite studios.
And here's the problem. You can buy studios but not keep the talent...same thing happened to the other guy who left under "spending more time with family"...only to the go back to insomniac. Same thing happened with Rare.
Hopefully Arkane keep the same quality as I think they were the best studio Microsoft got in the zenimax deal.
@Bleachedsmiles Drew Murray worked for The Initiate; MS didn’t buy that studio.
@mousieone The point was they can't seem to keep the talent for some reason.
@Bleachedsmiles
I think you're being a bit premature. People leave game companies all the time for a myriad of reasons. Also, last I checked plenty of people find Sea of Thieves to be a quality title.
@Bleachedsmiles you are being extremely selective, given that Sony has lost quite a lot of top talent also to Microsoft studios.
This is normal in the industry, the longer someone is in a given studio the more likely they will want to try new things that fall outside their studios wheelhouse, and so will seek other opportunities.
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