It's been a busy couple of days in the world of Xbox, including the brand's Gamescom 2021 Showcase and attendance at Gamescom Opening Night Live, but don't forget that we've got another major Game Pass title dropping today!
After 28 long years, the classic PC adventure game Myst is finally making its way to Xbox consoles for the first time, and this is a totally reimagined version for Xbox (and PC / VR), having been built from the ground up.
What Is Myst's Release Time On Xbox Game Pass?
Myst is scheduled to release on Xbox Game Pass "around" 9am PT / 12pm ET / 5pm BST / 6pm CEST.
Notably, this version of Myst is using AMD FidelityFX Super Resolution [FSR] to "crank the graphics quality much higher than we typically would be able to", with the game running at 4K, 60fps on Series X and 1440p, 60fps on Series S.
If you've never heard of Myst, here's a bit of what you can expect:
Journey to Myst island and other stunning locations - called “Ages”- and begin to unravel the mystery you have been thrust into. As you learn what happened on the island, you will discover that you are playing a key role in an epic story whose ending has not yet been written. Explore deeper connections in these magnificent, surreal Ages, uncover a story of ruthless family betrayal, and make choices that will affect both you, and the world of Myst itself.
Built from the ground up, Myst is teeming with new art, new sound, re-imagined interactions, and even optional puzzle randomization. Finally... the highly anticipated modern Myst experience has arrived!
Will you be downloading Myst today on Xbox? Played it before? Let us know down in the comments below.
Comments 10
Yep definitely trying this - weirdly I've never played Myst before but given I've enjoyed Call of the Sea, The Forgotten City, Deliver Us the Moon and similar games I'm thinking it'll be right up my street
I played a little bit of the original Myst back in the day when it was still new. It's not an experience that has aged well, unfortunately.
I am glad I can revisit this with a modern coat of paint.
Not out yet in the UK but once I'm done with Psychonaughts 2 I'll give it a try. I remember playing the first one year's ago. Haha, those live actors always threw me off
I love how all the games I bought in 1994-1997 for DOS/Win95 are all BC on Game Pass suddenly!
Can we talk to Activision about a MechWarrior 2 remake now? That's really all that's missing.
I loved Myst, and its forgotten sequel, Riven. I'd love to also see some Zork remakes. Return to Zork was fantastic, although the old school FMV would probably look awful now 🤣
@uberdaddypig Return to Zork needs a remake so badly. That game was fantastic.
Grand Inquisitor, however, was weird. It went super super dark and semi-horror and wasn't Zork at all! That thing was super creepy.
Oops, I meant Zork Nemesis. Grand Inquisitor I honestly barely remember for some reason.
You mean FSR upscales it to 4K. That doesn´t mean it runs at 4K!
It seems to becoming a trend to claim your game runs at the resolution they´re upscaling to, without even mentioning the render resolution. Please stop this nonsense!
According to wikipedia this game originally released in 1993 on Mac. Revisiting the game in 2021 I manage to get trapped in a doorway within the first couple hours, and the game autosaved when it happened, so all my progress is lost.
If you're playing this, don't trust the autosaves. They somehow managed to release a 28 year old game with game-breaking bugs.
I know that's somewhat harsh criticism as this is a remake, but mechanically, this is a very basic game and they've done very little to modernize it or, apparently, bug-proof it.
EDIT: turns out they did actually add a safe guard for this: in the settings there is a "TELEPORT TO SAFE SPOT" button
The only game to release more often than Skyrim
I have to admit it's amazing seeing this game again, and in such detail and freedom. I wasn't in a frame of mind to even consider trying to remember how to solve the puzzles I've clearly forgotten, yesterday, back then it seemed great, today it's feeling like work, but wow it's so cool to see it again. I hope they do Riven as well. The subsequent games were ok, with arguably better puzzles, but not memorable icons like the first 2.
I also have to admit, though, that somehow in real-time rendering it looks more fleshed out and real than the simple models, but it also lacks that eerie stillness the stillframes had. They did, however manage to capture some of the transitions while butons/doors are operating that make me still want to check for the video box borders.
My only complaint is the cursor. It has a mind of its own and is impossible to zero in on what you're trying to put it on. Even on the lowest sensitivity it just flies.
@flighty It's technically a completely new game that I doubt re-uses anything but the audio and some textures from the original game, only the actual puzzle mechanics are the same, so the bugs are understandable, but that's still kind of funny.
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