If you're wondering what's new for Psychonauts 2 (hey, that rhymed!), then Game Informer has wrapped up its exclusive coverage with a quick rundown of what newcomers and old timers can expect.
One of the biggest changes relates to combat. In the original, players would often just punch their way through encounters, but now the psi abilities are getting a lot more focus. As mentioned by creator Tim Schafer, dedicated teams have worked on ensuring the abilities are useful in battle by creating more variety and making them more powerful. You'll also be able to map four abilities to the controller now, as opposed to the original three.
Not only that, but players will be able to customise those abilities in a new way. In the original, upgrades were automatically unlocked as players levelled up through the cadet ranks. Here, a new currency known as Intern Credits will allow you to pick and choose what upgrades you wish to unlock for each psi power. Intern Credits can be earned by helping out fellow Psychonauts, tracking down collectibles, and more.
It seems Double Fine has really worked hard to not only deliver a worthy sequel, but also ensure it feels modernised and adjusted to today's standards. With the Xbox & Bethesda Showcase arriving on June 13, we're pretty hopeful a release date will be confirmed during the show.
Are you happy with the changes to Psychonauts 2? Let us know in the comments below.
[source youtube.com]
Comments 7
@The_New_Butler Honestly YouTube views hardly matters when it will get instant traffic on Gamepass. It’s been proven quite a lot of times by even smaller third party indie titles to see a huge install base due to GP. So don’t go for all those social media nonsense.
@The_New_Butler Psychonauts was never that big unfortunately. The first game is one of my all time favorites but it’s just a game that people pass by a lot. Hopefully the sequel does well on gamepass though. Easily my most hyped Xbox game right now.
@The_New_Butler Problem with the comparison is that Ratchets been a first party game since inception. Psyconauts was an indie game, which last major release was in the GameCube era. A good chunk of people that would play this game were under 5 when it came out.
That said I think MS might wanna to wait to release this until July or August to give it time to hype up after E3. Since it is basically a new IP.
But to counter the lack of marketing, I do think we are going to see a lot of press around it starting Sunday. I think this is going to be one of their big deep dives at E3.
Looking forward to psychonauts 2 on gamepass day 1 baby..
@The_New_Butler hopefully, it does
But to your point most news doesn’t get out of the Xbox sphere.
Last Month MLB the Show ranked number 2 on the Xbox NPD charts without the Digi sales recorded. That’s insane for coming to a new platform and being on Gamepass. But how many reported that? Instead, it’s overall how well The Show did on the total charts and the PS charts.
Could MS do more? Sure. But Here you have a marketing campaign that both MS and Sony were involved and that barely moves the needle?
It’s interesting about people saying Microsoft getting news and hype outside the Xbox bubble.
I think they are correct, anything big PlayStation or Nintendo gets out there some how and creates hype etc. Which creates sales etc.
It’s like Xbox is in its out little bubble and world, at E3 it needs to burst out and explode on the world with games and hype.
I’m in the UK and Europe and will say it’s PS5 this and that at the moment and many house holds own a switch, so many.
Even series x is starting to take a while to sell when in stock, though it does sell out eventually.
It may take all day compared to a few months ago it was minutes if not seconds.
Switch just sells constant and the PS5 like a rocket, just like 5 minutes and gone.
Microsoft needs to look at the Xbox perception and get trendy, who has the COD and FIFA advertising rights. Who sponsors most European football and the Euro finals cup starting this Friday. Sony.
If you took the USA away from Xbox it would have next to nothing. It’s an extremely low third in Europe at best.
I don’t think Microsoft know how to be trendy and get out there in foreign countries.
They think we want USA culture and ways of advertising and doing things and what’s cool.
But Europe is different and likes and thinks different things are cool and trendy.
Sony spotted this all the way from Japan during the PS4 days and look how they have done.
If Sony tried Japanese cool and trendy and advertising over here, it would lose that cool and trendy must have perception attached to the product. It’s the only reason they sponsor all the football in Europe.
I think, ultimately, Psychonauts 2 is a game that’s being built for the fans. Starting as a Kickstarter and seeing it now, you can see Double Fine have created the game they wanted to make. I think we’ll see some engagement with the game rise after it comes into everyone’s radar again after E3, but unfortunately, I don’t think it’ll hit the same dizzying levels as Ratchet - even with it’s Game Pass inclusion, and if it reviews well.
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...