If you've dived into Halo: Combat Evolved on PC over the past couple of decades, you may have been disappointed by the visuals compared to the superior Xbox console release. Even Halo: The Master Chief Collection sports lesser visuals as a result of Gearbox's port of the game in 2003. However, hope is on the horizon as 343 Industries appears to be testing updates to increase the fidelity and improve many environments.
According to YouTube user Mini Blitz, the developer is currently flighting numerous upgrades to the graphics as part of Season 7 of Halo: The Master Chief Collection. This includes improved textures, and even gameplay improvements, as players will now be able to reportedly see Jackals' shields deteriorating with every bullet.
The video shows the comparison between the original release and the insider version that is currently being tested. It's quite a noticeable upgrade, although, as Mini Blitz notes, the colours on some environments could do with being tweaked before the full launch - whenever that may be.
It may have taken roughly 18 years, but it finally appears PC players are getting the same experience console owners received back in 2001. The PC version of Halo: The Master Chief Collection boasts over 10 million players alone, so undoubtedly, there are going to be some happy fans with these changes.
Are you happy to see these upgrades being made to Halo: Combat Evolved on PC? Let us know below.
[source youtube.com, via youtube.com]
Comments 11
This was one of those issues I thought they would never fix. It's fantastic that thry are.
That's cool....a little strange to fix now that MCC is a thing, and having played on PC-only 18 years ago I never noticed a problem anyway...but. Cool?
[Insert fixing Bungie's game being Destiny joke here]
Wizards at upscaling.
@NEStalgia I'm not sure if you understand. They are fixing the broken original graphics on the MCC version of CE, for both PC and Console.
Gearbox ported CE to PC and broke the graphics, then Saber and 343i used the broken version for CEA on 360, which in turn was used in MCC. Meaning those broken graphics got carried over. This is an attempt to correct that issue that got carried over.
@Richnj Oh, I get it now. That makes sense, then.
I wonder how many people actually use the OG graphics on MCC....
@NEStalgia I tried a couple times, but the broken-ness put me off. Fortunately I like remaster graphics enough to enjoy them. Still...
https://youtu.be/MyeCb99cb2Q
Noodle did a great video on why the OG graphics are important and needed to be restored. In later videos, this lucky SOB gets to talk with Marty O'Donnell.
Hopefully that also involves fixing the UI where the cross hair and bullet center line are in different locations. Again, another issue caused by using the PC version of Halo CE for MCC.
@Richnj When you posted that, my reaction was to hate living in a world where somebody named "Noodle" carries any weight of authority in any minds at all.
But....I tried to give it a chance. Aand.....yeah, I can't stand even trying to listen to that guy. Certainly not long enough to get to the point. I think I'd rather play Cyberpunk on a base PS4 than listen to that another 10 seconds.
@NEStalgia It's not that he has any authority, but that, in his annoying way, he made some really good points about the design.
https://youtu.be/FIQihLUW2Co
Marty actually praises him and other guys for their analysis. This video is far less annoying as it's just him and Marty chatting. It's sectioned on the bar, and at around 1:25:00 they talk about CEA and even Marty himself is bringing up the same stuff.
@NEStalgia I may actually prefer to never play another game again than listen to that guy.
Wish it got an anniversary upgrade like halo 2 got
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