Gearbox, the developer behind the beloved Borderlands series, has been acquired for $1.3 billion by Embracer Group - the company that owns other creative bodies such as THQ Nordic.
The acquisition is said to provide Gearbox "with access to capital, adding rocket fuel to [its] powerful creative engine", and is said to become "a significant part of the Embracer Group’s diverse and robust family of member companies".
Randy Pitchford will continue to be the head of Gearbox, and while no details on any projects the company is working on were shared, it is said that there is "a plan for immediate and long-term growth that includes the expansion of talent at both studios". The growth will allow Gearbox to "do more with its existing brands [and] create new brands".
Gearbox's stab at an online competitive shooter, Battleborn, closed its servers last week. The loyal fan base took to the game in its final moments for one last ride, sharing their last adventures online.
What would you like to see Gearbox do next? Let us know in the comments below.
[source twitter.com]
Comments 7
Got to say, its shocking this one was on the market, yet MS didn't jump at it. Maybe MS didn't see potential on it? Or they only in the market to cover gasp in their catalog? Either way, this makes it clear MS isn't just trying to aquire just any studio.
@Tharsman Or... maybe MS are just going to go for Embracer Group and get an all in one deal 🤔
@Tharsman this could be due to alot of the behind the scenes stuff. Remember gearbox was in the news alot before borderlands 3 came out and not for the right reasons.
Also they only have one good hit witt borderlands everything else kinda flopped
The FPS field is covered by MS, they need different types of games for the portfolio.
Borderlands 4 soon?
Having Randy attached to the deal, may have been an especially unappealing PR risk for MS.
While Borderlands as a franchise is successful, I do think it had hit it's peak in Borderlands 2.
Well, it seems at the end of the day Take Two will continue to be the publisher for Borderlands, so it seems they are contract encumbered, likely the reason it likely was a non-starter for Microsoft.
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