The immersive world of Cyberpunk 2077 has been a grand topic of discussion for weeks now, but would anything be different if the game was in third-person? According to a journalist, that was CD Projekt Red's initial ambition.
Bloomberg reporter Jason Schreier posted some details on the game's development and how at one point the game was allegedly going to be played from a third-person perspective. Other inclusions cited were wall-running, flying cars, and car ambushes - none of which made the final retail release.
Other elements Schreier's thread notes include the police system, which was reported to have been compiled "at the last minute". Schreier also states that the game didn't truly begin development until 2016, leading the developers to realise it "wouldn't be ready for release in 2020".
What do you think Cyberpunk 2077 would have been like in third-person? Give us your thoughts below.
[source twitter.com]
Comments 7
I wonder how the gameplay would have changed if it was third-person. It would probably still be a glitchy, buggy mess, but it's interesting to think about the differences in gameplay.
That's not alot of money per/month...
@GamerDad66 It is in Poland.
It sounds like this game never really had coherent direction in general,. Someone had the idea of "a cool cyberpunk game", and no actual vision as to what shape it was going to take until they went along.
@NEStalgia I disagree. It had a coherent direction, CDProjekt just botched it heavily.
I'm glad they switched it. If it was third person they would have built NC with the camera in mind and it wouldn't have been as... intimate as this final design was.
Think i prefer 1st person.
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