The ultra popular free-to-play battle royale Fortnite is one of the games being 'Optimised for Xbox Series X|S' at launch, and Epic Games has now revealed more details about what players can expect from the next-gen version.
On Xbox Series X, you can look forward to 4K resolution at 60 frames per-second, while Dynamic Visuals and Physics will provide a more dynamic and interactive world with grass and trees responding to explosions, enhanced fluid simulations for smoke and liquid (cooler-looking smoke and liquid effects), and all-new Storm and cloud effects.
The lower-cost Xbox Series S gets "most" of these visual enhancements, but will run at 1080p resolution at 60 frames per-second instead of the 4K supported by the Xbox Series X.
Thanks to improved loading performance, you'll also be able to jump into matches faster than ever before, and local split-screen play will now support 60 frames per-second as standard on both systems.
Naturally, you'll still be able to take advantage of crossplay on Xbox Series X|S too, and cosmetics and progression will seamlessly transfer over from the Xbox One, ensuring you don't lose any of those precious skins!
Looking forward to these Fortnite improvements on Xbox Series X|S? Let us know below.
Comments 10
Dynamic visuals? Not a good look for the "world's most powerful console"
βThe Xbox Series S will support most of the visual enhancements available on the Series X.β
So what doesnt it support? Except 4k π€π
@Menchi what are you talking about? Dynamic Visuals, as stated on the article, means that the visuals and physics will react more realistically do things like grass and trees reacting to explosions. I don't know how that is a bad thing.
@Fulkaffe They haven't said unfortunately!
@eduscxbox Dynamic visuals has historically meant dynamically scaled based on load of cpu/gpu. In danger of dropping frames? Shadow quality, texture quality, etc drops.
Must be poor wording on Epic's part if that's not what it is.
@Menchi honestly I never heard of it. Usually they go with Dynamic resolution or Dynamic Texture or something else.
Anyway, here is the full sentence: "while Dynamic Visuals and Physics will provide a more dynamic and interactive world with grass and trees responding to explosions, enhanced fluid simulations for smoke and liquid (cooler-looking smoke and liquid effects), and all-new Storm and cloud effects."
@eduscxbox Think of it though, if dynamic resolution means changing in quality of resolution, as does dynamic textures with texture quality, why wouldn't dynamic "visuals" scale various visual settings up and down as required by load? Many PS4 Pro, Xbox One X and PC games do this as it is (granted on PC you have to manually opt to do this) and it's usually referred to as dynamic visuals.
@Menchi I don't think they mean resolution, because they also said physics as if they are together
4k at 60 FPS isn't coming in at on XSX is not that big a surprise...
1080 in the XSS raises a few eyebrows, well, 2 here to be exact, i expected more from that system
I am curious: what is the realistic frame rate of Fortnite on XBox One S | X and PS4 | 4Pro? Does anyone know?
My lazy googling could only find something from 2017 about being able to "uncap" the framereate to try run higher than 30fps, that made me feel the game is by default locked at 30fs on consoles? Am I right?
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