Indie developer Dynamic Voltage Games has suggested that Microsoft "seems to care a lot more about 120fps than Sony does," revealing that its upcoming game is exclusively targeting 120fps on Xbox Series X (via Tom's Guide).

In a series of tweets, the one-man studio noted that Orphan of the Machine (which you can see gameplay of above) is targeting 4K/120fps on Microsoft's next-gen system, and 4K/60fps on the PS5.

Explaining why, it highlighted that it develops in the Unity engine and doesn't have access to the full gamut of PS5 features yet - suggesting 120fps could be possible eventually on PS5 - but as of now it's not.

The developer also pointed out that it felt Microsoft cares more about 120fps support than Sony:

Unfortunately though, Dynamic Voltage Games appears to have been bombarded with negative tweets - which we absolutely don't encourage. The developer ultimately suggests that both the Xbox Series X and PS5 are going to be great consoles, and says "I do the best I can with the engine I have - the same as anyone."

What do you make of these comments? Give us your thoughts below.

[source twitter.com, via tomsguide.com]