Xbox has only just rebranded 343 Industries to 'Halo Studios' in the wake of the series' big Unreal Engine 5 revolution - and already the speculation is out there that this hints at a strong push towards a PS5 release.
That speculation may partly derive from previous reports suggesting Xbox was working on a Halo: Combat Evolved remaster for the Sony platform, but still, the topic is out there and folks are talking about it. Heck, Digital Foundry has also suggested the PS5 possibility in a recent article on the series' UE5 switch.
But, do you think this is a move in that direction? Could Halo really go to PS5? Honestly, that's such a crazy thought that we're still processing it - and have been ever since that Halo remaster rumour. For clarity's sake, here's how DF suggested the move in its discussion on the matter:
"From a multi-platform game development perspective, moving to Unreal Engine 5 would certainly be easier for the developer than porting across the existing Slipspace engine,
It stands to reason that an engine designed for deployment across multiple platforms would be easier to work with than existing technology built for Xbox and PC."
The article also mentions that the old Slipspace engine could have been deployed on PS5 of course, and any suggestions that this Unreal switch is to enable PS5 development is pure conjecture at this point. Microsoft and the Halo team seem to have plenty of other reasons for ditching the old engine.
Of course, fans on the other side of the fence have also begun speculating about this - we're sure PlayStation players would be eager to get a hold of Xbox's flagship franchise on PS5. As for us here at Pure Xbox, we're yet to be convinced that this is part of Xbox's plan, but who knows really. Halo on PS5 seems unfathomable, but it doesn't look like much is off the table these days!
Comment down below and tell us what you think of this Halo on PS5 malarkey.