We already posted about the incredible YouTube Video above, showing off as it does the Unreal Engine 5's startling capacity to make amazing replicas of real life locations, in this case a train station in Japan.
The new Unreal engine's Lumen lighting tech and ability to create ultra detailed shadow and texture effects show that, in the very near future, games could be about to get a whole lot more hard to separate from reality, and our minds are spinning with the potential possibilities.
We already know that the Unreal Engine 5 is being employed to power upcoming Witcher and Tomb Raider games - just imagine riding through Kaer Morhen or raiding some long-forgotten tombs with graphical detail on the same level as that shown above - but we can't help but go further than this, conjuring up all sorts of images of insanely atmospheric and utterly terrifying horror games, amazingly realistic racers and...well...can you imagine Grand Theft Auto looking like this?
The train station demo that's set us off thinking about all of this was made by just one 3D environmental artist too, imagine what a full team of pros could conjure up with this tech at their fingertips. We're thinking about Dead Space here, Star Wars, Forza...the possibilities are endless and we can't help but feel pretty excited to see what's around the corner for gamers in terms of environmental realism, and how that realism feeds into and improves upon future video gaming experiences for us all.
But what do you reckon? What games can you think of that will really benefit from this level of photo-realism? Fancy a new Resident Evil that looks so real you can't bear to turn it on for fear of screaming the house down or soiling yourself? We sure as heck do!
As always make sure to let us know in the comments!
Comments 8
We need to see how trees, dense foliage etc look in UE5 before I can get excited about Witcher 4. I love the stylistic look of it in RED and can't help feeling that will get lost in UE, time will tell I guess.
Assassins Creed, Shadow of Mordor/War, Naruto, Final Fantasy, Lego
TRAAAAAIIIIIIIIINSSSS!!!!!1
(Somebody in this thread will get the reference )
If it can be 60fps on the current-gen I am excited. But I am not going back to 30fps
@Microbius I get the reasoning for wanting Bethesda to change from the Creation engine but any new Rockstar games definitely won't use UE5 and Alan Wake 2 is already confirmed to be using Remedy's own Northlight engine.
At digital foundry they tested some of the demos and it's very taxing and near impossible to get 60fps with this engine on high end pcs imagine on next gen consoles ,developpers will have to downgrade or not use all the bells and whistle to achieve 60 fps. For sure it will not look like this video.
The feature set is amazing and its much easier to achieve realistic results without that much effort.
However, its what people do with it artistically that excites me and Id like to think this will enable more style and not just copy paste real world stuff.
Take elden ring with its almost 'painterly' asthetic and imagine how that look could improve with these feature sets and tools.
Exciting times!
Not trying to start anything, it looks nice and all. Just my personal concerns.
Game related: It's so strong that it can't run 60fps consistently on console.
Non game related: The more advanced graphics tech becomes, the easier it can be to pass these off as reality when it's a lie to deceive people ya know?
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